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Pylon Damage Thread


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4 hours ago, SomeGuy said:

Umm, EM/RAD is pretty good.

 

Average. Hybrid off.

 

Scrapper     EM/RAD     1:18

 

 

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This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Radiation Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Energy Punch -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(7), SprBlsCol-Acc/Dmg/EndRdx(23), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Rchg/HoldProc(45)
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15)
Level 2: Bone Smasher -- HO:Nucle(A), SprBlsCol-Dmg/EndRdx(3), Mk'Bit-Dam%(3), TchofDth-Dam%(9), GldStr-%Dam(11)
Level 4: Proton Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(9)
Level 6: Build Up -- GssSynFr--Build%(A), RechRdx-I(43), RechRdx-I(48)
Level 8: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 10: Fallout Shelter -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(49)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(47)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Radiation Therapy -- FuroftheG-ResDeb%(A), Arm-Dam%(17), Erd-%Dam(17), TchoftheN-%Dam(23), Obl-%Dam(40), ScrDrv-Dam%(40)
Level 18: Whirling Hands -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(21), SprScrStr-Acc/Dmg(46)
Level 20: Beta Decay -- AchHee-ResDeb%(A), SphIns-ToHitDeb(49)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(39)
Level 26: Total Focus -- Hct-Dmg/EndRdx(A), Hct-Dmg/Rchg(27), Hct-Acc/Rchg(27), Hct-Acc/Dmg/Rchg(34), Hct-Dam%(37), GldStr-%Dam(39)
Level 28: Particle Shielding -- Prv-Absorb%(A), Prv-Heal(29), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37)
Level 32: Energy Transfer -- GldStr-%Dam(A), GldStr-Acc/Dmg(33), GldStr-Dam/Rech(33), GldStr-Dam/End/Rech(33), GldStr-Acc/Dmg/End/Rech(34), SprCrtStr-Rchg/+50% Crit(34)
Level 35: Ground Zero -- Arm-Dmg/EndRdx(A), Arm-Dmg(36), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(37)
Level 38: Meltdown -- RechRdx-I(A), RechRdx-I(39)
Level 41: Moonbeam -- Apc-Dmg/EndRdx(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), Apc-Dam%(43), GldJvl-Dam%(43)
Level 44: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(47)
Level 49: Assault -- EndRdx-I(A)
Level 1: Critical Hit
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(46)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 1: Energy Focus
Level 49: Quick Form
Level 50: Musculature Core Paragon
------------

 
 

 

 

 

TF-RT-BU-ET-Snipe-TF-ET-BS-Snipe

 

Always doing Total Focus - Radiation Therapy - Build Up - Energy Transfer -Snipe - Total Focus - Energy Transfer when Build Up is ready.

 

I got a :55s run but threw it out.

 

Rad Therapy and Meltdown make a nasty combo for Rad Armor.

Wow, impressive times man. Doubly so since it doesn't seem like you rely to heavily on procs with your build.

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13 minutes ago, StriderIV said:

Wow, impressive times man. Doubly so since it doesn't seem like you rely to heavily on procs with your build.

 

I honestly haven't figured out a good proc build for EM. Seems some sets do amazing with them.  Claws, Dual Blades, Martial Arts, Katana, and Radiation Melee stand out to me on that one (for scrapper melee sets, anyways). I've seen Broad Sword do well with procced out. Out of the other ones I've tried, they don't seem to get as much mileage as those.

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Went outside my wheelhouse. Tried a tanker. @StriderIV looking at you.

 

Average. Not a best. Hybrid off.

 

Tanker       RAD/SS               2:58 (Degen/Gloom/Cardiac)

 

*Tweaked the build a tap and got more consistent times.

