Retired Community Rep Dacy Posted August 13 Retired Community Rep Posted August 13 Announcing the next Base Showcase! Again, there is no criteria for posting a base here; you don't need to have a base that is "at a certain level", has been "judged worthy" or even, is completed! Just showing off what we got. If your base fits in the Nature category (mostly natural setting) or the Other category (a mix of things, or a base that did not fit well in other categories), please post it here! Looking for bases on all the shards, please!! Format: Base Code: (Base name if you like, but it won't be listed in the Tour Hub) Globals: (builder, owner, whomever you'd like to get any comments/credit) Shard (aka server): Special Considerations: (is it a Work in Progress? Would it be nice to have fly in this base, to get around better? Did it win an award?) You might have a sign up in the base to ask people/remind people to please send comments to @yourglobal. And that's all! Thanks!! 4 -Dacy Retired CR Active Base Advocate My base building tutorials are always available for you! Want to join the Base Builder's Discord? Check out the new Base Directory! Is your base here?
Kheprera Posted August 15 Posted August 15 Base Code: EPOCH-1847 Base Name: EpochBuilder: @KhepreraSG Leader: PascharShard: EverlastingTheme: OtherSpecial Considerations: Flight could be handy in places. This is a WIP and many spaces are undone/closed off as they're empty. I'll open them up as they get closer to completion. Links to places are hidden, but the Entrance goes everywhere except 1 place. 3 "WHAT DID SHE TAKE?!" "The secure laptop in the lab. A prototype plasma hand cannon. Four quantum grenades, a phase field generator, a handful of tracking devices, Rauth's briefcase, body armor, a satellite phone, two SSDs, a Beretta 9mm, and my lunch."
Retired Community Rep Easter Bunny Posted August 15 Retired Community Rep Posted August 15 Base Code: AARU-751 Base Name: AaruBuilder: @Easter Bunny / @Riptide6SG Leader: @DuskShard: EverlastingTheme: Other Base Code: X-MAS-7920 Base Name: Sleigh BellesBuilder: @Easter BunnySG Leader: @Easter BunnyShard: IndomitableTheme: Other 4 (\/) Easter Bunny ( . . ) Retired Community Rep | Active Base Advocate c (") (") Community Base Directory | Base Building Guide | Base Building Discord
Squidget Posted August 15 Posted August 15 Base Code: GARDENS-18790 Base Name: The Cascades/Takiyama GardensBuilder: @Squidget/@Dropout/@Wravis Base Leader: @Squidget Shard: Everlasting Theme: Nature This is as of yet unfinished (for the caverns, at least), but the garden section is ready to be visited - an extension of The Pagoda, this takes you up and out of the caverns and into the caldera of the mountain they're contained within. 3 1
Frozen Burn Posted August 15 Posted August 15 Base Code: STA-8822 Base Name: Steel Transit AuthorityBuilder: @Frozen Burn Base Leader: @Frozen Burn Shard: Torchbearer Theme: Nature / Roman / Other Special Considerations: Don't have to have fly, but it can be useful. Honestly, it's more fun to run everywhere exploring, but it's also handy to fly to see the magnitude of the whole base - or if you get lost in the hedge maze. 🙂 Basic quick travel functionality with large city and nature areas. Many floating islands with an airport, shipyard with locks, natural parks, hedge maze, temple, casino, dance club, mystical energy, and more. There are hidden areas: 1 under the stairs above the ICON store in the SW corner of main island, 1 below that store, and go ahead and fall down the well in the SE corner of the main island. Base not entirely finished - still working on the "guts" of the base (most can't even find how to access it anyway). 3
MrDensity Posted August 15 Posted August 15 Base Code: BUNNYKILLER-1352Base Name: Earth Special ForcesBase Leader: @Mr. Density Shard: Indomitable Theme: Other Special Considerations: This is a remake (with slight modifications) of the original Super Group base that broke the base editor on Live, causing SG bases to be shut down for a few weeks while the Dev team updated how the bases were stored. This base was reconstructed from a library of 114 images taken before the live servers were taken down. The base code is taken from Monty Python 'The Quest for the Holy Grail' - an ode to the Vorpal Bunny. 🙂 2 1 - Mr. Density (Tank) Supergroups: Earth Special Forces (Excel/Indom), The Doughnut Shop (Excel), Macy's Day Parade (Excel), Order of the Silver Flame (Indom) Quote: "Jerry, if you think that by threatening me you can get me to be your slave... Well, that's where you're right. But - and I am only saying this because I care - there are a lot of decaffeinated brands on the market today that are just as tasty as the real thing." - Chris Knight, "Real Genius"
