Rudra Posted January 16 Posted January 16 2 minutes ago, UltraAlt said: It doesn't seem enough to really quality as stealth. People that use it that way tend to slot something else in it to increase the stealth. Sure, but that would be why I called it a minor stealth effect. 1
Wavicle Posted January 16 Posted January 16 11 minutes ago, UltraAlt said: It doesn't seem enough to really quality as stealth. People that use it that way tend to slot something else in it to increase the stealth. it absolutely is stealth. It’s just not as strong as the power Stealth which gives you full invisibility. It is similar in strength to other stealth powers that don’t give you full invisibility. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Captain Fabulous Posted January 23 Posted January 23 On 1/15/2024 at 6:20 PM, Wavicle said: Mag 3 on a t1 pool power? No. Absolutely not. Just because you don’t understand why Power creep is a legit concern doesn’t mean it’s not. Please, it's a 20% chance of a 4.77 sec stun, so at best it's momentary, even against even con critters. Making it a MAG 3 isn't going to even cause a blip on you know who's powercreep meter. Boxing has the same issue, it should be raised as well. The problem is both are incredibly inferior to Air Superiority, which has a 100% chance of KU and will effect any critter without KB protection on top of having a -100% flight debuff. Hell even Kick's 15% chance of KD is better than Boxing and Flurry's paltry stun, for the same reason. 1
Rudra Posted January 23 Posted January 23 23 minutes ago, Captain Fabulous said: Please, it's a 20% chance of a 4.77 sec stun, so at best it's momentary, even against even con critters. Making it a MAG 3 isn't going to even cause a blip on you know who's powercreep meter. Boxing has the same issue, it should be raised as well. The problem is both are incredibly inferior to Air Superiority, which has a 100% chance of KU and will effect any critter without KB protection on top of having a -100% flight debuff. Hell even Kick's 15% chance of KD is better than Boxing and Flurry's paltry stun, for the same reason. Ooh! I wanna know who! Who is it? Come on, who? Pleeeeeeeaaaaaasssse!
Luminara Posted January 23 Posted January 23 1 hour ago, Captain Fabulous said: 100% chance of KU and will effect any critter Only spawndefs can effect critters. Get busy living... or get busy dying. That's goddamn right.
Wavicle Posted January 24 Posted January 24 (edited) 9 hours ago, Captain Fabulous said: Please, it's a 20% chance of a 4.77 sec stun, so at best it's momentary, even against even con critters. Making it a MAG 3 isn't going to even cause a blip on you know who's powercreep meter. Boxing has the same issue, it should be raised as well. The problem is both are incredibly inferior to Air Superiority, which has a 100% chance of KU and will effect any critter without KB protection on top of having a -100% flight debuff. Hell even Kick's 15% chance of KD is better than Boxing and Flurry's paltry stun, for the same reason. Any Mag 3 Stun/Hold/Sleep is capable of detoggling a Sorcerer's Hurricane, regardless of duration. That ability should NOT be available at level 4 with no prereqs. Improve t1 pool attacks, yes agreed, but not by giving them Mag 3 controls. Edited January 24 by Wavicle Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Captain Fabulous Posted January 24 Posted January 24 (edited) 12 hours ago, Wavicle said: Any Mag 3 Stun/Hold/Sleep is capable of detoggling a Sorcerer's Hurricane, regardless of duration. That ability should NOT be available at level 4 with no prereqs. Improve t1 pool attacks, yes agreed, but not by giving them Mag 3 controls. Look at me going around detoggling Sorcerers one in every 5 hits over 15 seconds of using nothing other than Flurry. Provided I don't miss. To hell with IOs! This is the way to be godly! 🙄 Mind you the chances of anything changing are many orders of magnitude lower than your current chance to detoggle Sorcerers with Flurry, so it's all a moot point anyway and not worth arguing about. /powercreep Edited January 24 by Captain Fabulous
Rudra Posted January 24 Posted January 24 29 minutes ago, Captain Fabulous said: Look at me going around detoggling Sorcerers one in every 5 hits over 15 seconds of using nothing other than Flurry. Provided I don't miss. To hell with IOs! This is the way to be godly! 🙄 Mind you the chances of anything changing are many orders of magnitude lower than your current chance to detoggle Sorcerers with Flurry, so it's all a moot point anyway and not worth arguing about. /powercreep Because the point is for all the powers to make your character godly. So let's make all the powers equal to incarnate powers! (For clarification, I'm being sarcastic.)
Captain Fabulous Posted January 24 Posted January 24 18 minutes ago, Rudra said: Because the point is for all the powers to make your character godly. So let's make all the powers equal to incarnate powers! (For clarification, I'm being sarcastic.) It would be nice to make them at least worth taking. 🤷♂️
ranagrande Posted January 24 Posted January 24 Here's how I would buff Flurry: make it an AOE if you use it while Whirlwind is active. A buff with a price for some thematic intrapool synergy. 1
Indystruck Posted January 24 Posted January 24 What if instead of Teleport having Combat Teleport we gave it to Speed and made it better. No. @Twi - Phobia on Everlasting
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