blue4333 Posted November 19, 2022 Share Posted November 19, 2022 Could we add Gravity Control's Singularity reverse repel onto whirlpool? For immersion purposes. 3 2 1 Link to comment Share on other sites More sharing options...
Uun Posted November 19, 2022 Share Posted November 19, 2022 That would be too much control on a blast set. Perhaps if they develop a water control set. 1 1 Uunderdog - Radiation/Radiation Scrapper | Uundertaker - Radiation/Dark Corruptor | Uun - Martial Arts/Invulnerability Scrapper | Uunison - Gravity/Storm Controller | Uuncola - Ice/Temporal Blaster | Uundergrowth - Plant/Martial Dominator Uunstable - Super Reflexes/Staff Fighting Tanker | Uunreal - Fire/Time Corruptor | Uunrest - Dark/Tactical Arrow Blaster | Uunseen - Illusion/Poison Controller | Uuncool - Cold/Beam Rifle Defender | Uunderground - Earth/Earth Dominator Uunknown - Mind/Psionic Dominator | Uunplugged - Stone/Electric Brute | Uunfair - Archery/Trick Arrow Corruptor | Uunsung - Dual Pistols/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - War Mace/Willpower Brute Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster | Uunwrapped - Dark/Dark Dominator | Uunchill - Ice/Kinetics Corruptor | Uunpleasant - Energy/Energy Stalker | Uunbrella - Radiation/Radiation Sentinel | Uunsafari - Beasts/Traps MM Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - Broad Sword/Shield Scrapper | Uuntouchable - Illusion/Time Controller | Uunferno - Fire/Fire Tank Link to comment Share on other sites More sharing options...
UltraAlt Posted November 19, 2022 Share Posted November 19, 2022 9 hours ago, blue4333 said: Could we add Gravity Control's Singularity reverse repel onto whirlpool? For immersion purposes. I think this would be fun. I would love to see enemies spinning around as they were drawn into the center as well. Probably should have a to-hit check to do it though, and maybe start off without the SFX until you add a knockback to it. Adding this kind of thing would make it so the power could be slotted in multiple ways. Make me kind of think that a reverse knockback proc would be fun. it could slot into any power that takes knockback and would pull enemies to you instead of throwing them away from you when the proc went off. It would be super funny with hurricane. 1 1 If someone posts a reply quoting me and I don't reply, they are most probably on ignore. Some of them even know that I have them on ignore. But that won't stop some of them from bullying and harassing people, because some of them love to do it. It's who they are. There is a group of them that have banded together to do it. They think that it is acceptable. Ignore is a tool to improve your gaming experience. Don't feel bad about using it. Link to comment Share on other sites More sharing options...
Zect Posted November 19, 2022 Share Posted November 19, 2022 This is fun and thematic, but it's an extremely powerful buff to a set that's already strong in aoe damage, greatly increasing the efficiency of its area attacks, so it should not go out without severe nerfs to the rest of the set. More generally, reverse-repel panders to the un-fun, stale mass-aoe/speedkill meta that dominates the game. We should be suggesting ways to shake it up and make different playstyles viable, not further reinforce the same old boring thing that everyone is forced to do. I'd like to see more situations where knockback and repel (the normal kind) are viable, for example. Two thumbs down for a bad suggestion. But thumbs up for the "immersion" pun, so you only get one 👎. 1 Link to comment Share on other sites More sharing options...
UltraAlt Posted November 21, 2022 Share Posted November 21, 2022 On 11/19/2022 at 4:07 PM, Zect said: This is fun and thematic, but it's an extremely powerful buff to a set that's already strong in aoe damage, greatly increasing the efficiency of its area attacks, so it should not go out without severe nerfs to the rest of the set. I don't think it needs nerfs if it would requires enhancement slots in order for to activate. The power could be setup to power down other aspects of the power if it is slotted for to draw enemies into it and vice-versa. I also suggested needing to slot accuracy in order to "hit" foes in order for them to be affected. That could take away 3-4 slots just to have that SFX work on some of the enemies some of the time. I think this is kind of a good idea for a lot of powers and some already work that way. Some powers have 3 or 4 different components and the powers are hardly active until you slot them to activate that aspect of the power. You can see it in pets and other powers (too tired for hunting down specifics at this point) On 11/19/2022 at 4:07 PM, Zect said: More generally, reverse-repel panders to the un-fun, stale mass-aoe/speedkill meta that dominates the game. We should be suggesting ways to shake it up and make different playstyles viable, not further reinforce the same old boring thing that everyone is forced to do. I'd like to see more situations where knockback and repel (the normal kind) are viable, for example. AoE immobilize can already lock-down fairly large mobs for as you say "speed-kills" so can Taunt that matter. I don't see this as any different than that. You can even concentrate groups with knockback and repel if you know what you are doing. Several teammates that know how to work together with knockback and repel can be pretty devastating. I've pinned boss so that were just flopping around and unable to attack while they were slowly frozen to arrest. (Snaptooth in the ice caves being a good example) I think there are a good number of people that just like the chaos of knockback and aren't trying to use it to herd or immobile targets. I like knockback heavy teams myself. But then, I'm not an end-gamer. If someone posts a reply quoting me and I don't reply, they are most probably on ignore. Some of them even know that I have them on ignore. But that won't stop some of them from bullying and harassing people, because some of them love to do it. It's who they are. There is a group of them that have banded together to do it. They think that it is acceptable. Ignore is a tool to improve your gaming experience. Don't feel bad about using it. Link to comment Share on other sites More sharing options...
Wavicle Posted November 21, 2022 Share Posted November 21, 2022 Sentinel version, maybe. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
Player2 Posted November 22, 2022 Share Posted November 22, 2022 Just make it a low magnitude effect so that it doesn't overshadow control powerset effects. Minions go swirly, lieutenants after standing in it for a few seconds... bosses and up? Nah. Link to comment Share on other sites More sharing options...
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