 



This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-Rchg/ResDam(37)
Level 1: Jab -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(17), SprMghoft-Acc/Dmg/EndRdx/Rchg(34), TchofDth-Dam%(34), GldStr-%Dam(36), PrfZng-Dam%(36)
Level 2: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Max HP%(15)
Level 4: Haymaker -- HO:Nucle(A), Dmg-I(5), GldStr-%Dam(5), PrfZng-Dam%(7), TchofDth-Dam%(13), FrcFdb-Rechg%(15)
Level 6: Fallout Shelter -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(7)
Level 8: Radiation Therapy -- FuroftheG-ResDeb%(A), Arm-Dam%(9), Erd-%Dam(9), Obl-%Dam(11), TchoftheN-%Dam(11), PrfZng-Dam%(13)
Level 10: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 12: Beta Decay -- AchHee-ResDeb%(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17)
Level 16: Hasten -- RechRdx-I(A)
Level 18: Particle Shielding -- Prv-Absorb%(A), Prv-Heal(19), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(34)
Level 20: Knockout Blow -- HO:Nucle(A), Hct-Dmg/EndRdx(21), Hct-Dam%(21), Hct-Dmg(23), GldStr-%Dam(23), FrcFdb-Rechg%(31)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(31)
Level 26: Ground Zero -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg(27), SprGntFis-Dmg/Rchg(27), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(37)
Level 28: Rage -- RechRdx-I(A), RechRdx-I(29)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(43), RedFrt-Def(46)
Level 32: Meltdown -- UnbGrd-Rchg/ResDam(A), GldArm-RechRes(33), Ags-ResDam/Rchg(48), TtnCtn-ResDam/Rchg(49)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(40), Rct-ResDam%(43)
Level 38: Foot Stomp -- SprMghoft-Rchg/Res%(A), SprMghoft-Dmg/EndRdx/Rchg(39), SprMghoft-Dmg/Rchg(39), Arm-Dmg/Rchg(39), Erd-%Dam(40), FrcFdb-Rechg%(40)
Level 41: Gloom -- SprWntBit-Acc/Dmg(A), Apc-Dmg/EndRdx(42), Apc-Dam%(42), Apc-Dmg(42), CldSns-%Dam(43), GldJvl-Dam%(48)
Level 44: Dark Obliteration -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(45), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Gauntlet
Level 1: Brawl -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx(47), SprBlsCol-Acc/Dmg/Rchg(47), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 50: Cardiac Radial Paragon
Level 50: The Atlas Medallion
Level 50: Task Force Commander
Level 50: Portal Jockey
Level 50: Freedom Phalanx Reserve
------------

 

Edited by SomeGuy
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17 minutes ago, SomeGuy said:

Went outside my wheelhouse. Tried a tanker. @StriderIV looking at you.

 

Average. Not a best. Hybrid off.

 

Tanker       RAD/SS               3:10 (Degen/Gloom/Cardiac)

 

For poops and giggles I ran Muscle Alpha for a few.

 

Tanker       RAD/SS               2:31 (Degen/Gloom/Muscle)

Nice man! I didn’t know how it’d run on a Pylon, but it’s good to see the test. I know @ScarySai and some others had some really good results with the combo on the Trapdoor tests.

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15 minutes ago, StriderIV said:

Nice man! I didn’t know how it’d run on a Pylon, but it’s good to see the test. I know @ScarySai and some others had some really good results with the combo on the Trapdoor tests.

 

 

I'm sleep walking doing +4x8 arachnos papers with this thing. This is wild. Carnies were a joke. End is just not an issue with this.

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8 minutes ago, SomeGuy said:

 

 

I'm sleep walking doing +4x8 arachnos papers with this thing. This is wild. Carnies were a joke. End is just not an issue with this.

Niiiiice, I’m excited to build mine out. Just slow leveling right now to get a feel, only lv. 17. I really like the build you designed, will probably use that as a base. Exited to get it fully kitted out and see what extreme stuff it can do 😂

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11 hours ago, SomeGuy said:

I'm sleep walking doing +4x8 arachnos papers with this thing. This is wild. Carnies were a joke. End is just not an issue with this.

 

I'm not a fan of tanks by any stretch of the imagination, but I've said it before and I'll say it again. Rad/SS is one of the dumbest builds you can make in this entire game if you proc it out. 

