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[OPEN BETA] Patch Notes for September 14th, 2024


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Zones

Labyrinth of Fog

Additions

  • Malevolent Fog given more fitting sounds and death FX.
  • The Time-Bound Artificer info NPC in the Midnighter Club has new dialog options that tells you which Minotaur weapon defeats the current character talking to them has.
    • Additional flavor dialog also added regarding the Benefactor In The Fog.
  • New unique sound cue added to the zone reset when the Minotaur re-spawns.
  • Defeating the Minotaur automatically now includes a random Incarnate Salvage roll for Level 50 players with their Alpha slot unlocked.
  •  
  • Option added to Minotaur in The Fog's reward table choices for 4 Empyrean Merits as alternative for those uninterested in vanity rewards. 3 Fog Inspiration reward option replaced with 3 Ultimate Inspiration reward option.
    • Empyrean payout half for repeat rewards within 18 hours, like the Aether reward choice.
  • Orange 5th Column floor has been expanded.
  • Orange now has a secret door to be found leading to a new area: ???: The Font of Malevolence
    • This secret's door can only be crossed when the Minotaur is dead and the zone timer is running.
  • The Font of Malevolence is a location where larger leagues (3+ teams) can grind large numbers of Elite Bosses that re-spawn infinitely.
    • Elite Bosses defeated in the Font of Malevolence do not count for the zone wide level shift progress.
    • Elite Bosses in this area come from all villain groups present in the zone, like orange floors.
    • The group of Elite Bosses in this area con neutral / yellow, and won't aggro until attacked.

 

Adjustments

  • Malevolent Fog defeats now worth 33 points per defeated, down from 50. Change not going live; Will be reverted.
  • Labyrinth enemies reduced to Level 54 at base down from 54(+1) which starts them at a difficulty level / with power numbers that players plan their builds for.
  • Labyrinth enemy packs now contain 4 Elite Bosses, down from 6.
  • Removed Level Shift-scaling Damage Resistance buff from Labyrinth enemies to make them much less bulky at higher shift counts.
  • Point value of Elite Boss defeats doubled when league is at 24+ players.
  • Minotaur's movement speed increased to reduce wait times during the end phase of the raid.
  • When the Minotaur In The Fog summons players to the Colosseum of Minos for Trial By Combat, invites will be skipped for players in the entrance lobby, the Core, or a secret area.
  • Unholy Plague Howl, Netted Pilum Toss, and Hoof Stomp are now unaffected by Recharge buffs/debuffs.
  • Minotaur purple triangle up-time increased from 66% to 80%.
  • Colosseum of Minos arena transition now triggered when The Minotaur In The Fog is at <85% HP instead of <75% HP.
  • Gladiator In The Fog reinforcement wave now triggered at <45% HP instead of <25% HP.
  • Ambient drum SFX when the Minotaur is nearby increased in volume.
  • Inspiration_Labyrinth.png.5b68ec3ce8e2979de6c2a2dc415d325e.png Draught of Fog: When used in the Labyrinth of Fog, this inspiration now also provides a stacking minor PvE Stealth buff for 15 minutes.
    • Combined with a Stealth IO this should allow all players to avoid most of the Labyrinth's guardians.
  • Draught of Fog: Condensed the description to try and save on space when in storage bins.
  • Temporary_LabyrinthRally.png.b4e11d4db6120e86e8216ab17e703134.png Follow Through Fog: Now applies a strong PvE Stealth buff on arrival for 5 seconds.
  • Follow Through Fog: Target must now be a player.
  • Accolade_LabyrinthCore.png.21bd26bbdcc69ea3658ca929c23e3524.png Core Attunement: Accolade tray power can now be used anywhere in the zone.
    • Takes those outside the Core in; Takes those inside the Core to the lobby.
  • Core Attunement: Power tool tip now says 'Core Teleport'.
  • Frequency of random Giant Monster spawns increased from every 4-6 hours to 3-4 hours.
  • Giant Monsters are now worth a full zone-wide Level Shift upon defeat.
  • The Giant Monster found in the Forbidden Server Closet secret now cons yellow/neutral until attacked, allowing players to explore the easter egg.
  • Mote's clickable text now matches the mote's color.
  • Spawns near the orange mote have been moved further away.
  • Orange 5th Column floor's randomizer point has been relocated.

 

Fixes

  • Fixed a scenario where the Minotaur could be challenged to combat, teleported to the arena, but then the attempt abandoned which would cause the Minotaur's setup to become bugged.
  • Many typo and text fixes.
  • Removed a door in Orange 5th Column floor that was randomizing unintentionally.
  • Adjustments to Minotaur's power stances to prevent the AI from getting stuck in stance transition.

 

Midnighter Club

Adjustments

  • Candles near the entrance to the Labyrinth of Fog now using fog candles.
  • Invention worktable added to the hall with the Merit Vendor.

 

Atlas Park

Fixes

  • Added a tree to an empty planter.

 


Tasks

Lady Grey's Task Force - Advanced Mode

Mission 3

  • Rikti Monkey Vultures & Psi-Protector Primate's bodies now despawn quicker to reduce ent render limit strain during the encounter. No changes to how long the Monkey Gas that spawns after their defeat persists.
  • Replaced the gold skylight with a gold beam FX originating from the gas centrifuge. This should make locating and defeating Psi-Protectors more reasonable during the encounter:

goldbeamtime.thumb.jpg.b12e7ce0e4b9c579544beca77602aa37.jpg

  • Fixed a bug where Psi-Protector Primates were not receiving their Psi-Network buffs as intended.
  • Fixed misspelling of 'annihilation' in Hro'Dtohz cut scene.

