BlazinBrazen Posted September 1, 2019 Posted September 1, 2019 (edited) I have a low level rad/fire brute and saw that the mid game makes him pretty interesting. I do intend on taking Tough and Weave to make him less squishy. Any advice on what to definitely take and/or what to skip in each of the power sets? Edited September 1, 2019 by BlazinBrazen
Frostweaver Posted September 2, 2019 Posted September 2, 2019 That depends, is he going to be a general-purpose or farming brute? 1 1
BlazinBrazen Posted September 2, 2019 Author Posted September 2, 2019 Once to 50 he will be a farmer, but I want to enjoy game content along the way.
Frostweaver Posted September 2, 2019 Posted September 2, 2019 (edited) You have chosen a hard row to hoe, my friend... fire armor is very challenging. Best tip, try to get 4 or 5 pool powers that you can slot with defense IO sets. Then grab some low-level orange or yellow defense set IO's, and use enhancement converters (about 90k each on the AH) to convert them 'as type' defense (2 converters each) until you get Luck of the gambler. Then use in-set conversion (3 converters each) to try to get defense/global recharge 7.5% fire doesn't have big resistance except fire, but it DOES have a great heal and enough resistance to stack meaningfully with defense. as long as you have decent recharge. and 30% recharge (+ maybe hasten?) can help you turn a few blasters green with envy as you lay out burn patches and actually SURVIVE the results of your damage. Don't try to seriously team tank and take heavy +3 alphas, though... It's not impossible, but it takes some serious build strength to do it, a lot of money, and usually a higher level. Or serious team buffs, so if you have a sonic bubbler and a soldier along, go for it. You can DEFINITELY hold aggro if you choose to (and don't have a tank along to soak it all) Next tip- always use atom smasher or proton sweep after fusion. That will contaminate multiple foes, and the damage bleed from hitting an opponent with siphon (to heal yourself) or smash (or eventually devastating blow)actually adds a significant amount to your aoe damage. It's a 5 target explosion that does 20% of the original damage in a short (7) radius around the target you hit. Knowing that you have a contaminated opponent to siphon will seriously improve your survivability against hard targets. Edited September 2, 2019 by Frostweaver 1 1
BlazinBrazen Posted September 2, 2019 Author Posted September 2, 2019 Thanks! You've given me much to consider. I see fire is still as squishy as ever. I'm hoping the dmg output would be my best defense. I know combat jump, acrobatics etc are destined to be picked up. Are there any fiery aura powers I can skip?
Frostweaver Posted September 2, 2019 Posted September 2, 2019 Not really until you have been a 50 fire farmer for a while. a lot of people EVENTUALLY drop consume and healing flames, but that's usually after you have been farming with it for some time. I didn't drop them myself, because consume is a decent enough mocking beratement mule... but I am not even sure if I have it on my powers bar anymore. And I use healing flames because my rad/fire is also a heck of a team brute for MSR's, ITF's, and incarnate trials, and with only 65% s/l resist (45% defense) sometimes a little extra is needed. 1
BlazinBrazen Posted September 2, 2019 Author Posted September 2, 2019 When I get a chance I will post a build for critiquing and advice. Thanks for your advice so far, it's much appreciated.
Frostweaver Posted September 2, 2019 Posted September 2, 2019 No worries. If you want my build, it's on I always credit Helencarnate for her initial multirole fire brute build. My build no longer resembles hers in the slightest, but she got me started thinking in the right direction.
Hyperstrike Posted September 2, 2019 Posted September 2, 2019 A farming build on Fire Armor is tough. Because it forces you to weaken your primary armor (Resistance) in favor of more Defense. And since Defense is binary (hit or not), anything that bypasses your Defense is hitting you harder than it would because you've compromised your Resists. Think "eggshell". Hard on the outside, but once you crack it, everything falls apart. This isn't to say you can't run a farming build. You can. You just have to be cognizant of your limits and you have to stay on top of things. Drifting off into Scrapperlock/Tank-lock/Brute-lock just gets you killed on such a build. Also, the build will likely be less useful out in general PVE play, as debuffs are par for the course and fall full-force on your Defense numbers (see "Cascading Defense Failure") as you have NO (zip, zero, zilch, one-less-than-uno, bupkiss, jack, squat, nada, nil) native Defense Debuff Resistance. If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Shoulung Posted September 2, 2019 Posted September 2, 2019 55 minutes ago, Hyperstrike said: A farming build on Fire Armor is tough. Because it forces you to weaken your primary armor (Resistance) in favor of more Defense. And since Defense is binary (hit or not), anything that bypasses your Defense is hitting you harder than it would because you've compromised your Resists. Think "eggshell". Hard on the outside, but once you crack it, everything falls apart. This isn't to say you can't run a farming build. You can. You just have to be cognizant of your limits and you have to stay on top of things. Drifting off into Scrapperlock/Tank-lock/Brute-lock just gets you killed on such a build. Also, the build will likely be less useful out in general PVE play, as debuffs are par for the course and fall full-force on your Defense numbers (see "Cascading Defense Failure") as you have NO (zip, zero, zilch, one-less-than-uno, bupkiss, jack, squat, nada, nil) native Defense Debuff Resistance. First time I’ve ever heard someone say that fire armor was bad for farming.