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Claws/bio/soul with musc/degen/assault.  Averaging 1:18 without hybrid and 1:07 with it.  Attack chain is Follow Up>Focus>Slash>Moon Beam>Follow Up>Focus>Slash>Shockwave.  Starting out with DNA siphon (fury proc) and skipping over shockwave to use it again when it's recharged.  It still works great exemping since you can just use strike for your 4th attack.

 

I couldn't get enough recharge with claws/bio but I noticed that if you get to 200% global recharge (including hasten) then you can just do FU>Focus>Slash>Shockwave all proc'd with no gap.  It's only slightly less DPS than including snipe with the additional -res proc and it simplifies the attack chain significantly.  I used some extra recharge buffs to test that chain with no snipe and it only added about 5 seconds.

 

Thanks to SomeGuy for sharing his build and chain with me.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Claws
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Strike -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5)
Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), ResDam-I(7)
Level 2: Slash -- Dmg-I(A), DS:DSyncDamEnd(9), GldStr-%Dam(9), TchofDth-Dam%(11), TchofLadG-%Dam(11), AchHee-ResDeb%(13)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), ShlWal-Def/EndRdx(17), ShlWal-Def(19), Rct-ResDam%(19), Ksm-ToHit+(21)
Level 6: Spin -- Arm-Dam%(A), Arm-Dmg/EndRdx(21), Arm-Dmg/Rchg(23), Arm-Acc/Dmg/Rchg(23), Arm-Acc/Rchg(25)
Level 8: Follow Up -- DS:DSyncDamEnd(A), Mk'Bit-Dam%(25), GldStr-%Dam(27), Hct-Dam%(27), TchofDth-Dam%(29), SprCrtStr-Rchg/+50% Crit(29)
Level 10: Adaptation
Level 12: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod/Rchg(31), PrfShf-EndMod(31), NmnCnv-Regen/Rcvry+(31), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(33), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(36)
Level 18: Focus -- Apc-Dam%(A), Apc-Dmg(36), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(37), Apc-Dmg/EndRdx(37)
Level 20: Evolving Armor -- GldArm-3defTpProc(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Super Speed -- Clr-EndRdx(A), Clr-RunSpd(39)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 28: DNA Siphon -- FuroftheG-ResDeb%(A), ScrDrv-Dam%(39), Obl-%Dam(39), Erd-%Dam(40), TchoftheN-%Dam(40), ThfofEss-+End%(40)
Level 30: Tactics -- GssSynFr--Build%(A)
Level 32: Shockwave -- Rgn-Dmg/EndRdx(A), Ann-ResDeb%(42), ExpStr-Dam%(42), PstBls-Dam%(42), Bmbdmt-+FireDmg(43), OvrFrc-Dam/KB(43)
Level 35: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(46), StnoftheM-Dam%(50), StnoftheM-Dmg/ActRdx/Rchg(50), StnoftheM-Dmg/EndRdx/Rchg(50)
Level 38: Genetic Contamination -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(43), SprScrStr-Acc/Dmg/Rchg(45), SprScrStr-Dmg/EndRdx/Rchg(45), SprScrStr-Acc/Dmg/EndRdx/Rchg(45), SprScrStr-Rchg/+Crit(46)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(46), AbsAmz-EndRdx/Stun(48), AbsAmz-Acc/Stun/Rchg(48), AbsAmz-Acc/Rchg(48)
Level 47: Tough -- StdPrt-ResDam/Def+(A)
Level 49: Weave -- LucoftheG-Def/Rchg+(A)
Level 1: Critical Hit
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 41: Speed Phase
Level 49: Quick Form
Level 50: Musculature Core Paragon
Level 50: The Atlas Medallion
Level 50: Task Force Commander
Level 50: Portal Jockey
Level 50: Freedom Phalanx Reserve
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
------------

 

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		|-------------------------------------------------------------------|

 

 

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On 3/5/2022 at 6:08 PM, Pzn said:

Claws/bio/soul with musc/degen/assault.  Averaging 1:18 without hybrid and 1:07 with it.  Attack chain is Follow Up>Focus>Slash>Moon Beam>Follow Up>Focus>Slash>Shockwave.  Starting out with DNA siphon (fury proc) and skipping over shockwave to use it again when it's recharged.  It still works great exemping since you can just use strike for your 4th attack.