Mini-Nukette Posted August 15 Posted August 15 (edited) Base Code: TORCH-236 Base Name: The Intrepid's Shadow Shard island baseBuilder: @Mini-NuketteSG Leader: Mini-NuketteShard: ReunionTheme: Other Special Considerations: Fly may be useful to overlook the extent of the island, along with increased /vis_scale 10 for longer draw distances. /stuck if you need to escape the maze in a part of the interior base! Edited August 15 by Mini-Nukette 3
Vexxillion Posted August 15 Posted August 15 (edited) Base Code: SLUDGEPVP-23720 Base Name: Sludgeworx Builder: @Garbage WizardSG Leader: Sludge SlingerShard: ExcelsiorTheme: OtherSpecial Considerations/Description: Comically large sewer pvp battle arena. The lobby, viewing area, and team spawn rooms are WIP. /visscale 10 and max particle count = 50k+ is recommended. To get to the arena, just click on either the "home" or "away" pipes and have fun! The base rooms are set up to act as a mini-map of sorts despite the base being built above the plot. Edited August 15 by Vexxillion 4
BBBadger Posted August 15 Posted August 15 (edited) Base Code: VISIT-33417 Base Name: The House of Forgotten WisdomBuilder: @BBBadger @Easter BunnySG Leader: TomekeeperShard: EverlastingTheme: OtherSpecial Considerations: Recommend using /vis_scale 5. This base is usually closed off because I use it a ton for my personal RP. But for this week, it's open for OOC tours! This is the fabled library of the Tomekeeper - the avatar of an Eldritch horror who likes to collect rare books and artifacts. While this base isn't finished, it's in a solid space right now! Edited August 15 by BBBadger 1 2
Wolfgangsmergnof Posted August 15 Posted August 15 Base Code: EVIL-6332 Builder: @Wolfgangsmergnof Shard: Excelsior Theme: Other Special Considerations: Flight would be helpful but not needed to see everything. This was my first outside the walls base intended to be a showcase of different ideas to give people an idea of what can be done. I started tours and now I am building 10 other bases. This base spans from nearly the top of the map to below the bottom. It is only about 65% done but there is a whole zone to see here. 3
Jivotma Posted August 15 Posted August 15 Base Code: LOST-31528 Base name: The Lost Colony Builder: Jivotma SG Leader: Garasalyn Shard: Excelsior Theme: Other Special Considerations: Recommend Flight/ the usage of /visscale 5. This base is a large valley with a series of floating islands made up of "Gravitas Stones". It's also protected by 3 gigantic, hovering ringed turrets. Was once a prison island made by the Galactic Space Federation of Galjiahourne. It was usurped by the bird like inhabitants and prisoners. Now they use the place to warp throughout the universe to keep the forces of Galjiahourne off of their tracks. A remarkable civilization to behold as there are several alien species coexisting. 2
Jivotma Posted August 16 Posted August 16 Base Code: GALACTA-24478 Base Name: Geozmer Hidden base Builder: Jivotma SG Leader: GORLACTA Shard: Excelsior Theme: Other Special Considerations: Usage of /visscale 5. Flight is preferred but not a necessity. This is one of the main base of operations for the arch nemesis of the Galjiahourne Federation. The dreaded space pirates of Galacta's Claw. A gigantic sleeping volcanic island hidden within a small planet far away out of the reach of Galjiahourne's forces. The view of it's surface is rather large, but beneath it is even larger, where the main weaponry is hidden. Be sure not to get too lost! LOT'S to explore. 3
Jivotma Posted August 16 Posted August 16 Base Code: Makunen-25252 Base Name: The Makunen Star Builder: Jivotma SG Leader: RITHESSA Shard: Excelsior Theme: Other Special Considerations: usage of /visscale 5 This place is an ancient labyrinth like spaceship hidden in a pocket dimension. It is powered by RITHESSA who is an ancient "Godlien" (God Alien) who slept for several eons. Now awaken, the ship acts as a temporal place of purgatory within the "Andelverse" harvesting and transferring all souls who died within the Andelverse to power the ship and pass them on to their final place of rest. (This is also the very first SG base I ever made so it's just a decked out version of the basic sg base layouts. enjoy!) 2
Vectress24 Posted August 16 Posted August 16 (edited) Base Code: AQUA-34592 Ruins of Aquarion Globals: @Judicator @Vectress Novus Shard: Everlasting Special Considerations: "Take a journey beneath the waves into an under-the-sea supergroup base, The Ruins of Aquarion. Explore ancient mysteries, marvel at vibrant marine life, and experience the magic of the deep blue sea." Turn off fly when entering and dive into the water at the entrance. Edited August 16 by Vectress24 3
TorrentYed Posted August 16 Posted August 16 Base Code: VISIT-25931 Base Name: Dyer Resort Builder/Owner: @Ruaidhri Shard: Everlasting Theme: Nature A lakefront resort with a functional cabin and ample fishing. 4
