SirArthurIV Posted August 20 Posted August 20 Is there a list of missions that you can do that change how your world generates? the easiest example i can think of is the arsonists in the parking lot of atlas park getting arrested after you finish Matthew Habashy's missions. and his wife showing up after you finish Aaron Thiery's. 2
Nutation Posted August 20 Posted August 20 When you finish the arc of Provost Marchand (Primal Earth), Brickstown has First Ward refugees here and there. Marauder is sitting near Manticore, and so on. Some arc causes the main building in Grandville to be full of Praetorian refugees as well, but I haven't pinned that down. 1 3
KaizenSoze Posted August 20 Posted August 20 Operative Kuzmin's arc will result in the player seeing permanent fires around a building in Mercy Island. https://homecoming.wiki/wiki/Operative_Kuzmin Those fires are good way to get damage taken badges. 1 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
MTeague Posted August 20 Posted August 20 More Importantly, finishing Operative Kuzmin's arc puts Arachnos back in charge of Fort Darwin, as it should be. 4 2 1 1 .
Vic Raiden Posted August 20 Posted August 20 That's from Lt. Harris, actually, but still part of the same quest chain. Also, I noticed that the two mutually-exclusive second contacts between Habashy and Thiery can lead to the removal of Skull or Vahzilok spawns in Atlas Park. And of course, there's also Praetoria, where certain overworld NPCs disappear depending on what you do. 1 1
Darmian Posted August 20 Posted August 20 (edited) 5 hours ago, Vic Raiden said: That's from Lt. Harris, actually, but still part of the same quest chain. Also, I noticed that the two mutually-exclusive second contacts between Habashy and Thiery can lead to the removal of Skull or Vahzilok spawns in Atlas Park. And of course, there's also Praetoria, where certain overworld NPCs disappear depending on what you do. Underground contacts vanish too depending. Edited August 20 by Darmian AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame )
Zhym Posted August 21 Posted August 21 9 hours ago, Vic Raiden said: That's from Lt. Harris, actually, but still part of the same quest chain. Also, I noticed that the two mutually-exclusive second contacts between Habashy and Thiery can lead to the removal of Skull or Vahzilok spawns in Atlas Park. And of course, there's also Praetoria, where certain overworld NPCs disappear depending on what you do. Incidentally, Lt. Harris's arc is near the top of my list of arcs where I wish I had options other than those given. Specifically, I'd like to kick his ass and not kill the woman he's creepily stalking. 2
Vic Raiden Posted August 21 Posted August 21 Harris is just pathetic. To think that an upstanding Longbow lieutenant would betray the organization just because his crush rejected him... Blud really does deserve to be killed. 1
Major_Decoy Posted August 21 Posted August 21 6 hours ago, Zhym said: Incidentally, Lt. Harris's arc is near the top of my list of arcs where I wish I had options other than those given. Specifically, I'd like to kick his ass and not kill the woman he's creepily stalking. Yeah. When I did that arc for the first time I was really hoping it was a "post branching dialogue arc" where I could decide to convince the Longbow person to murder him and join arachnos. 2
Marine X Posted August 21 Posted August 21 Provost Marchand arc competion also places Pendragon, Aurora Pena and Alec Parson at the Brickstown Tram Station. 3 1 " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X
Techwright Posted August 21 Posted August 21 20 hours ago, Vic Raiden said: Also, I noticed that the two mutually-exclusive second contacts between Habashy and Thiery can lead to the removal of Skull or Vahzilok spawns in Atlas Park. Huh. I never noticed that before. So do they just disappear for the player, or do they time out universally and return after a bit? I just can't recall every seeing a player street sweep fighting empty space from my perspective, when from his, he'd be fighting Skulls or Vahz.
SirArthurIV Posted August 21 Author Posted August 21 13 minutes ago, Techwright said: Huh. I never noticed that before. So do they just disappear for the player, or do they time out universally and return after a bit? I just can't recall every seeing a player street sweep fighting empty space from my perspective, when from his, he'd be fighting Skulls or Vahz. I always did the skulls one, but didn't know about the vahz one. I think it just removes them from certain areas but now I'll have to go and check. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now