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Fresh lvl 50 Inv/Dark build for mids v3.4.7


Sinew

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Hi, mids just updated to 3.4.7 to reflect the new patch so thought I would share where I'm at with my first toon. Credit to hyperstrike, mostly based on their build from march (linked below the build paste). I had some major endurance issues at first before I got my incarns but that's mostly stable now, so I could dial back some of the endurance redux for more defense. I wanted a heavy focus on mitigation and I'm happy with my progress so far.

 

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|-------------------------------------------------------------------|

 

 

 

This is mostly based on a build from Hyperstrike in March at: 

 

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First, my Mid's has been 3.4.7 since page 4, so not sure the page 5 updates are in...but doesn't matter much for these two powersets, I don't think.

 

I'll include the dataset for my Inv/Dark at the end (who is nigh unkillable and lots of fun, even considering the lack of inherent AOE attacks).  Hyper's Invulnerable builds are legendary and I used alot of his tricks with mine.  This toon is also an homage to Heraclea (God rest their soul), as the original Hera was Inv/DM.  The dark side of this build borrowed (stole) heavily from Hera's build.

 

You'll notice that I make leveling builds, to account for exempting, but not applicable if you'll only be doing 45+/Incarnate content.  So my power order is significantly different than yours.  I start by turning all procs and incarnates off, to get an apples-to-apples comparison (considering a "worst case" scenario).  Set Invincibility to a "1", to see what your defense will be against a single mob, like toe to toe with an AV.

 

Suggestions:

-You have left out one of the best enhancements, in the game.  Tanker ATO - Superior Might of the Tanker.  The resist proc is not skippable! 🙃  I put it in a routine, fast charging attack, to get it to proc.  In this case, I put it in Smite (along with four other SMoT pieces for the five-piece bonuses.  Don't need all six because you don't need the last pieces' S/L benefit).

-You missed out on a heal unique in Health (or two, see Taunt, below).  Miracle, Numina or Preventative Medicine are all good choices.  If you want small-ish heal numbers floating occasionally over your head, you could drop a Panacea proc, as well.

-Same for Stamina.  Performance Shifter proc and Performance Shifter EndMod (2 pieces also add 7.5% movement speed), instead of basic IOs.

-All my Invulnerable builds include the Gaussian proc in Invincibility, which fires build up almost constantly, when surrounded by mobs.

-All my builds (sans stealthy toons) get Quickfoot Run/End in Sprint.  

-I'd replace Mocking Beratement in Taunt with the Perfect Zinger damage proc and move the other piece of MB to Health (for another heal proc).  Losing 1.8% max end (what two points?) is inconsequential.

-Hover can take the Universal Travel enhancements, so either 20% slow resist or 4 more pts. KB protection are options.

-I don't use ToF, but there's bound to be something other than basic IOs that can help your build.

 

Hope that helps.

 

https://www.midsreborn.com/builds/download.php?uc=1706&c=775&a=1550&f=HEX&dc=78DA65944953135110C77B665E080901C408610B4BD8129081581E5CCA2A2D1315598A2296571C658414A9904A0245EEE272F5E2C5058F7E002F7AF5A8179702D40FE0865AA5B258EAD84C4F8707A46A52BF79FF7EFDFEDDD333C3F331DF8BE7432741F19D4E19B9DCF805233D6D66DD23467E366BA4007FFED8A9B1C191782231161F383B9268993BACF7BB71BD8942C763E655339D33F581F4DC6C2A6D668DCBC954325F0838F2B099324D3D6664A709C1373A3393D2874C23934C4F96DB376792935379BCAB6469C2CCE6A69219AF7D9FC898E6843F9E495ED1E3987FB2303E6CE4F266B6508B2EDAF17AE9C13F05F867B9007E6A0051012AFC62582310B04EB00F36086A20827BBB04ACD9698A792CBC06F10A0A78E59105B084C207083EA0840F28E103EAF980D7B85B93F2BA34F8404A297C64F844E085CF0C5F087CB04AF006D3B8E42A5D6CA2964D34B1892636D1C226EAB9CA754CE3DEEE9625DCF08E42BAE02D411FAC1074C332376B89E06904C0239BF0B0091F9BA86013156CA2964DB4C226C1069A28935A22CAE0886A2BFBE128C3318203709CE1044100C7AF1CB64DE0CD7B527E63DE4AA9385725DC124E236E32DC108E99EB04076181A017AE112C639A2AA5E8CFD2AAA05AB19536A82068072F41141ED1D99BB8C92F8F8F1F72A42CA1522D8F4F3537AD8D9BD6C64D6BE4A67517E713AB0D48BB95009B69841F14B28207D449216A1D87B4B2DF4EF6FB07631B14C55D6C5103DC154EC83DE14CCF7DE14CC40382082C728B1E12A8982028571B8405AA5643A5597A3A6A331CD29C9E6DD511DC026718FFA299D0F6BB6BA9219803E7C402C33CC13F8CED90F26A1DD0A93AC6BB54C76F58751E698400A71BC2B2993077A68F3BD3CF9DA9C2D81E2956F4706C2F9CD19CBC03FC8A9C23D061902084BB757928753B59D4038B18D02F2BFDF858A836B1F3C365350A907F96BD685930B477BD840A1C157206541468A0E4ABDE9D1F2D547A49F9BA570993F26D97827C919E540D9C27F86E872872C81DD599D8DB04CFBA77BE9FD625FC6A44E53A1FFB71418E280DEC5A7812DAB5F01F02DFDE27

Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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1 hour ago, Krimson said:

The update has most of the changes included, but not all. Example, Mercs MMs can slot Resistance sets in Equip, but you can't slot those in the updated Mids. Maybe that will get fixed before long. 

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1 hour ago, Sinew said:

Thanks PLVRIZR, I'll pinch my pennies for the Might of the Tanker set next.

Welcome.  A bit of marketeering can get you quick cash.  Check out @Yomo Kimyata and @Sovera's guides,, for tips/tricks.

  • Like 1

Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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  • 2 weeks later

Concept of my toon Queen of Mayhem, based a bit on PLVRIZR a bit with following objective details:
Having soft-capped S/L/E/N/F/C (with 1 foe-range on Invicibility)
Having decent resists with obviously S/L capped
HP capped
Decent global recharge
360+ heals (with Vigor Incarnate) with 4.26 seconds reload on Siphon Life (3.28 with hasten)
Cheap build, only ATO's, no purples.

Still leveling the toon, but the theory craft build looks good, if anything significantly change can be done, tell me, i would love a criticism 🙂
 

Inv Dark Goddess of Despair.mxd

Edited by Migatte
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