Exaltist Ethan Posted May 29, 2023 Posted May 29, 2023 An easy update to implement, I think if you are doing radio missions (for hero side) or newspaper missions (for villain side) there should be a small button that allows you to refresh missions and see three new missions in case you don't want to do the three missions it first shows you. This could greatly improve gameplay for those who get stuck with three rescue missions or otherwise missions they don't want to do. And I think it would take minimal work and effort to implement and would be a quality of gameplay improvement for most people in the game who like to cycle radio and newspaper missions. Does anyone agree with me that something like this should be in the game? 2
Hopestar Posted May 29, 2023 Posted May 29, 2023 This is honestly a super simple GUI edit and should've been added a long time ago since HC isn't in it for profit. Devs please, use the power of your source code.
Rudra Posted May 29, 2023 Posted May 29, 2023 If you change zones, not just pop in your base but actually go from like Grandville to St. Martial and back, the radio/paper dumps the three missions and generates new ones. That said? YES PLEASE!!!!!!! Being able to change the radio/paper missions to not have to do yet another choose your hostage rescue/take mission from the 3 hostage rescue/take missions provided would be great!
City Council Michiyo Posted May 29, 2023 City Council Posted May 29, 2023 35 minutes ago, Rudra said: If you change zones, not just pop in your base but actually go from like Grandville to St. Martial and back, the radio/paper dumps the three missions and generates new ones. That said? YES PLEASE!!!!!!! Being able to change the radio/paper missions to not have to do yet another choose your hostage rescue/take mission from the 3 hostage rescue/take missions provided would be great! Popping into your base and back out will also reset the mission options, I just tested it.
Rudra Posted May 29, 2023 Posted May 29, 2023 (edited) 20 minutes ago, Michiyo said: Popping into your base and back out will also reset the mission options, I just tested it. I appreciate you checking that. However, it never works for me. I have to go to a different non-base and non-mission map to change it. Edited May 29, 2023 by Rudra Edited to add "and non-mission".
Psyonico Posted May 29, 2023 Posted May 29, 2023 There's also taking a mission then abandoning it rather than setting it as the active mission, less zoning time that way. I'm not necessarily against the suggestion, just saying there are ways around it right now. Also, standard code rant applies. 1 1 What this team needs is more Defenders
SupaFreak Posted May 29, 2023 Posted May 29, 2023 (edited) Also could accept a Rescue/Kidnap mission then Abandon it. It would be nice if: Mission Choice 1 > "Defeat X Boss" Mission Choice 2 > "Click X Glowie" Mission Choice 3 > "Rescue/Kidnap X NPC" Edited May 29, 2023 by SupaFreak
Player2 Posted May 30, 2023 Posted May 30, 2023 Just do the missions. Save those rescue people, recover those clicky items, and defeat those bosses. Paragon City is counting on you. (and the Rogue Isles don't care, but that's more your problem for being a villain in the first place.)
Rudra Posted May 30, 2023 Posted May 30, 2023 If the AI could pathfind worth a damn, sure. The reason why I hate escort missions and avoid them unless a story arc requires it is because too often the escortee can't figure out how to get around a corner. On any map. Or how to go up or down stairs. Or how to move through one door and then shift position to get through the next door less than 10 feet away on a sewer map even when you use your own character as a navigational beacon. Or how even with no stealth powers, it is ridiculously easy to have the NPC lose track of your character despite trying to move slowly. Especially on sewer maps. Or how they like to get stuck inside elevators because the game glitched and had them either run into the elevator they were supposed to be running out of or they lagged and didn't start moving until the elevator doors had closed and so now you have to cycle the elevator in question over and over and over and over until they finally actually exit the elevator. Or make their way through the floor to the inaccessible to players floor visible through the floor grate on Arachnos maps. So no, until the AI is fixed in the game, I'm not inclined to just do the missions and would appreciate a means of refreshing the radio/paper without having to run across the zone, take the tram or ferry to another zone, then take the tram or ferry back, and repeat as necessary until the game decides to not just stock the list with escort missions. 1
biostem Posted May 30, 2023 Posted May 30, 2023 Just have a little button with the generic "refresh" icon, which selects a random radio mission, abandons it, then brings it back up, only which does these steps in the background...
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