Scarlet Shocker Posted February 8, 2023 Posted February 8, 2023 How do they actually function? There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Luminara Posted February 8, 2023 Posted February 8, 2023 5 minutes ago, Scarlet Shocker said: How do they actually function? Badly. They're both 2 PPM. Energy Manipulator does an 8s mag 2 Stun, Triumphant Insult does a 3s mag 1 Stun (won't even Stun a minion). 1 Get busy living... or get busy dying. That's goddamn right.
Snarky Posted February 8, 2023 Posted February 8, 2023 15 minutes ago, Scarlet Shocker said: How do they actually function? They sometimes disorient foes
Scarlet Shocker Posted February 8, 2023 Author Posted February 8, 2023 I got it. As useful as a rubber duck in the Sahara Thanks 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Uun Posted February 8, 2023 Posted February 8, 2023 23 minutes ago, Luminara said: Badly. They're both 2 PPM. Energy Manipulator does an 8s mag 2 Stun, Triumphant Insult does a 3s mag 1 Stun (won't even Stun a minion). There are several others. They go off more often but they're still pretty bad. Unspeakable Terror: 3 PPM, 8s mag 1 Debilitative Action: 3 PPM, 8s mag 2 Pounding Slugfest: 2.5 PPM, 8s mag 2 Executioner's Contract: 3.5 PPM, 8s mag 2 1 1 Uuniverse
Snarky Posted February 8, 2023 Posted February 8, 2023 (edited) 5 minutes ago, Scarlet Shocker said: I got it. As useful as a rubber duck in the Sahara Thanks I (think?) there are a few oasis in the sahara. If you have a character running 1-3 powers that AoE disorient (even if mag 2 they stack) and you can slap this in a fat patch AoE with a slow enough recharge not to screw the proc rate, then...maybe...it becomes a math gamble that might be worth it. Edited February 8, 2023 by Snarky
Scarlet Shocker Posted February 8, 2023 Author Posted February 8, 2023 (edited) 15 minutes ago, Snarky said: I (think?) there are a few oasis in the sahara. There are, but you can only ever visit them at midnight Thinking about it, you'll be right at home then Snarky! 😄 Edited February 8, 2023 by Scarlet Shocker addendum 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Yomo Kimyata Posted February 8, 2023 Posted February 8, 2023 25 minutes ago, Snarky said: I (think?) there are a few oasis in the sahara. If you have a character running 1-3 powers that AoE disorient (even if mag 2 they stack) and you can slap this in a fat patch AoE with a slow enough recharge not to screw the proc rate, then...maybe...it becomes a math gamble that might be worth it. You're on the right track here. Stun/Disorient mags stack. (Reminder: you need more mag than their rank. Minions are rank 1 so you need mag 2 or higher to stun them. Lts 2 and 3 respectively. Bosses 3 and 4 respectively.) That Unspeakable Terror (which I believe is mag 2, not mag 1) proc in cloak of fear will stun a minion for 8 seconds when it activates. But when you are also running Oppressive Gloom (mag 2) and it hits, then the proc activating gives you a mag 4 effect for however long the overlap is and that will stun bosses. Who run Bartertown?
Snarky Posted February 8, 2023 Posted February 8, 2023 3 minutes ago, Yomo Kimyata said: You're on the right track here. Stun/Disorient mags stack. (Reminder: you need more mag than their rank. Minions are rank 1 so you need mag 2 or higher to stun them. Lts 2 and 3 respectively. Bosses 3 and 4 respectively.) That Unspeakable Terror (which I believe is mag 2, not mag 1) proc in cloak of fear will stun a minion for 8 seconds when it activates. But when you are also running Oppressive Gloom (mag 2) and it hits, then the proc activating gives you a mag 4 effect for however long the overlap is and that will stun bosses. Yeah I have found some magic on my Dark Dark Dark Corruptor in this alley. Dark has a mag 2 ranged AoE stun. Most folks shun it. But Dark Mastery has a mag 2 stun aura. Which is also relatively worthless …. Anyone else here do math? I toss the ranged stun then run into the mobs. If they seem particularly evil i nuke immediately. If not I Soul Drain, Tar Patch, Nuke, then step back to cone fear and start killing anything left standing. I did not build for defense. My defense is those stuns, tohit debuff, fear etc
aethereal Posted February 8, 2023 Posted February 8, 2023 (edited) 2 hours ago, Snarky said: I (think?) there are a few oasis in the sahara. If you have a character running 1-3 powers that AoE disorient (even if mag 2 they stack) and you can slap this in a fat patch AoE with a slow enough recharge not to screw the proc rate, then...maybe...it becomes a math gamble that might be worth it. If you have a "patch" power, its recharge will typically be irrelevant to its proc rate -- it will proc as though it has a 10s recharge + animation time. This is the pseudopet thing. All patches are pseudopets. HC may have special-cased a few patches (Burn?), but most work this way. Edited February 8, 2023 by aethereal
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