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Posted

Basically, I'm just looking for a jet pack temp power to be added to the START vendors that doesn't have a jet pack animation.  Just a temporary fly power with default minimum fx.  

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Posted

I have often longed for the same temp power! I think the reason it's never been implemented (and probably never will be) is because it could be seen as devaluing the actual "Fly" power from the Flight power pool.

 

As a semi-workaround, if your character has a cape and is the proper proportions, you can hide the small Longbow jetpack under the cape. Of limited use I'll admit but better than nothing.

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Posted
23 minutes ago, mistagoat said:

I have often longed for the same temp power! I think the reason it's never been implemented (and probably never will be) is because it could be seen as devaluing the actual "Fly" power from the Flight power pool.

 

As a semi-workaround, if your character has a cape and is the proper proportions, you can hide the small Longbow jetpack under the cape. Of limited use I'll admit but better than nothing.

 I agree that's probably why they never have done it.   I kind of think that we have so many other temp and prestige flying option, this one wouldn't cause that many problems.  I mean we even get a semi-running equivalent (athletic run) for free as a permanent power.    BTW, I know that Athletic Run is not as good as Superspeed.  

Posted

Flight from the flight pool is still better since you can enhance it.  (Heck, one of my chars Hover is about as fast as the temp flight)

 

I wouldn't mind more temp powers able to be folded into min effects.   And the ability to fold a temp power into one's existing power effects.  ie: various temp powers that could reasonably be used with the chars already powers, but I think that may beyond possible.

 

Anyway, I don't think this would break or devalue the flight pool.

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Posted

I’m pretty sure all of the jet packs provide the same flight speed as unslotted fly.

 

Athletic Run is more akin to Infiltration than Super Speed, but even still, it is slower than base infiltration.

 

I don’t know why, but something rubs me the wrong way when I think “the only reason  I should take X power rather than pick up a temp is that I’m allowed to slot X power”

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What this team needs is more Defenders

Posted
14 hours ago, Psyonico said:

I’m pretty sure all of the jet packs provide the same flight speed as unslotted fly.

 

It's close, unslotted Fly and Mystic Flight offer 58.97 mph and temp flight packs offer 53.73.*

 

*according to Mids

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Posted
1 hour ago, mistagoat said:

It's close, unslotted Fly and Mystic Flight offer 58.97 mph and temp flight packs offer 53.73.*

 

*according to Mids

Just checked my char with the maxed hover, and that is at 58.63.   (No idea why I four slotted with hypersonic...  Was thinking of a respec anyway...)

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Posted
17 hours ago, Psyonico said:

I’I don’t know why, but something rubs me the wrong way when I think “the only reason  I should take X power rather than pick up a temp is that I’m allowed to slot X power”

 

I agree that is annoying.   Ultimately for me, I just think where there are slower permanent options to increase run speed without fx, there shouldn't be any concern with allowing a similar option for flight (and jumping/teleport even).   This is especially so considering that you can basically use jet pack to have fly basically permanently.  

 

The original reason I wanted this was that I sometimes play mages who would prefer to be able to use something akin to a "scroll of fly" rather than slap on a jetpack.  Pure RP here.  As it stands, I just ignore the visual of the jet pack.

Posted
36 minutes ago, arcane said:

Firm believer in needing to take a power if you’re after its animation 

Maybe you're a firm believer in Bigfoot as well but that also isn't an actual argument for or against this proposal. 

 

The game is a comic book reality that mixes technology and magic. I see no reason why magic themed characters should have to pay some sort "power tax" because their aesthetics were overlooked at the START vendor (which also offers magical items like blackwand).  

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Posted
41 minutes ago, arcane said:

Firm believer in needing to take a power if you’re after its animation 

Agreed, which is why I'm suggesting creating a different temp power.

 

So for example, there's the cheapo 5K jetpack which doesn't look as fancy as some of the other jetpacks which cost 50K per charge.  In this case, I'm suggesting creating a different temp power, that has no effects at all.  There might be tradeoffs that come along with that (e.g. 100K cost).  

 

I appreciate the comment.

Posted
31 minutes ago, Psi-bolt said:

Agreed, which is why I'm suggesting creating a different temp power.

 

So for example, there's the cheapo 5K jetpack which doesn't look as fancy as some of the other jetpacks which cost 50K per charge.  In this case, I'm suggesting creating a different temp power, that has no effects at all.  There might be tradeoffs that come along with that (e.g. 100K cost).  

 

I appreciate the comment.

Jetpacks provide flight by means of a jetpack. (So a jetpack model is used.) Flying carpets provide flight by means of said carpet. (So a carpet model is used.) Rocket boards provide flight by means of a flying board. (So a rocket board model is used.) Void skiffs provide flight by means of an energy construct. (So an energy construct model is used.)

 

Athletic running, beast running, and ninja running are different ways of running that are faster than regular sprinting but slower than any current form of super speed. So they don't have added models.

Posted
1 hour ago, Rudra said:

Jetpacks provide flight by means of a jetpack. (So a jetpack model is used.) Flying carpets provide flight by means of said carpet. (So a carpet model is used.) Rocket boards provide flight by means of a flying board. (So a rocket board model is used.) Void skiffs provide flight by means of an energy construct. (So an energy construct model is used.)

 

Athletic running, beast running, and ninja running are different ways of running that are faster than regular sprinting but slower than any current form of super speed. So they don't have added models.

 

A no-FX temporary power would provide a different way of flying that is slower than any current form of Flight (e.g. Mystic Flight/Fly) like the current jet pack and prestige (carpet, void, rocket board) do.   I don't disagree with anything you said, I just don't see how it's responsive to the question of creating another temp power to go along with the 6 or so temporary flight powers we already have.

Posted
2 minutes ago, Psi-bolt said:

I just don't see how it's responsive to the question of creating another temp power to go along with the 6 or so temporary flight powers we already have.

Because I am specifically avoiding responding to that.

 

The purpose of my post was to respond only to:

On 6/9/2025 at 10:39 AM, Psi-bolt said:

I mean we even get a semi-running equivalent (athletic run) for free as a permanent power. 

 I had quoted the wrong post for my post. My apologies.

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Posted

Along these lines, something I would love to see is pack-less flight temp powers that utilize the flypose animations (preferably in a way that overrides an active shield power, which overrides most emotes, including flyposes). Even for those not using a shield, it might be an easier way to get flypose working dependably for those players who are less bind-savvy than others.

Posted

I don't care about slotting the temp powers, I just wish we could get some customization on the temp powers. Let me choose to have a blue, yellow, purple, green or whatever other color rocket board to stand out from the rest or, at least, color coordinate with my costume. Same with the void skiff. Looks like an energy disk, which is pretty rad unless you're playing an energy blaster with blue energy beams or red energy melee that don't match the orange energy signature of the void skiff. Flying carpet? Great......one carpet design for everyone? Meh. Let us switch the pattern, or at the very least alter a color or two in the existing pattern.

 

Jetpacks? One color for the rocket thrust and one color for a non-neutral component of the jetpack. Like the raptor pack could remain primarily silver/white and the red trim could be colorable. Same with the longbow jetpacks; neutral color remains static and let us change the red part and the thrusters.

 

If we're going to be stuck with the visuals of jetpacks, at least let us personalize them.

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