Wravis Posted August 16 Posted August 16 Base Code: EXPLOREONFOOT-20176 Globals: @Wravis/@Jibily Shard (aka server): Everlasting Special Considerations: Explore it on foot first... that's why I gave it that code. Fly around after. Base Code: Cabin-8752 Globals: @Wravis/@Jibily Shard (aka server): Everlasting Special Considerations: Kind of the protoversion of Exploreonfoot. But there's a cabin, too. My earliest base! 4 Give me money to draw your characters! Visit one of the public RP spaces I've made on Everlasting! Cabin-8752 - Funplex-11364 - Crash-15210 - Law-18824 - Exploreonfoot-20176 - Upside-14574 - Boardwalk-23004 - Gym-25035 - Chicken-25922 - Campus-25500 - Choochoo-28184 - Highschool-33072
Guyver Posted August 17 Posted August 17 (edited) Base Code: SoV-5841 Base Name: SovereignBuilder: @S'ol, @SoV, @GuyverSG Leader: GuyverShard: ExcelTheme: OtherSpecial Considerations: Be sure to check out the events teleporter located behind you when you zone in. We use the base for custom start points for SG events. Edited August 17 by Guyver 2
Oneironautic Posted August 18 Posted August 18 Base Code: RURAL-30290 Global: @Oneironautic Shard: Excelsior Theme: Nature This base has two houses and an abandoned barn surrounded by woodlands with a lake nearby to explore. The entrance is in the basement of one of the houses and ports to other zones are available within. There is a portal up the stairs to access the rest of the base. 4 1
cryogen Posted August 19 Posted August 19 (edited) Base Code: LOLL-13374 Global: @Tops Shard: Excelsior Theme: Nature / Other A simple base on an asteroid. Currently undergoing a dispute over construction right of ways. Flight might be nice to have, but isn't necessary. You can see everything by falling out of the tree house and leave w/ /stuck. Edited August 19 by cryogen 1
Retired Community Rep Dacy Posted August 19 Author Retired Community Rep Posted August 19 3 hours ago, cryogen said: Currently undergoing a dispute over construction right of ways. Does that mean I should signify that it's a WIP (work in progress)? -Dacy Retired CR Active Base Advocate My base building tutorials are always available for you! Want to join the Base Builder's Discord? Check out the new Base Directory! Is your base here?
cryogen Posted August 19 Posted August 19 6 hours ago, Dacy said: Does that mean I should signify that it's a WIP (work in progress)? Nah, the base is done. The construction dispute is a literary reference. 1
Retired Community Rep Easter Bunny Posted August 20 Retired Community Rep Posted August 20 Base Code: HOBITON-32005 Global: @max#7719 Shard: Everlasting Special Considerations: (Note: The builder maxed out portal use in this base. To exit the Hobiton homes, use /stuck.) (Note: This base is built with the concept of short characters. When touring, keep in mind that a tall, sturdy toon may not fit everywhere.) 1 (\/) Easter Bunny ( . . ) Retired Community Rep | Active Base Advocate c (") (") Community Base Directory | Base Building Guide | Base Building Discord
Crystal Dragon Posted August 20 Posted August 20 Basecode: LEYGARDENS-28255 Global: @Crystal Dragon Shard: Everlasting Special Considerations: This base is designed as a hidden part of the Tirikan collective characters background work and story line. There is active construction being done in the central garden proper, but the last room is the real gem of the base itself. (Thanks to @Dacy for all the wonderful creative tips and advice.) Flight is not required, and do take time to look around at the statue work and other decor along the way. ❤️ Basecode: Wardensgrace-23564 Global: @Crystal Dragon Shard: Everlasting Special Considerations: This is the home base for Quilynn Jen, the Malachite Tirikan member of the collective. She works quite closely with natural elements, and her home reflects this quite openly. Flight is not required to explore the full base and there is a bare bones portal room should connection to other spaces of the world be needed while visiting. This was my first attempt of a natural themed base and was completed roughly three years ago. 1 1 Roleplaying mentor volunteer, and mentorship contributor. Chatrange Popmenu/Where to find me/Beginners Links
CaptA Posted August 22 Posted August 22 (edited) Base Code: Preserve-16593 Global: @Dr. Feedback Shard: Excelsior This is an outdoor base with platforms built for the two inhabitants of this SG - a brother and sister mutant duo with nature-themed powers. The base, called "The Preserve" was created outside of Paragon City by the Circle of Thorns using magic to preserve a part of nature and hide it from the high-tech modern world. Several powerful artifacts in the base protect it in this way. There are caves and streams and lakes in addition to the treehouse/platform on which the twins live. Edited August 22 by CaptA 2
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