Frosty15 Posted yesterday at 06:06 PM Posted yesterday at 06:06 PM If I had a tanker and a scrapper both with same primary and secondary what % more dps would a scrapper do?
Spaghetti Betty Posted yesterday at 06:50 PM Posted yesterday at 06:50 PM In a general sense, the Scrapper is going to beat the Tanker in DPS by a pretty large margin, at least on the ST front! I'm pretty sure Tankers are currently the best Melee AT when it comes to AoE performance, due to them having the highest target caps, but the difference in ST DPS is pretty astronomical. The biggest caveat to this is that the Tanker is going to be waaay safer to play than the Scrapper, and also have a much smoother experience due to Tankers oozing Taunt. There are some Scrapper armors that get access to a Taunt aura! 1 Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
tidge Posted yesterday at 07:18 PM Posted yesterday at 07:18 PM The most common circumstance when I feel (no data, just feels!) like a Tanker is outperforming a Scrapper in DPS is either/both: lots and lots of scrubs for Tanker PBAoE to shine specific content where the enemies heavily resist the damage type that the Scrapper is dishing (because Tankers can rely more on mixed %damage from procs)
Sovera Posted yesterday at 08:00 PM Posted yesterday at 08:00 PM (edited) At least twice the damage of a Tanker in single-target. But this is only/more noticeable when soloing really strong enemies like AVs. In a team it won't matter much since it's 8 people wailing on a single enemy and regular enemies die in seconds (even when solo). The twice-the-damage does not necessarily apply to AoE since to achieve the 'twice the damage' scenario it implies coordinating the ATO procs and there is no AoE equivalent of maneuvering an epic skill sniper to do crits. But that's not to say they won't easily keep up with a Tanker either. So, basically, Scrappers well built and well played will do twice the damage in ST and should easily keep up in AoE by sheer dint of crits working for AoEs too. That said it depends if they can stay alive to do it. But at max level money will fix survival whereas money will not double the damage of a Tanker. Tankers have a very easy start that allows to quickly become very sturdy, but leveling goes quick and if not intending to exemplar and willing to play something meta then the Scrapper will do you just as good. The 'while leveling' is important. You won't find your Scrappers doing more damage, less alone twice the damage, of a Tanker while in the process of reaching max level. On the contrary the Tanker will easily go to x8 difficulty and abuse their AoEs to easily climb the levels where the Scrapper will be on the verge of death at half that difficulty and not feeling the extra damage outside of the occasional crit. It's only at max level with the superior version of their ATOs and playing right (fishing for crit procs and using those on their strongest attacks/epic sniper powers) that they distance spectacularly. Edited yesterday at 08:09 PM by Sovera - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
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