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Posted (edited)

Ever make a natural toon (or otherwise) where taking "flight" or literally any travel power just feels... wrong?

 

Let me introduce you to rocketeering, a travel power pool where the flight power includes a jetpack (preferably customizable as a costume part) that justifies your flight!

 

Jump Jet: Boosts jump distance/speed.  Similar to the START free jet pack.

Rocketeer: Flight power w/ backpack jetpack

Exhaust Fumes: Creates a cloud of exhaust around you.  +Def, -Foe Perception

Super Boost: Extra Speed flight

 

Edited by Perma-Newbie

Everlasting server -  the Perma-Newbies SG

Posted
5 minutes ago, Perma-Newbie said:

a travel power pool where the flight power includes a jetpack (preferably customizable as a costume part) that justifies your flight!

The Flight pool gives you flight and the costume creator gives you access to jetpacks as costume parts. Your request already exists.

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Posted (edited)
45 minutes ago, Perma-Newbie said:

Jump Jet: Boosts jump distance/speed.  Similar to the START free jet pack.

Rocketeer: Flight power w/ backpack jetpack

Exhaust Fumes: Creates a cloud of exhaust around you.  +Def, -Foe Perception

Super Boost: Extra Speed flight

A big issue is that the regular flight pool now gives you both the flight travel power and the speed boost power, with only 1 power pick.  The cloud of smoke idea is neat, but unless it compares with evasive maneuvers or otherwise is on par with the likes of maneuvers, CJ, hover, or weave, I just can't see any justification in such a power...

Edited by biostem
Posted
12 hours ago, Rudra said:

The Flight pool gives you flight and the costume creator gives you access to jetpacks as costume parts. Your request already exists.


And various rocket/jet packs are available from the SMART vendor.  Those, for a modest fee, allow you to avoid spending a power pick entirely.

I'm not seeing that an entire specialized pool brings anything to the table, besides convenience, beyond what can already be cobbled together.

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Posted (edited)
46 minutes ago, Ghost said:

I swear the title said Racketeering 

 

1. Marcone (basic single-shot revolver attack)

 

2. Button Man (short burst from a tommygun)

 

3. Hitman (single high damage attack from a sniper rifle)

 

4. Capo Training (toggle granting minor resistance to s/l/f/c/e/n/t)

 

5. Consigliere (A special version of propel that only launches "contraband")

 

Or maybe...

1. Protection racket

2. Mugging

3. Extortion

4. Blackmail

5. Drive-by

 

😉

Edited by biostem
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Posted
On 12/29/2024 at 11:56 PM, Wavicle said:

There was already plans for a Gadgetry power pool to be a Technology Origin pool (but available to all origins).

https://homecoming.wiki/wiki/Gadgetry

 

As you can see it includes a Jet Pack ability.

 

I certainly hope they will one day complete this pool AND the Utility Belt pool for Natural origins.

I am very disappointed that Gadgetry and Utility Belt still have not made it into the game yet.  I get that there are incomplete animation/effects issues that will never be finished, but instead of scrapping the concept why not make substitutions? No bolas utility belt? Use web grenade. Free running essentially already exists as a free power from the S.T.A.R.T. vendor? Not with the ability to put enhancements in it. Seriously, what's missing from these sets that couldn't be substituted with existing assets already in the game?

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Posted
On 12/31/2024 at 11:17 AM, TheMoneyMaker said:

I am very disappointed that Gadgetry and Utility Belt still have not made it into the game yet.  I get that there are incomplete animation/effects issues that will never be finished, but instead of scrapping the concept why not make substitutions? No bolas utility belt? Use web grenade. Free running essentially already exists as a free power from the S.T.A.R.T. vendor? Not with the ability to put enhancements in it. Seriously, what's missing from these sets that couldn't be substituted with existing assets already in the game?

 

I think it's the same as anything else: we have a tiny, volunteer dev team. They can't work on everything at once, and getting two more Power Pools into the game isn't as important as new Primary and Secondary power sets, new content, and modernizing the back end.

 

I want them too, but I trust the devs to make their own priority lists.

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Posted
On 12/29/2024 at 11:19 PM, Rudra said:

The Flight pool gives you flight and the costume creator gives you access to jetpacks as costume parts. Your request already exists.

 

And combined, the costume jetpacks give a flame animation, which I've found completely sufficient to the need.  That said, I'd always be open for additional costume jetpacks to reflect a variety of sci-fi styles.

 

2019-Cmdr-Ray-Gunn3.jpg

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Posted
6 minutes ago, Techwright said:

jetpacks give a flame animation

I just wish there was some option to have a generic orangish flame, regardless of how you color the jetpack itself...

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Posted

The way Jet Pack worked effectively made it into the game during the big travel powers update years ago. For those who remember how Flight Pool used to be structured, we didn't have Fly_boost Afterburner in it's current form. That's the boost power from Jet Pack, cannibalized into the rework.

 

Free Running from Utility Belt? That's been diced up into multiple parts. It's core functionality already existed with Ninja/Beast run, so adding an Atheletic Run option for normal looking zooming appears to be the solution. Oh and that icon from Atheletic Run? It's the same from the Atheletics boost power from Free Running. That power itself seems to have been modified and baked into Super Speed during the Travel Pool update as the jump boost you're granted. Finally the animation for Free Running is cobbled into the Blitz/Parkour travel power customizations.

 

Why do I know all this? I don't. These are outside guesses by someone who has played the game on various private servers and messed with the incomplete Origin Pool sets. I just recognized their component parts during the various updates.

 

So, what's this mean? Here's my guess: after getting a lot of negative reception from vocal players on the release of 3/5 OPPs, the Dev team thought it better to just scrap the most meaningful parts of the remaining 2 into useful updates for existing powers, since the remaining 10 powers in those pools didn't effectively offer anything new or exciting for the players and the Devs would be signing themselves up for more feedback grief releasing them stock.

 

Not to mention the animation issues for some powers.

 

Oh and how having the click Absorb Barrier  for every AT would cause huge balance and power creep issues. It's not a coincidence that the two most well regarded melee armorsets have a click absorb power. That's probably not getting in game for Blasters, etc to use.

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