 

I couldn't get enough recharge with claws/bio but I noticed that if you get to 200% global recharge (including hasten) then you can just do FU>Focus>Slash>Shockwave all proc'd with no gap.  It's only slightly less DPS than including snipe with the additional -res proc and it simplifies the attack chain significantly.  I used some extra recharge buffs to test that chain with no snipe and it only added about 5 seconds.

 

Thanks to SomeGuy for sharing his build and chain with me.

 

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This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Claws
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Strike -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5)
Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), ResDam-I(7)
Level 2: Slash -- Dmg-I(A), DS:DSyncDamEnd(9), GldStr-%Dam(9), TchofDth-Dam%(11), TchofLadG-%Dam(11), AchHee-ResDeb%(13)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), ShlWal-Def/EndRdx(17), ShlWal-Def(19), Rct-ResDam%(19), Ksm-ToHit+(21)
Level 6: Spin -- Arm-Dam%(A), Arm-Dmg/EndRdx(21), Arm-Dmg/Rchg(23), Arm-Acc/Dmg/Rchg(23), Arm-Acc/Rchg(25)
Level 8: Follow Up -- DS:DSyncDamEnd(A), Mk'Bit-Dam%(25), GldStr-%Dam(27), Hct-Dam%(27), TchofDth-Dam%(29), SprCrtStr-Rchg/+50% Crit(29)
Level 10: Adaptation
Level 12: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod/Rchg(31), PrfShf-EndMod(31), NmnCnv-Regen/Rcvry+(31), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(33), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(36)
Level 18: Focus -- Apc-Dam%(A), Apc-Dmg(36), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(37), Apc-Dmg/EndRdx(37)
Level 20: Evolving Armor -- GldArm-3defTpProc(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Super Speed -- Clr-EndRdx(A), Clr-RunSpd(39)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 28: DNA Siphon -- FuroftheG-ResDeb%(A), ScrDrv-Dam%(39), Obl-%Dam(39), Erd-%Dam(40), TchoftheN-%Dam(40), ThfofEss-+End%(40)
Level 30: Tactics -- GssSynFr--Build%(A)
Level 32: Shockwave -- Rgn-Dmg/EndRdx(A), Ann-ResDeb%(42), ExpStr-Dam%(42), PstBls-Dam%(42), Bmbdmt-+FireDmg(43), OvrFrc-Dam/KB(43)
Level 35: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(46), StnoftheM-Dam%(50), StnoftheM-Dmg/ActRdx/Rchg(50), StnoftheM-Dmg/EndRdx/Rchg(50)
Level 38: Genetic Contamination -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(43), SprScrStr-Acc/Dmg/Rchg(45), SprScrStr-Dmg/EndRdx/Rchg(45), SprScrStr-Acc/Dmg/EndRdx/Rchg(45), SprScrStr-Rchg/+Crit(46)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(46), AbsAmz-EndRdx/Stun(48), AbsAmz-Acc/Stun/Rchg(48), AbsAmz-Acc/Rchg(48)
Level 47: Tough -- StdPrt-ResDam/Def+(A)
Level 49: Weave -- LucoftheG-Def/Rchg+(A)
Level 1: Critical Hit
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 41: Speed Phase
Level 49: Quick Form
Level 50: Musculature Core Paragon
Level 50: The Atlas Medallion
Level 50: Task Force Commander
Level 50: Portal Jockey
Level 50: Freedom Phalanx Reserve
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
------------

 

 

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		|-------------------------------------------------------------------|

 

 

 

 

 

Dude. I finally got to try this. Doing FU FOC SNIPE SLASH FU FOC SLASH SHOCK. I'm averaging about the same, but I've had some bests between 1:00 and 1:05. RNG is pretty lol sometimes. Claws is lol.

 

I really like the fact that Shockwave is back in the build.

