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Posted

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So, I got this odd drop on my new controller. So, I consult the HC Wiki. An obsolete piece of salvage. 

Yet, the HC devs seeded this for some reason. Why? Or was it just one of those things where all salvage in the list was seeded. Probably. And, further, I'd guess that history was for something else in this "bucket". 

Because, I get that some folks might want some obsolete salvage that doesn't seem to take up space in the salvage "inventory" for nostalgic reasons. But surely not 43,682 pieces of it..surely not. 

Any guesses what I'm looking at? What bucket is this? 

Posted

Yes, I did...well, that's part of the mystery solved. Thanks. Now...why is "legacy salvage" still a thing? And who's buying it? Or is it just a reflection of something else in the bucket? 

Posted

It was a thing that was in the data and still is.  No doubt more effort than is merited to get rid of it because the downside of it existing is... nothing.  It would just be effort spent for no benefit.

Posted
21 minutes ago, Ukase said:

Yes, I did...well, that's part of the mystery solved. Thanks. Now...why is "legacy salvage" still a thing? And who's buying it? Or is it just a reflection of something else in the bucket? 

 

This has come up a few times in the past.  I believe the rationale for keeping it (and keeping it seeded in the /AH) was an overwhelming demand for it by roleplayers for some reason.

 

But now, I heard from my doctor's receptionist's chiropracter's dogwalker that if you gather 100 Exotic Compounds, insert them into the magic slot machine in St. Martial, and cross your fingers, you unlock the secret room from the Atari 2600 game Adventure.

 

But no, training enhancements needed to be deleted...

  • Haha 3

Who run Bartertown?

 

Posted

Hmm, Legacy salvage does nothing....yet.  How about that?  Whether any of us agree with them or not, the Devs generally don't do stuff without some reason.  And not because it's for gits and shiggles.

AE SFMA Arcs: The Meteors (Arc id 42079) Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) |

Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) |

 Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X  The Eve of War (Arc id 41583) | Spirals: Part One. (Arc id 55109) |  Spirals: Part Two. (Arc id 55358) |  Spirals: Part Three. (Arc id 57197)

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(Pre War Praetorian Loyalist.  Pre War Praetorian Resistance.  Pre ITF Cimerora.  Post ITF Cimerora. X = Dev Choice/Hall of Fame )

Posted
3 hours ago, Ukase said:

Any guesses what I'm looking at? What bucket is this? 

 

You should definitely vendor it.  

 

This will guarantee that the devs decide to do something amazing with it in the next update and my stockpiles will soar in value.  I'll be richer than @Yomo Kimyata!

Posted

I also think that one reason that they still exist along with some unobtainable items is that tracking every entry in the code is tiresome and if one is missed, more chances of very odd results.

 

Remove "Golden Skin" and some table somewhere is shortened and all of sudden some other seemingly unrelated code stops working correctly.

Posted
5 minutes ago, lemming said:

Remove "Golden Skin" and some table somewhere is shortened and all of sudden some other seemingly unrelated code stops working correctly.

 

So what you're saying is that these obsolete bits of salvage are effectively the glue that holds this universe together?

 

Posted
1 hour ago, ZemX said:

So what you're saying is that these obsolete bits of salvage are effectively the glue that holds this universe together?

More that the code is pile of pickup sticks and one must be careful when changing stuff.

Posted
14 hours ago, lemming said:

More that the code is pile of pickup sticks and one must be careful when changing stuff.

 

Yes, and...

 

I partially suspect that the "obsolete salvage" became obtainable again to make it possible to pull Inf out of the AH, in case anyone was 'storing' Inf via bids on things that don't drop.

  • Haha 1

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