Jump to content

Recommended Posts

Posted
33 minutes ago, Story Archer said:

 

You're not wrong. I'd say that I know about 20x what the average joe running around knows and less than half of what someone who's really gotten into the thick of it might. I only ever remember how much there is to it when I try to explain it to someone new ("Alright, so a psuedopet is..."). Case in point, I don't have the slightest idea what 'Damage per Animation' might mean or how it would differ from 'Damage per Activation' - the animation occurs when I activate it, no?

 

Back to the original question, which is still somehow falling short. Let's take Hasten. I have two level 50 generic Recharge IO's in it. In the game, I use Enhancement Boosters to bump those up to '50+5' generic Recharge IO's, which increases their effectiveness and the speed at which Hasten recharges. I don't see a way in MIDS to make those two IO's in Hasten become '50+5', either visually or algorithmically, and I just assumed that it wasn't an aspect of the game that MIDS accounted for. Then I saw the image you posted and thought that maybe I had missed it. That's what I'm asking about.

 

 

Open the IO window as if to pick the recharge IO, then before choosing it press + five times.

Posted
1 hour ago, Story Archer said:

I don't see a way in MIDS to make those two IO's in Hasten become '50+5

Tap + in the selection interface, while hovering the enhancement you want to boost. Each plus is a level of boost.

Posted
4 hours ago, Sovera said:

 

Open the IO window as if to pick the recharge IO, then before choosing it press + five times.

 

4 hours ago, Onlyasandwich said:

Tap + in the selection interface, while hovering the enhancement you want to boost. Each plus is a level of boost.

 

Do either of you have a screen shot, because I can't find this elusive '+' you speak of... no '+' when I hover over an enhancement, no '+' when I go to the selection window, nothing. I've got the latest version.

Posted
14 minutes ago, Story Archer said:

 

 

Do either of you have a screen shot, because I can't find this elusive '+' you speak of... no '+' when I hover over an enhancement, no '+' when I go to the selection window, nothing. I've got the latest version.

Not in MIDS, but the literal plus button on your keyboard.

 

I only just this week discovered that Shift & Right Click can clear all the enhancements on a power

  • Like 2
Posted
1 hour ago, The Trouble said:

I only just this week discovered that Shift & Right Click can clear all the enhancements on a power

 

This doesn't clear all enhancements, it switches to a second alternate enhancement for the power. This allows you to compare how different slotting and sets are for the build. If you do shift + right click again, it will swap back to the first enhancement set you had in that power.

  • Like 1
  • Thanks 1
  • Thumbs Up 1
  • Microphone 1
Posted
8 hours ago, Story Archer said:

 

 

Do either of you have a screen shot, because I can't find this elusive '+' you speak of... no '+' when I hover over an enhancement, no '+' when I go to the selection window, nothing. I've got the latest version.

 

As said above, it's the keyboard + key.

  • Like 1
Posted (edited)
9 hours ago, The Trouble said:

Not in MIDS, but the literal plus button on your keyboard.

 

1 hour ago, Sovera said:

As said above, it's the keyboard + key.

 

Well, that's pretty simple, straight-forward and not remotely intuitive at ALL. How the hell is someone supposed to figure that out? Thanks for the help, guys.

 

Edited by Story Archer
  • Thumbs Up 2
Posted (edited)

Back to the original conversation, this build is really working out well. I'm getting a ton more utility out of Radiation Therapy slotted the way it is rather than using it as an additional mini-nuke. With Rad Therapy, Foot Stomp and Psionic Tornado all doing solid PBAoE KB, I'm chaining a lot of mitigation together. 

[Majestrix IV].mbd

(Empty slot in Psionic Tornado is for Cupid's Chance of Confusion proc)

 

Screenshot(26).thumb.png.8aa8f9aadc5cebd8e6890c56d16a8c0e.png

 

 

Edited by Story Archer
  • Thumbs Up 2

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...