Edited by SomeGuy
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  • 2 weeks later

Got bored and tried a BS/SD scrapper procced out. Did a lot better than I expected. From experience this is about a minute and some change faster than a normal build for BS/SD

 

Scrapper     BS/SD     1:56 (Degen/Zapp/Proc Build)

 

*actually tweaked this a little bit. Got the time down to 1:56

 

 
 

 


This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Hack -- DS:DSyncDamEnd(A), DS:DSyncDamEnd(3), TchofDth-Dam%(3), TchofLadG-%Dam(15), GldStr-%Dam(17), AchHee-ResDeb%(17)
Level 1: Deflection -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(43), StdPrt-ResDam/Def+(45), Rct-ResDam%(48), Ksm-ToHit+(48)
Level 2: Battle Agility -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(25), RedFrt-EndRdx(31)
Level 4: True Grit -- Prv-Absorb%(A), Prv-Heal(5), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(13), Prv-Heal/Rchg/EndRdx(15)
Level 6: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(7), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/EndRdx(11)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(37), BlsoftheZ-Travel(47), BlsoftheZ-ResKB(48)
Level 10: Active Defense -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Sword -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Rchg/+Crit(19), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(21)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(34), Ags-ResDam(37), UnbGrd-Max HP%(40)
Level 26: Disembowel -- Hct-Dmg/Rchg(A), Hct-Dmg/EndRdx(27), Hct-Dam%(27), AchHee-ResDeb%(29), GldStr-%Dam(29), TchofDth-Dam%(31)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(45), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def(46)
Level 32: Head Splitter -- Arm-Dmg/Rchg(A), Arm-Dam%(33), SprCrtStr-Rchg/+50% Crit(33), AchHee-ResDeb%(33), FuroftheG-ResDeb%(34), Erd-%Dam(34)
Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37)
Level 38: Zapp -- Apc-Acc/Dmg/Rchg(A), Apc-Dmg/EndRdx(39), Apc-Dam%(39), Dcm-Build%(39), StnoftheM-Dam%(40), GldJvl-Dam%(40)
Level 41: Ball Lightning -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(46), ShlWal-Def/EndRdx/Rchg(47), ShlWal-Def(47)
Level 47: Assault -- EndRdx-I(A)
Level 49: One with the Shield -- GldArm-3defTpProc(A)
Level 1: Critical Hit
Level 1: Brawl -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/Rchg(45)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(31)
Level 1: Stamina -- PrfShf-End%(A)
Level 49: Quick Form
Level 14: Double Jump
Level 50: Musculature Core Paragon
Level 50: The Atlas Medallion
Level 50: Task Force Commander
Level 50: Portal Jockey
------------

 
 

 


 

 

Edited by SomeGuy
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On 3/16/2022 at 8:54 PM, Gobbledegook said:

SS/Bio Brute T4 musc, T4 ageless, T4 assault. Degen.

 

Best time in 5 pylons was 87 seconds. Worst time 96 seconds. 

 

Proc build. Might be room for improvement in adding more +recharge.

 

 

Was Hybrid on or off? I've actually been curious how much more DPS the Brute version of my RAD/SS tanker would be without actually going to Brainstorm and seeing.

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Tried a BS/Bio/Snipe proc.

 

Scrapper     BS/BIO     1:36 (Degen/Zapp/Proc)

 



