FundamentalyConfused Posted March 25 Posted March 25 Would it be possible to add a back feature when selecting one of the many options the bird offers? I know its petty and mildly irritating but is it possible? 4
JasperStone Posted March 26 Posted March 26 On 3/25/2024 at 12:29 AM, FundamentalyConfused said: Would it be possible to add a back feature when selecting one of the many options the bird offers? I know its petty and mildly irritating but is it possible? Null is overworked as it is CoH can barely afford the overtime. *sarcasm *humor I think there are? What do you want to undo? Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet.
Greycat Posted March 26 Posted March 26 Come to think of it ... do any of the dialog boxes like this have a "back?" 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
ThatGuyCDude Posted March 26 Posted March 26 13 minutes ago, Greycat said: Come to think of it ... do any of the dialog boxes like this have a "back?" The closest is contacts in mission descriptions with "Talk about what else is going on", which goes back to their primary menu.
lemming Posted March 26 Posted March 26 One thing I find with Gull is just click on them and you get the opening choice again. 1 1
FundamentalyConfused Posted March 26 Author Posted March 26 8 hours ago, ThatGuyCDude said: The closest is contacts in mission descriptions with "Talk about what else is going on", which goes back to their primary menu. There is no back feature in Gulls dialogue. I have to end the conversation to choose something else to make different.
ThatGuyCDude Posted March 27 Posted March 27 (edited) 1 hour ago, FundamentalyConfused said: There is no back feature in Gulls dialogue. I have to end the conversation to choose something else to make different. Right, I was establishing precedent for a 'back' option in a contact menu, because GreyCat was unsure other dialogue boxes had such an option. I agree with your original post; in a complicated dialogue tree the bottom second from bottom option should always be to go back to the previous menu, EDIT: and the bottom option should always be 'exit'. Edited March 27 by ThatGuyCDude 1
SuperPlyx Posted April 11 Posted April 11 Yeah it's annoying when you want to make multiple changes at Null. He really needs a back to the beginning button or something
arcane Posted April 11 Posted April 11 On 3/26/2024 at 12:32 PM, lemming said: One thing I find with Gull is just click on them and you get the opening choice again. This has always worked well for me. Just position yourself so that you can click on Null again without closing the window. 1 1
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