FundamentalyConfused Posted March 25 Share Posted March 25 Would it be possible to add a back feature when selecting one of the many options the bird offers? I know its petty and mildly irritating but is it possible? 4 Link to comment Share on other sites More sharing options...
JasperStone Posted March 26 Share Posted March 26 On 3/25/2024 at 12:29 AM, FundamentalyConfused said: Would it be possible to add a back feature when selecting one of the many options the bird offers? I know its petty and mildly irritating but is it possible? Null is overworked as it is CoH can barely afford the overtime. *sarcasm *humor I think there are? What do you want to undo? /e poofgone Link to comment Share on other sites More sharing options...
Greycat Posted March 26 Share Posted March 26 Come to think of it ... do any of the dialog boxes like this have a "back?" 1 Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec. I tried to combine Circle and DE, but all I got were garden variety evil mages. Link to comment Share on other sites More sharing options...
ThatGuyCDude Posted March 26 Share Posted March 26 13 minutes ago, Greycat said: Come to think of it ... do any of the dialog boxes like this have a "back?" The closest is contacts in mission descriptions with "Talk about what else is going on", which goes back to their primary menu. Link to comment Share on other sites More sharing options...
lemming Posted March 26 Share Posted March 26 One thing I find with Gull is just click on them and you get the opening choice again. 1 1 Link to comment Share on other sites More sharing options...
FundamentalyConfused Posted March 26 Author Share Posted March 26 8 hours ago, ThatGuyCDude said: The closest is contacts in mission descriptions with "Talk about what else is going on", which goes back to their primary menu. There is no back feature in Gulls dialogue. I have to end the conversation to choose something else to make different. Link to comment Share on other sites More sharing options...
ThatGuyCDude Posted March 27 Share Posted March 27 (edited) 1 hour ago, FundamentalyConfused said: There is no back feature in Gulls dialogue. I have to end the conversation to choose something else to make different. Right, I was establishing precedent for a 'back' option in a contact menu, because GreyCat was unsure other dialogue boxes had such an option. I agree with your original post; in a complicated dialogue tree the bottom second from bottom option should always be to go back to the previous menu, EDIT: and the bottom option should always be 'exit'. Edited March 27 by ThatGuyCDude 1 Link to comment Share on other sites More sharing options...
SuperPlyx Posted April 11 Share Posted April 11 Yeah it's annoying when you want to make multiple changes at Null. He really needs a back to the beginning button or something Link to comment Share on other sites More sharing options...
arcane Posted April 11 Share Posted April 11 On 3/26/2024 at 12:32 PM, lemming said: One thing I find with Gull is just click on them and you get the opening choice again. This has always worked well for me. Just position yourself so that you can click on Null again without closing the window. 1 1 Link to comment Share on other sites More sharing options...
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