MHertz Posted December 20, 2023 Share Posted December 20, 2023 I like the feature where individual names are assigned different colors in the chat. It helps keep things sorted and draw the eye toward people whose colors you recognize. It would be wonderful if we could preview the color of the name in the character creator / rename window, so we can make adjustments if there's a specific color we're shooting for. 1 1 The original @Hertz, creator of the Stan and Lou audio series on YouTube. Player of City of Heroes for yonks.1 1A yonk is a very long time. Link to comment Share on other sites More sharing options...
biostem Posted December 20, 2023 Share Posted December 20, 2023 Whose names are you referring to? Other players? Your own? I'm pretty sure you can change font colors in the options menu pretty much on the fly... Link to comment Share on other sites More sharing options...
Rudra Posted December 21, 2023 Share Posted December 21, 2023 47 minutes ago, MHertz said: I like the feature where individual names are assigned different colors in the chat. It helps keep things sorted and draw the eye toward people whose colors you recognize. It would be wonderful if we could preview the color of the name in the character creator / rename window, so we can make adjustments if there's a specific color we're shooting for. Aren't those colors pseudo-random when the character is made? Link to comment Share on other sites More sharing options...
Akisan Posted December 21, 2023 Share Posted December 21, 2023 11 minutes ago, Rudra said: Aren't those colors pseudo-random when the character is made? That sounds right, just like the colors of the contacts in some smartphones as they're added. But yes, it would be amazing to be able to see that on creation, or better yet, have the option to set/change it. 1 Link to comment Share on other sites More sharing options...
MHertz Posted December 23, 2023 Author Share Posted December 23, 2023 I don’t know about pseudorandom; maybe they are and maybe they aren’t. I figured it was some kind of hash or algorithm that could be calculated to maintain consistency without having to have the character online. If players were allowed to set their own colors, I fear you’d end up with a huge proportion of players going for Evil Blood Red Super Darkity Evil Maroon color. The original @Hertz, creator of the Stan and Lou audio series on YouTube. Player of City of Heroes for yonks.1 1A yonk is a very long time. Link to comment Share on other sites More sharing options...
Greycat Posted December 27, 2023 Share Posted December 27, 2023 On 12/20/2023 at 6:06 PM, Rudra said: Aren't those colors pseudo-random when the character is made? I want to say "no, it's picked by some algorithm that looks at your name and assigns a value based on what's in there," but that's going off of semi rusty memory. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
Rudra Posted December 27, 2023 Share Posted December 27, 2023 1 hour ago, Greycat said: I want to say "no, it's picked by some algorithm that looks at your name and assigns a value based on what's in there," but that's going off of semi rusty memory. My memory on the matter is also rusty, but I want to say there was a previous discussion about name colors with someone testing it and getting different colors for the same name. That is just running off memory though, so take that statement with a bottle of salt. Link to comment Share on other sites More sharing options...
A.I.D.A. Posted December 27, 2023 Share Posted December 27, 2023 2 hours ago, Greycat said: I want to say "no, it's picked by some algorithm that looks at your name and assigns a value based on what's in there," but that's going off of semi rusty memory. That's how character Section IDs worked in Phantasy Star Online -- little coloured symbols with names like 'Bluefull,' 'Redria' and 'Purplenum.' If you ever played that, that might be what you're thinking of? That was actually a pretty neat system, it represented which section of the ship your character lived on, and affected things like loot tables, so some rare weapons would only drop for some Section IDs. Link to comment Share on other sites More sharing options...
Greycat Posted December 30, 2023 Share Posted December 30, 2023 On 12/27/2023 at 12:23 PM, A.I.D.A. said: That's how character Section IDs worked in Phantasy Star Online -- little coloured symbols with names like 'Bluefull,' 'Redria' and 'Purplenum.' If you ever played that, that might be what you're thinking of? Nope. It was a COH thing. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
TheZag Posted December 31, 2023 Share Posted December 31, 2023 (edited) There was a previous discussion and as memory serves, your name is tossed into some formula that spits out a color value and if that color is too light or dark it is shifted into an appropriate brightness. Edit: here it is, fiddle to your hearts content. ....turns out it is also your topic so you probably already knew this. Oh well, maybe more people will see the download from Naomi. Edited December 31, 2023 by TheZag Link to comment Share on other sites More sharing options...
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