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$Comic Con Fire Farm$ Changed


midknight187

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I changed it since the Mission Bonuses have been removed. It has 62 mobs rather than 16, Allies that give Speed Boost, and less resetting.

 

Is there a reason you prefer the Space Mission?

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ArcID #125 Bloody Rainbow: Comic Con Fire Farm;  ArcID #2551 Comic Con Fire Farm: Cave Edition

ArcID #133 Comic Con S&L Farm;  ArcID #9911 Comic Con S&L Outdoor Edition

ArcID #2915 $Comic Con Fire Farm$ArcID #11612 $Comic Con Fire Farm Outdoor Map$

ArcID #16607 $Comic Con S&L Caves$ArcID #16610 $Comic Con S&L Outdoor$
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On 7/22/2019 at 8:00 PM, Rockfall said:

Are all the mobs mobile and adding 5x the server load in the new one?

No. There are no wandering ambushes on this map.

 

ETA: I noticed that none of the allies seem even remotely interested in helping. They just stand around looking confused and waving.

Edited by ZemyaSoldat
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Personally the allies can be really annoying when they join in for me and my farm group xD One of them summons illusions and then a bunch of the mobs we have clustered run on over there and it's a pain in the budinsky to get them back :x Whenever I and/or my group run it, we try very hard to avoid the allies xD

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On 7/22/2019 at 4:43 AM, brigg said:

I changed it since the Mission Bonuses have been removed. It has 62 mobs rather than 16, Allies that give Speed Boost, and less resetting.

 

Is there a reason you prefer the Space Mission?

This new mission looks great.  Our group is gonna give it a few runs tonight.

BTW, I absolutely love all the characters you made.  Their costumes, the pattern of the first name letter, all of it.  Such a good job.  I'm always amazed by each costume I see in there.

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On 7/22/2019 at 4:43 AM, brigg said:

I changed it since the Mission Bonuses have been removed. It has 62 mobs rather than 16, Allies that give Speed Boost, and less resetting.

 

Is there a reason you prefer the Space Mission?

(EDIT:  My question below has been answered ... it's an Inf farm, and this forces exemplar status for those running +4.)

 

Is there a reason the mobs are set 1-53 instead of 1-54?  We did our first run, but were surprised to see only lvl 53 mobs.

Edited by firstmagic
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So we just did the entire mission, it was wonderful, way better than the other one.

But all the mobs are level 53. And when I started the mission with four of us, we were all exemplared down to 49. I'm curious if it was a mistake or a intentional decision to make them a level lower 😮

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