natewest1987 Posted August 21, 2019 Posted August 21, 2019 How does to-hit debuffs and defense interact with eachother? Specifically, can I go above the defense cap by combining the two? Or will mobs always have a 5% chance to hit no matter what?
Bopper Posted August 21, 2019 Posted August 21, 2019 The 5% will always be the minimum. But you can go beyond the softcap via defense and to-hit debuffs to give you a cushion for when you face enemies with defense debuffs. PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
HelenCarnate Posted August 22, 2019 Posted August 22, 2019 2 hours ago, Bopper said: The 5% will always be the minimum. But you can go beyond the softcap via defense and to-hit debuffs to give you a cushion for when you face enemies with defense debuffs. That is why I like Soul mastery for SS Brutes. During rage crashes, Darkest night and Dark Obliteration mostly make up for the big defense hit.
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