 

Dr. Aeon's Strike Force

  • Battle Becky in the final mission should now properly attach to and be command-able by Vigilante players.

 

Mender Ramiel - 'Power Overwhelming'

  • Echo of Minos now using a Minotaur model that links the echo to the Labyrinth of Fog.
     

Rewards

 

Mini Pets

  • Existing mini pet recipes have had their rarity shifted down (Very Rare -> Rare; Rare -> Uncommon).
  • Uncommon Mini Pet recipes vendor sell value set at 10,000 influence.
  • Rare Mini Pet recipes continue to sell at their previous 100,000 influence.
  • Hamidon Bud recipe standardized to the same drop rate as other Rare pet recipes. Now 0.1% chance, down from 0.4%.

 


Costumes

Fixes

  • Added missing 'Fire' and 'Ice' options to Flat Boot category on all three body types.

 


NPCS

Null the Gull

  • No longer mentions sending players to a luau in Talos Island as that location is no longer instanced.

 

Incarnates

  • Fixed incorrect Minion rank on Madam Bellerose, correctly set to Boss rank per their critter class.

 

Midnighters

  • Dream Doctor no longer uses sheathed Staff Fighting FX.
  • Fixed missing staff weapon model on Dream Doctor when fighting.
  • Dream Doctor's description on his trainer no longer mentions details from any story arcs.
  • Time-Bound Artificer's sword FX made non-translucent.

 

Psychic Clockwork

  • Assembler Lord's summons to no longer grant rewards.
  • Fixed Tesla Bishops to properly stop their FX animations when defeated like other Clockwork.

 


Maps

Praetorian Tech Lab

  • Fixed a hole in the ceiling of the large assembly line rooms.

 

Tech Lab

  • Fixed a glowie that was inside of a wall and unclickable.

 


Miscellaneous

Long Range Teleporter

  • Added Midnighter Club, The Crucible, and Fort Trident to the LRT destination check pop menu.
  • Fixed 'Going Rouge' not unlocking Imperial City in the LRT.
  • Fixed LRT still checking for 'Silent Sentinel' badge in Atlas Park instead of 'Rookie'.

 


Powers

Accolades

Fixes

  • Mark & Recall: Fixed an issue where certain scripted teleport functions would move player's Mark, causing the recalled location to change unintentionally.

 

Marine Affinity

Fixes: Barrier Reef

  • Fixed an issue where Barrier Reef's rename feature would not stick after re-summoning.
  • Now has the correct "Disable All" flag to prevent it being used when other powers cannot.
  • No longer displays the "Tempest" power on it's buff bar.

 

Fixes: AE and Dopplegangers

  • NPC versions of Marine Affinity should now have the correct level requirements.
  • Barrier Reef is set to not spawn as often and can be interrupted

 

Miscellaneous

Fixes: Sentinel Radiation Blast - Irradiate

  • Fixed a bug where Irradiate could slot Single Target Ranged enhancement sets.
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  • Cobalt Arachne changed the title to [OPEN BETA] Patch Notes for September 14th, 2024
39 minutes ago, arcane said:

Weren’t you going to do something to make the Benefactor pet easier to get or at least make one’s progress trackable?

Minitaur type tracking was the easier thing to do first - the Benefactor tracking was the harder thing if I remember right. 

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18 hours ago, The Curator said:

Miscellaneous

Long Range Teleporter

  • Fixed 'Going Rouge' not unlocking Imperial City in the LRT.

Teeheehee 🤭

Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

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3 hours ago, Number Six said:

My bad!

Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

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Font of Malevolence door is at: [-4274.4 -475.5 2281.2]

It does NOT give a pop-up when clicking on the door.

 

Updating a guide to be comprehensive on Labyrinth items and all secret areas now that they've all been found.'

 

 

Edit: This is a farmers dream. Melee gets respawns and DPS gets to sit in a buff circle. Also easy way to get more Gladiator kills as they spawn amongst the EBs. See you all in live!

 

Edit edit: There's a GM in there, you get a new vanity pet for killing it.

Edited by Final Overlord
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On 9/13/2024 at 5:42 PM, The Curator said:

Inspiration_Labyrinth.png.5b68ec3ce8e2979de6c2a2dc415d325e.png Draught of Fog: When used in the Labyrinth of Fog, this inspiration now also provides a stacking minor PvE Stealth buff for 15 minutes.

  • Combined with a Stealth IO this should allow all players to avoid most of the Labyrinth's guardians.

 

Yes, please make it easier to speed/stealth it.  WHY???  That is all anyone does anyway currently.  I guess everyone can stealth now so it will be even quicker?

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  • Developer
12 hours ago, Thraxen said:

 

Yes, please make it easier to speed/stealth it.  WHY???  That is all anyone does anyway currently.  I guess everyone can stealth now so it will be even quicker?

Everybody could already stealth it previously; This just makes it accessible without requiring a build respec or using temp powers.

The defeat-focused portion of the Labyrinth has been consolidated towards players utilizing the new Font of Malevolence, which spawns infinite elite bosses to fight against/grind for leagues.

Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be!

Writer of the Patch Notes

Red side, best side!


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