Hyperstrike Posted September 2, 2019 Posted September 2, 2019 1 hour ago, Shoulung said: First time I’ve ever heard someone say that fire armor was bad for farming. Then you've never heard it. Because that's NOT what I said. In a properly designed farm, you're godlike. In a different farm that isn't as tailored to your build, and you get to nom floor. In any case, you need to stay on top of your situation. A Stone Tank/Brute in Granite can essentially AFK farm almost ANYTHING. A Fire Tank/Brute can AFK farm select things. But not EVERYTHING. If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Shoulung Posted September 2, 2019 Posted September 2, 2019 My apologies, I construed a build described as tough to do as being bad. Haven’t seen a lot of traffic on/stone brutes being used for farming. You just put your aoe on auto cast and wander off for a bit? I’m guessing the trade off for speed is durability. I don’t imagine there’s a lot of /fire brutes that care that they’re only good at a few maps as it’s strictly a resource generating endeavor. I’d have to wonder about anyone that farms because they think it’s the most fun to be had in the game.
Werner Posted September 2, 2019 Posted September 2, 2019 It takes more work to make a /Fire that can both farm and do regular content. That's what I've done with my SS/Fire Brute and he's honestly not bad in regular content. But incarnate to hit, defense debuffs, psionic enemies, or God forbid all three at once, it gets real ugly real fast. I'm planning out a very different toon to handle that sort of thing, and it definitely ain't /Fire. But farming on my SS/Fire will let me easily afford it once I finish buying my friends their builds. And there are other ways to make influence fast. I just like the Zen of farming. Even off the farm, depending on build and enemy group, you might be able to drift off into Brutelock. While playing with friends, I decided to see if +4x8 Freakshow with bosses could kill me. The answer is no, and I don't even need my heal. I can stand in the middle, not even turn on Burn, go AFK, and come back to dead enemies instead of dead me. So maybe I'd be better at smashing/lethal farming than fire farming. I'll have to try it. But then there was that time I was in Brutelock after a few easy missions and jumped casually into +0x8 Praetorian floating psi women I can't remember the name of. I hit the floor so fast I don't even think I got a heal off. Then I used Rise of the Phoenix and ran right back out the door to change the difficulty level. Good times. 🙂
Rylas Posted September 2, 2019 Posted September 2, 2019 19 hours ago, BlazinBrazen said: Once to 50 he will be a farmer, but I want to enjoy game content along the way. I built my Rad/Fire for both farming and playing content. She's soft-capped for Melee, has perma-hasten, and does solid single-target and AoE damage. She'll clear a +4/x8 Comic Con map in 4 minutes and she's made me plenty of Inf for my other toons. And she's contributed quite well on teams. It's a pricey build, but it's been a blast to play. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.2https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Thorium Thighs: Level 50 Magic BrutePrimary Power Set: Radiation MeleeSecondary Power Set: Fiery AuraPower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Pyre Mastery Villain Profile:Level 1: Radioactive Smash -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(9), SprBrtFur-Acc/Dmg(40)Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7)Level 2: Blazing Aura -- SprUnrFur-Dmg/Rchg(A), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15), SprUnrFur-Acc/Dmg(23)Level 4: Boxing -- Empty(A)Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27)Level 8: Radiation Siphon -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(33)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Krm-ResKB(11), Rct-ResDam%(11)Level 12: Super Jump -- BlsoftheZ-ResKB(A)Level 14: Taunt -- Empty(A)Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19)Level 18: Irradiated Ground -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)Level 20: Consume -- PrfShf-EndMod/Acc/Rchg(A), PrfShf-Acc/Rchg(21), PrfShf-EndMod/Rchg(21)Level 22: Fusion -- RechRdx-I(A), RechRdx-I(50)Level 24: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), StdPrt-ResKB(42)Level 26: Devastating Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(43), TchofDth-Dmg/Rchg(43), TchofDth-Acc/Dmg/EndRdx(43), TchofDth-Dmg/EndRdx/Rchg(46), TchofDth-Dam%(46)Level 28: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(36)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Atom Smasher -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(40), Arm-Dam%(40)Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)Level 38: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39)Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Def/Rchg+(42)Level 44: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)Level 47: Melt Armor -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(48), ShlBrk-Acc/Rchg(48), ShlBrk-DefDeb/EndRdx/Rchg(48), ShlBrk-Acc/EndRdx/Rchg(50), ShlBrk-%Dam(50)Level 49: Char -- Empty(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Spiritual Core Paragon------------ 1 Request hi-res icons here. Download the Icon Pack here!