This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Hack -- DS:DSyncDamEnd(A), DS:DSyncDamEnd(9), TchofLadG-%Dam(11), TchofDth-Dam%(11), GldStr-%Dam(13), AchHee-ResDeb%(15)
Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(9)
Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(5), Rct-ResDam%(48)
Level 6: Build Up -- GssSynFr--Build%(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 10: Adaptation
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Parry -- LucoftheG-Def/Rchg+(A)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23), Prv-Absorb%(25)
Level 18: Whirling Sword -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/Rchg(21), SprScrStr-Acc/Dmg/Rchg(21)
Level 20: Evolving Armor -- StdPrt-ResDam/Def+(A)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(43)
Level 24: Tough -- GldArm-3defTpProc(A)
Level 26: Disembowel -- Hct-Dmg/Rchg(A), Hct-Dmg/EndRdx(27), Hct-Dam%(27), TchofDth-Dam%(37), GldStr-%Dam(40), AchHee-ResDeb%(43)
Level 28: DNA Siphon -- Obl-%Dam(A), Obl-Dmg(29), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(34)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(48)
Level 32: Head Splitter -- Arm-Dmg/Rchg(A), Arm-Dam%(33), SprCrtStr-Rchg/+50% Crit(33), Erd-%Dam(33), AchHee-ResDeb%(34), FuroftheG-ResDeb%(34)
Level 35: Genetic Contamination -- DS:DSyncDamEnd(A), DS:DSyncDamEnd(36), Erd-%Dam(36), Obl-%Dam(36), ScrDrv-Dam%(37)
Level 38: Zapp -- Apc-Dmg/Rchg(A), Apc-Dmg/EndRdx(39), Apc-Dam%(39), Dcm-Build%(39), StnoftheM-Dam%(40), GldJvl-Dam%(40)
Level 41: Ball Lightning -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43)
Level 44: Parasitic Aura -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx(46), DctWnd-Heal(46), DctWnd-Heal/Rchg(46), DctWnd-Heal/EndRdx/Rchg(47)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(47), ShlWal-Def(48), ShlWal-ResDam/Re TP(49)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 49: Quick Form
Level 50: Musculature Core Paragon
------------

 

 

Really can't see myself personally favoring Bio over Shield in this instance. Shield is WAYYYYY less squish and still does really good damage even compared to Bio.

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2 minutes ago, SomeGuy said:

Tried a BS/Bio/Snipe proc.

 

Scrapper     BS/BIO     1:36 (Degen/Zapp/Proc)

 

 

  Reveal hidden contents

 

 


This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Hack -- DS:DSyncDamEnd(A), DS:DSyncDamEnd(9), TchofLadG-%Dam(11), TchofDth-Dam%(11), GldStr-%Dam(13), AchHee-ResDeb%(15)
Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(9)
Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(5), Rct-ResDam%(48)
Level 6: Build Up -- GssSynFr--Build%(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 10: Adaptation
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Parry -- LucoftheG-Def/Rchg+(A)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23), Prv-Absorb%(25)
Level 18: Whirling Sword -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/Rchg(21), SprScrStr-Acc/Dmg/Rchg(21)
Level 20: Evolving Armor -- StdPrt-ResDam/Def+(A)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(43)
Level 24: Tough -- GldArm-3defTpProc(A)
Level 26: Disembowel -- Hct-Dmg/Rchg(A), Hct-Dmg/EndRdx(27), Hct-Dam%(27), TchofDth-Dam%(37), GldStr-%Dam(40), AchHee-ResDeb%(43)
Level 28: DNA Siphon -- Obl-%Dam(A), Obl-Dmg(29), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(34)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(48)
Level 32: Head Splitter -- Arm-Dmg/Rchg(A), Arm-Dam%(33), SprCrtStr-Rchg/+50% Crit(33), Erd-%Dam(33), AchHee-ResDeb%(34), FuroftheG-ResDeb%(34)
Level 35: Genetic Contamination -- DS:DSyncDamEnd(A), DS:DSyncDamEnd(36), Erd-%Dam(36), Obl-%Dam(36), ScrDrv-Dam%(37)
Level 38: Zapp -- Apc-Dmg/Rchg(A), Apc-Dmg/EndRdx(39), Apc-Dam%(39), Dcm-Build%(39), StnoftheM-Dam%(40), GldJvl-Dam%(40)
Level 41: Ball Lightning -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43)
Level 44: Parasitic Aura -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx(46), DctWnd-Heal(46), DctWnd-Heal/Rchg(46), DctWnd-Heal/EndRdx/Rchg(47)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(47), ShlWal-Def(48), ShlWal-ResDam/Re TP(49)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 49: Quick Form
Level 50: Musculature Core Paragon
------------

 
 

 

 

 

Really can't see myself personally favoring Bio over Shield in this instance. Shield is WAYYYYY less squish and still does really good damage even compared to Bio.

You’re making me a Broadsword believer Guy.

