schnoodles437 Posted June 26, 2023 Share Posted June 26, 2023 I am rolling an Assualt Rifle character but I have noticed something odd. The Sentinal gets Aim (in game character selection) and the Corrupter does not. In fact the sequence of power choices is different between the two. Does this mean the characteristics of each AR power differ between the two AT? Would it be different for the Blaster and Defender too? Link to comment Share on other sites More sharing options...
FupDup Posted June 26, 2023 Share Posted June 26, 2023 (edited) Sentinel AR is completely unique in the following ways: >Beanbag replaced with Disorienting Shot, moved to T2 >Slug moved to T4 >Snipe removed >Aim added >Other general Sentinel primary changes that all sets have (i.e. range reduction, nuke normalization, target caps, etc.) Blaster, Defender, and Corrupter are all the same design as each other just with different stats. Edited June 26, 2023 by FupDup Closed Beta Discord Invite: https://discord.gg/DptUBzh Link to comment Share on other sites More sharing options...
schnoodles437 Posted June 26, 2023 Author Share Posted June 26, 2023 Thanks. I appreciate the response. Link to comment Share on other sites More sharing options...
Sovera Posted June 27, 2023 Share Posted June 27, 2023 I no longer remember but did the last AR tweaks trickle down to Sentinel and if so what got changed? - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
twozerofoxtrot Posted June 27, 2023 Share Posted June 27, 2023 1 hour ago, Sovera said: I no longer remember but did the last AR tweaks trickle down to Sentinel and if so what got changed? No specific wording that excludes Sents from the relevant changes in the pg 6 patch notes. 1 1 Link to comment Share on other sites More sharing options...
FupDup Posted June 27, 2023 Share Posted June 27, 2023 1 hour ago, Sovera said: I no longer remember but did the last AR tweaks trickle down to Sentinel and if so what got changed? Basically all the changes except Snipe and Beanbag since Sent AR lacks them. 1 Closed Beta Discord Invite: https://discord.gg/DptUBzh Link to comment Share on other sites More sharing options...
drbuzzard Posted June 27, 2023 Share Posted June 27, 2023 The sentinel lost their unique fire single target and got the new ignite power. I consider this a bit of a loss, but not huge. Link to comment Share on other sites More sharing options...
FupDup Posted June 27, 2023 Share Posted June 27, 2023 3 hours ago, drbuzzard said: The sentinel lost their unique fire single target and got the new ignite power. I consider this a bit of a loss, but not huge. The new Ignite is more or less just Incinerator plus a tiny added AOE patch. The primary target always takes the full burn even if they run so it's no real loss other than not being unique anymore. Closed Beta Discord Invite: https://discord.gg/DptUBzh Link to comment Share on other sites More sharing options...
drbuzzard Posted June 28, 2023 Share Posted June 28, 2023 6 hours ago, FupDup said: The new Ignite is more or less just Incinerator plus a tiny added AOE patch. The primary target always takes the full burn even if they run so it's no real loss other than not being unique anymore. Is the damage the same? I can't figure out how to reference what it used to be. Link to comment Share on other sites More sharing options...
Underfyre Posted July 4, 2023 Share Posted July 4, 2023 On 6/27/2023 at 9:50 PM, drbuzzard said: Is the damage the same? I can't figure out how to reference what it used to be. Go back to old versions of my spreadsheet lol Sentinel DPS Spreadsheet Sentinel Builds, fifth post down Link to comment Share on other sites More sharing options...
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