Werner Posted September 2, 2019 Posted September 2, 2019 11 minutes ago, Shoulung said: ...I’d have to wonder about anyone that farms because they think it’s the most fun to be had in the game. The most fun? Not for me at least. The most fun for me is missioning with my friends at high difficulty levels. The most fun is laying waste to content that's supposed to be hard. The most fun is laughing about eating dirt when we screw up. The most fun is bringing other people's lowbies along on the difficult stuff and being happy with how fast they're dinging despite all the dirt they're eating. But solo? Honestly, yeah, half or more of my time I'm just on a farm, pounding enemies, not thinking a thing, relaxed and happy. I'm pretty sure I'd do it even if it weren't a good way to make influence. 1
Frostweaver Posted September 2, 2019 Posted September 2, 2019 Not me, I hate farming. I just try to do it as efficiently as possible because I happen to like outfitting the rest of my toons that I DO have fun with. It is NOT cheap to purple out a character capable of soloing lusca 🙂
TG BrainFog Posted April 30, 2020 Posted April 30, 2020 On 9/2/2019 at 12:51 PM, Rylas said: I built my Rad/Fire for both farming and playing content. She's soft-capped for Melee, has perma-hasten, and does solid single-target and AoE damage. She'll clear a +4/x8 Comic Con map in 4 minutes and she's made me plenty of Inf for my other toons. And she's contributed quite well on teams. It's a pricey build, but it's been a blast to play. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.2https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Thorium Thighs: Level 50 Magic BrutePrimary Power Set: Radiation MeleeSecondary Power Set: Fiery AuraPower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Pyre Mastery Villain Profile:Level 1: Radioactive Smash -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(9), SprBrtFur-Acc/Dmg(40)Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7)Level 2: Blazing Aura -- SprUnrFur-Dmg/Rchg(A), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15), SprUnrFur-Acc/Dmg(23)Level 4: Boxing -- Empty(A)Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27)Level 8: Radiation Siphon -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(33)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Krm-ResKB(11), Rct-ResDam%(11)Level 12: Super Jump -- BlsoftheZ-ResKB(A)Level 14: Taunt -- Empty(A)Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19)Level 18: Irradiated Ground -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)Level 20: Consume -- PrfShf-EndMod/Acc/Rchg(A), PrfShf-Acc/Rchg(21), PrfShf-EndMod/Rchg(21)Level 22: Fusion -- RechRdx-I(A), RechRdx-I(50)Level 24: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), StdPrt-ResKB(42)Level 26: Devastating Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(43), TchofDth-Dmg/Rchg(43), TchofDth-Acc/Dmg/EndRdx(43), TchofDth-Dmg/EndRdx/Rchg(46), TchofDth-Dam%(46)Level 28: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(36)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Atom Smasher -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(40), Arm-Dam%(40)Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)Level 38: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39)Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Def/Rchg+(42)Level 44: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)Level 47: Melt Armor -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(48), ShlBrk-Acc/Rchg(48), ShlBrk-DefDeb/EndRdx/Rchg(48), ShlBrk-Acc/EndRdx/Rchg(50), ShlBrk-%Dam(50)Level 49: Char -- Empty(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Spiritual Core Paragon------------ I don't understand how the end of the build works. In game, you have to take char before you are able to take Fire Ball or Melt Armor. Is there some way around this that I don't know about?
Rylas Posted April 30, 2020 Posted April 30, 2020 1 minute ago, TG BrainFog said: I don't understand how the end of the build works. In game, you have to take char before you are able to take Fire Ball or Melt Armor. Is there some way around this that I don't know about? Its arranged that way in Mids so the slotting can fit. In game you can place slots however you like during a respec. You can't six-slot a lvl 50 power in mids. Request hi-res icons here. Download the Icon Pack here!