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7 minutes ago, StriderIV said:

You’re making me a Broadsword believer Guy.

 

I've just always thought Broadsword looked cool. Same with Katana and Dual Blades. My DB/BIO and Kat/Bio (proc builds) both do times in the 1:10s. The DB/ENA does around 1:30 something and the Kat/Inv does like...low 1:50s I think? Sword and Board (BS/SD) does look pretty rad to me and I was pretty please with the performance of the combination when procced out. But man, I totally did a BS/SD straight through a while back and was getting times around 3:30. BS/SD procced out is pretty legit acting and looks cool.

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6 minutes ago, SomeGuy said:

 

I've just always thought Broadsword looked cool. Same with Katana and Dual Blades. My DB/BIO and Kat/Bio (proc builds) both do times in the 1:10s. The DB/ENA does around 1:30 something and the Kat/Inv does like...low 1:50s I think? Sword and Board (BS/SD) does look pretty rad to me and I was pretty please with the performance of the combination when procced out. But man, I totally did a BS/SD straight through a while back and was getting times around 3:30. BS/SD procced out is pretty legit acting and looks cool.

Yeah, I heard it was a combo that functions best on a Stalker due to how BS reacts with Stalker stealth… but BS/Shield just FEELS like a Scrapper to me. You’re probably still hitting pretty good defensive numbers with shield, even with BS proc’d out.

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14 minutes ago, StriderIV said:

Yeah, I heard it was a combo that functions best on a Stalker due to how BS reacts with Stalker stealth… but BS/Shield just FEELS like a Scrapper to me. You’re probably still hitting pretty good defensive numbers with shield, even with BS proc’d out.

 

 

Oh yeah. Check that BS/SD build up above. It's softcap. @Pzn may have got me on to D-Sync DMG/ENDs...

Edited by SomeGuy
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  • 3 weeks later

EM/fire stalker with musculature/degen/assault.  Averaging 1:22 without hybrid and 1:10 with.  Attack chain is Burn>TF>ET>Zapp>AS>ET with chance to hide in burn.  The run times are all over the place since misses can really throw off the doubling up focus stacks.  Build up popping back up usually covers the gap by a lost focus stack.  I try to hit build up right after TF when possible.

 

Spoiler

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Energy Punch -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), Krm-ResKB(48)
Level 2: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), ResDam-I(11)
Level 4: Healing Flames -- Prv-EndRdx/Rchg(A), Prv-Heal(13), Prv-Heal/EndRdx(13), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(15), Prv-Absorb%(17)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(19), Ksm-ToHit+(19), Krm-ResKB(48)
Level 8: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(21), SprStlGl-Acc/Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(23), SprStlGl-Acc/Dmg/EndRdx/Rchg(23), TchofDth-Dam%(25)
Level 10: Build Up -- GssSynFr--Build%(A)
Level 12: Super Speed -- Clr-EndRdx(A), Clr-RunSpd(25)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Plasma Shield -- ResDam-I(A), ResDam-I(27)
Level 18: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(29), AbsAmz-Acc/Stun/Rchg(29), AbsAmz-Acc/Rchg(31), AbsAmz-EndRdx/Stun(31)
Level 20: Consume -- PwrTrns-EndMod(A), PwrTrns-Dam/Rech(31), PwrTrns-Dam/EndMod(33), PwrTrns-Dam/Acc/End(33), PwrTrns-Dam/Acc/Rech/End(33), PwrTrns-+Heal(34)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), StdPrt-ResKB(34)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36)
Level 26: Total Focus -- DS:DSyncDamEnd(A), DS:DSyncDamEnd(36), Mk'Bit-Dam%(36), TchofDth-Dam%(37), GldStr-%Dam(37)
Level 28: Burn -- Arm-Dmg(A), Obl-%Dam(37), Erd-%Dam(39), Arm-Dam%(39), FuroftheG-ResDeb%(39), SprStlGl-Rchg/Hide%(40)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40)
Level 32: Energy Transfer -- Hct-Dam%(A), Hct-Dmg(40), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42), TchofDth-Dam%(43)
Level 35: Zapp -- Apc-Dmg(A), Apc-Dmg/EndRdx(43), Apc-Dam%(43), GldJvl-Dam%(45), StnoftheM-Dam%(45), Dcm-Build%(45)
Level 38: Cauterizing Blaze -- NmnCnv-Regen/Rcvry+(A)
Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(46), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(48)
Level 44: Assault -- EndRdx-I(A)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Electric Shackles -- BslGaz-Rchg/Hold(A), BslGaz-Acc/Hold(50), BslGaz-Acc/Rchg(50), BslGaz-EndRdx/Rchg/Hold(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PrfShf-EndMod/Rchg(9)
Level 1: Energy Focus
Level 12: Speed Phase
Level 49: Quick Form
Level 50: Musculature Core Paragon
Level 50: Invader
Level 50: High Pain Threshold
Level 50: Marshal
Level 50: Born In Battle
------------