TG BrainFog Posted May 1, 2020 Posted May 1, 2020 5 hours ago, Rylas said: Its arranged that way in Mids so the slotting can fit. In game you can place slots however you like during a respec. You can't six-slot a lvl 50 power in mids. Thanks for the response. I had always thought that the way you could slot while leveling was the only way you could slot. It hadn't occurred to me that you could add more slots to the 49 power after a respec. That changes a lot.
Rylas Posted May 1, 2020 Posted May 1, 2020 2 hours ago, TG BrainFog said: Thanks for the response. I had always thought that the way you could slot while leveling was the only way you could slot. It hadn't occurred to me that you could add more slots to the 49 power after a respec. That changes a lot. I could be wrong, but I don't remember it always being that way. I think it was changed at some point. Request hi-res icons here. Download the Icon Pack here!
Rperrier1015 Posted December 21, 2022 Posted December 21, 2022 How do I find defense io sets for a farm brute lvl 50 fiery rad brute?
Hyperstrike Posted December 21, 2022 Posted December 21, 2022 But anyhoo Suggestions: Spoiler This Villain build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Nuclear Dumpster Fire: Level 50 Magic BrutePrimary Power Set: Radiation MeleeSecondary Power Set: Fiery AuraPower Pool: FightingPower Pool: LeapingPower Pool: SorceryPower Pool: SpeedAncillary Pool: Energy Mastery Villain Profile:Level 1: Radioactive Smash (A) Superior Brute's Fury - Accuracy/Damage (3) Superior Brute's Fury - Damage/Recharge (3) Superior Brute's Fury - Accuracy/Damage/Recharge (5) Superior Brute's Fury - Damage/Endurance/RechargeTime (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (7) Superior Brute's Fury - Recharge/Fury Bonus Level 1: Fire Shield (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - RechargeTime/Resistance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime (11) Steadfast Protection - Resistance/+Def 3% (11) Gladiator's Armor - TP Protection +3% Def (All) Level 2: Blazing Aura (A) Superior Unrelenting Fury - Accuracy/Damage (15) Superior Unrelenting Fury - Damage/RechargeTime (17) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (17) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (19) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (19) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 4: Proton Sweep (A) Scirocco's Dervish - Accuracy/Damage (21) Scirocco's Dervish - Damage/Endurance (21) Scirocco's Dervish - Damage/Recharge (23) Scirocco's Dervish - Accuracy/Recharge (23) Scirocco's Dervish - Accuracy/Damage/Endurance Level 6: Healing Flames (A) Unbreakable Guard - Resistance (25) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - RechargeTime/Resistance (27) Unbreakable Guard - Resistance/Endurance/RechargeTime (27) Preventive Medicine - Chance for +Absorb (29) Preventive Medicine - Heal/RechargeTime Level 8: Fusion (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 10: Temperature Protection (A) Unbreakable Guard - Resistance (31) Unbreakable Guard - Resistance/Endurance (31) Unbreakable Guard - RechargeTime/Resistance (31) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 12: Radiation Siphon (A) Touch of the Nictus - Accuracy/Healing/Absorb (33) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (33) Touch of the Nictus - Accuracy/Endurance/Recharge Level 14: Kick (A) Force Feedback - Chance for +RechargeLevel 16: Plasma Shield (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - RechargeTime/Resistance (34) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 18: Irradiated Ground (A) Scirocco's Dervish - Accuracy/Damage (34) Scirocco's Dervish - Damage/Endurance (36) Scirocco's Dervish - Damage/Recharge (36) Scirocco's Dervish - Accuracy/Recharge (36) Scirocco's Dervish - Accuracy/Damage/Endurance Level 20: Consume (A) Scirocco's Dervish - Accuracy/Damage (37) Scirocco's Dervish - Damage/Endurance (37) Scirocco's Dervish - Damage/Recharge (37) Scirocco's Dervish - Accuracy/Recharge (39) Scirocco's Dervish - Accuracy/Damage/Endurance Level 22: Tough (A) Unbreakable Guard - Resistance (39) Unbreakable Guard - Resistance/Endurance (39) Unbreakable Guard - RechargeTime/Resistance (40) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Luck of the Gambler - Defense (40) Shield Wall - +Res (Teleportation), +5% Res (All) (42) Reactive Defenses - Scaling Resist Damage Level 26: Devastating Blow (A) Mako's Bite - Accuracy/Damage (42) Mako's Bite - Damage/Endurance (42) Mako's Bite - Damage/Recharge (43) Mako's Bite - Accuracy/Endurance/Recharge (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 28: Burn (A) Superior Avalanche - Accuracy/Damage (43) Superior Avalanche - Damage/Endurance (45) Superior Avalanche - Accuracy/Damage/Endurance (45) Superior Avalanche - Accuracy/Damage/Recharge (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (46) Superior Avalanche - Recharge/Chance for Knockdown Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense/Endurance Level 32: Atom Smasher (A) Scirocco's Dervish - Accuracy/Damage (46) Scirocco's Dervish - Damage/Endurance (48) Scirocco's Dervish - Damage/Recharge (48) Scirocco's Dervish - Accuracy/Recharge (48) Scirocco's Dervish - Accuracy/Damage/Endurance Level 35: Fiery Embrace (A) Recharge Reduction IOLevel 38: Arcane Bolt (A) Apocalypse - Damage/Recharge/AccuracyLevel 41: Mystic Flight (A) Hypersonic - Flying / Increased Fly ProtectionLevel 44: Rune of Protection (A) Aegis - Psionic/Status Resistance (50) Aegis - Resistance (50) Unbreakable Guard - +Max HP Level 47: Superior Conditioning (A) Power Transfer - Chance to Heal SelfLevel 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) Accuracy IOLevel 1: Fury Level 1: Sprint | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1667;707;1414;HEX;| |78DA6594CB53526118C61FE090A1A0A222784141144D13B5A975377551D23835D39| |639839F781A02E60025EDDB759974A6365DB472D11FD0BD7D9BFA4B1AAB99EE2B7A| |E1E5B52F6106CEEF9CE7BD3CEFCB07C9F579EFC70F4B27E0683B9D358BC5D429BB5| |C52EEA499B1D22E008173E57456997664BE7CB9502C293BB268D9AA8594817A642A| |A9B24A25CE9B2B9659B2F239BE0FB136AF5655AEA8128B96B22BA99365DB846F399| |FCFD283CC5AC9CA65BCF5BB256516F66E2EE4ED3445B7F24D41A995BE8582954E2C| |E4949DA9A49266CD44856D86C8468CDE37E2F4E180BCAA6E608BCCCF1970625BE03| |1838127024F190E6087E1399ACA7C97901F0C07F14BE037432B829412AEC1117EF2| |A256452FE380D7A82BEDF03174A25DA083A10B9D027E869B34944B2B63B8700575A| |5075705D6197A5111B8C6F0922E6EDD845B6609C92C2199A55F66E9C72EC3203E31| |DC22132D5A19470B9E391B213B0CAFE8B9470B7179A4D390741A924E43D2E936D56| |DD3929C6D08B01241AF40B0F1D5D169F3FD5B68153E5CE7D6AFE9B6436FDD21AD23| |D23A2AADA3D2FA0EB5F6EB7BF5CB5EA3B2D798EC35267B8DC95EDFD0A5DBB1774AA| |A46B7648F4AF6A8648F4A765CB25D344A40371C10C371311C17C3E362D8A0A4A09E| |14ACD7A887F4089CE5D843F8C6B04153F6E953F661158D908CC01AC3242C814B0C6| |F6BBF6FFDF40CE0BED10879C070180F051E096C314C639BA1979C87F5D31316E7D3| |E864D8249FC3BACF61D9E7B4EC7346F63923FB9C917DBEA3CB88968D114CB1B2310| |68CE9CA18127C68364999D0950974B9EBCA5D52A6F443398563EC720E4705FEF07E| |3D7E20A15749E0270F3D4243CFEA43CF8AA7398141E3FF3F1A7AF7B3B2B84FA92E3| |5877A788E654317487160808BECB636E5C458F9B24FA14A519EC78B8B8E069C2118| |37F0B9B9CA0457F9BA4F21BCE76CFCC16D30BC9FA4F56BE6B4D7F16E8AD047FC0B4| |ABED6D3| |-------------------------------------------------------------------| (A) Celerity - +Stealth Level 2: Rest (A) Interrupt Reduction IO Level 1: Swift (A) Flight Speed IO Level 1: Health (A) Panacea - +Hit Points/Endurance (13) Numina's Convalesence - +Regeneration/+Recovery (13) Miracle - +Recovery Level 1: Hurdle (A) Jumping IO Level 1: Stamina (A) Performance Shifter - Chance for +End (15) Performance Shifter - EndMod Level 38: Arcane Power Level 50: Cardiac Core Paragon------------ If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now