 

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4 hours ago, Pzn said:

EM/fire stalker with musculature/degen/assault.  Averaging 1:22 without hybrid and 1:10 with.  Attack chain is Burn>TF>ET>Zapp>AS>ET with chance to hide in burn.  The run times are all over the place since misses can really throw off the doubling up focus stacks.  Build up popping back up usually covers the gap by a lost focus stack.  I try to hit build up right after TF when possible.

 

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This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Energy Punch -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), Krm-ResKB(48)
Level 2: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), ResDam-I(11)
Level 4: Healing Flames -- Prv-EndRdx/Rchg(A), Prv-Heal(13), Prv-Heal/EndRdx(13), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(15), Prv-Absorb%(17)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(19), Ksm-ToHit+(19), Krm-ResKB(48)
Level 8: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(21), SprStlGl-Acc/Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(23), SprStlGl-Acc/Dmg/EndRdx/Rchg(23), TchofDth-Dam%(25)
Level 10: Build Up -- GssSynFr--Build%(A)
Level 12: Super Speed -- Clr-EndRdx(A), Clr-RunSpd(25)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Plasma Shield -- ResDam-I(A), ResDam-I(27)
Level 18: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(29), AbsAmz-Acc/Stun/Rchg(29), AbsAmz-Acc/Rchg(31), AbsAmz-EndRdx/Stun(31)
Level 20: Consume -- PwrTrns-EndMod(A), PwrTrns-Dam/Rech(31), PwrTrns-Dam/EndMod(33), PwrTrns-Dam/Acc/End(33), PwrTrns-Dam/Acc/Rech/End(33), PwrTrns-+Heal(34)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), StdPrt-ResKB(34)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36)
Level 26: Total Focus -- DS:DSyncDamEnd(A), DS:DSyncDamEnd(36), Mk'Bit-Dam%(36), TchofDth-Dam%(37), GldStr-%Dam(37)
Level 28: Burn -- Arm-Dmg(A), Obl-%Dam(37), Erd-%Dam(39), Arm-Dam%(39), FuroftheG-ResDeb%(39), SprStlGl-Rchg/Hide%(40)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40)
Level 32: Energy Transfer -- Hct-Dam%(A), Hct-Dmg(40), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42), TchofDth-Dam%(43)
Level 35: Zapp -- Apc-Dmg(A), Apc-Dmg/EndRdx(43), Apc-Dam%(43), GldJvl-Dam%(45), StnoftheM-Dam%(45), Dcm-Build%(45)
Level 38: Cauterizing Blaze -- NmnCnv-Regen/Rcvry+(A)
Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(46), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(48)
Level 44: Assault -- EndRdx-I(A)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Electric Shackles -- BslGaz-Rchg/Hold(A), BslGaz-Acc/Hold(50), BslGaz-Acc/Rchg(50), BslGaz-EndRdx/Rchg/Hold(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PrfShf-EndMod/Rchg(9)
Level 1: Energy Focus
Level 12: Speed Phase
Level 49: Quick Form
Level 50: Musculature Core Paragon
Level 50: Invader
Level 50: High Pain Threshold
Level 50: Marshal
Level 50: Born In Battle
------------

 

 

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Where's the ❤️ emojii...

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