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Everything posted by Mr. Apocalypse
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While there are things on other servers that I would potentially like to see on the homecoming servers, I don't feel I have any right to demand any of them nor complain about the lack there of. If the devs here decide on implementing some of the things other severs have, great, if not, then no skin off my teeth. I think the devs here are doing a fantastic job, and the number of servers and population speak to that fact.
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February 2022 Donations & Finances
Mr. Apocalypse replied to Telephone's topic in Finances & Donations
As I sit here playing the best game ever made, I just want to thank all of you that beat me to the punch with your donations. Thanks again to all of you who, made it possible to step back into the City of heroes universe. -
A few days ago I posted about controlling MM pets with an Elgato 3x5 button Stream Deck. After using it for a bit, I found a couple of bugs with some of the functions. The main issue, was some functions were not selecting a pet before casting an equip or upgrade, and one issue with the number-pad enter key not being recognized in the Stream deck macro program as unique to the regular enter key. After deciding to revamp the files for my Bots MM, I decided to go full in and do it for all Mastermind primaries. I hope many of you find it useful. Features: Full capabilities of standard Mastermind number-pad keybinds (slightly modified files) Powerset icons for each primary with overlay text for ease of use custom Icons for multi-function keys. Additional functions The ability to summon all pets with a single key Both equip and upgrade with single key Dismiss all pets with single key Bind file info: I have modified a set of the basic number-pad keybinds to function with the stream deck and BarRaider super macro plugin. The most obvious change is Pet upgrades have been changed from Numpad enter to Page down key I also added a bind to the page up key to select the first available pet in your pet list. This helps with a macro added to do both pet upgrades with a single button press I personally like my pets to report when I select a group, so the bots.txt is modified as such and any of the other can be done the same way. All bind files should be extracted and placed in the Homecoming/setting/live folder if you place them in a different folder the paths will have to be changed within the files Load the appropriate file for your primary: /bindloadfile xxx.txt Beast Mastery - Beast.txt Robotics - Bots.txt Demon Summoning - SummonDemons.txt Mercenaries - Mercs.txt Ninjas -Ninjas. txt Thugs - Thugs.txt Necromancy - necro.txt Stream Deck info: For the Stream Deck make sure to BarRaider Super macro plugin is installed. After unzipping the file containing to profiles, open the appropriate profile by double clicking on it and it will be automatically added to your stream deck profile list. That's it! According to Elgato's documentation the profiles should be completely portable including all Icons. I was unable to test this, due to lack of another PC for testing. Enjoy 🙂 Stream deck Mastermind profiles.zip MM keybinds for streamdeck.zip
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here is my old build from before sunset. I am currently leveling this toon again since coming back a few weeks ago. I looked at the build posted above and it looks like My build is focused more on regen, than defense and resistance. However my Damage output of my bots is up to 2+X that build in some cases. I am open to any suggestions on this build as well. I think I am going to plug both into the beta server and compare. It has been a while and I am a bit rusty on what sets do what, and some of the available sets had not been added to the game, back when I first built it out pre sunset. I Have also forgotten which incarnate powers I had, and they were not saved in this Mid's build file. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Mr. Apocalypse: Level 50 Science Mastermind Primary Power Set: Robotics Secondary Power Set: Dark Miasma Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Soul Mastery Villain Profile: Level 1: Battle Drones -- HO:Nucle(A), HO:Nucle(3), HO:Nucle(3), SvrRgh-PetResDam(5), SlbAll-Build%(15), EdcoftheM-PetDef(43) Level 1: Twilight Grasp -- Acc-I(A), DctWnd-Heal/EndRdx(5), DctWnd-EndRdx/Rchg(7), DctWnd-Heal/Rchg(7), DctWnd-Heal/EndRdx/Rchg(9), DctWnd-Heal(19) Level 2: Tar Patch -- TmpRdn-Dmg/Slow(A), TmpRdn-Acc/Dmg/Slow(11), TmpRdn-Rng/Slow(11), TmpRdn-EndRdx/Rchg/Slow(13), RechRdx-I(17), RechRdx-I(34) Level 4: Darkest Night -- HO:Enzym(A), HO:Enzym(9), HO:Enzym(13) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(50) Level 8: Equip Robot -- EndRdx-I(A) Level 10: Combat Jumping -- LucoftheG-Def(A), Krm-ResKB(17) Level 12: Assault -- EndRdx-I(A), EndRdx-I(15) Level 14: Super Jump -- Jump-I(A), Jump-I(50) Level 16: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 18: Protector Bots -- HO:Nucle(A), HO:Nucle(23), DefBuff-I(25), DefBuff-I(25), DefBuff-I(27), Dmg-I(36) Level 20: Infiltration -- LucoftheG-Def/Rchg+(A) Level 22: Shadow Fall -- LucoftheG-Def/Rchg+(A), TtnCtn-ResDam(31), TtnCtn-ResDam/EndRdx(31), TtnCtn-ResDam/Rchg(31), Ags-Psi/Status(33), ImpSki-Status(33) Level 24: Fearsome Stare -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(37), SphIns-Acc/Rchg(37), SphIns-ToHitDeb/EndRdx/Rchg(37), SphIns-Acc/EndRdx/Rchg(39), SphIns-%ToHit(39) Level 26: Assault Bot -- SlbAll-Dmg(A), SlbAll-Dmg/Rchg(27), SlbAll-Acc/Dmg/Rchg(34), SlbAll-Acc/Rchg(34), SlbAll-Dmg/EndRdx(36) Level 28: Tactics -- HO:Cyto(A), HO:Cyto(33), HO:Cyto(36) Level 30: Phase Shift -- RechRdx-I(A) Level 32: Upgrade Robot -- EndRdx-I(A) Level 35: Howling Twilight -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(39), AbsAmz-Acc/Stun/Rchg(43), AbsAmz-EndRdx/Stun(43), AbsAmz-Acc/Rchg(45) Level 38: Dark Servant -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(40), DarWtcDsp-ToHitdeb/Rchg/EndRdx(40), DarWtcDsp-Rchg/EndRdx(40) Level 41: Dark Embrace -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(42), ImpArm-ResDam(42), ImpArm-ResDam/EndRdx(42) Level 44: Soul Tentacles -- Rgn-Knock%(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(46) Level 47: Petrifying Gaze -- UnbCns-Hold(A), UnbCns-Hold/Rchg(48), UnbCns-Acc/Hold/Rchg(48), UnbCns-Acc/Rchg(48), UnbCns-EndRdx/Hold(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Supremacy Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(19), Mrc-Rcvry+(21), Mrc-Heal(21), RgnTss-Regen+(23) Level 2: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(29) Level 14: Double Jump Level 4: Ninja Run Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 1: Battle Drone Level 26: Assault Bot Level 18: Protector Bot ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1634;730;1460;HEX;| |78DA6594EB4FDA5014C06FA18820F298088AA2F846189D449D5F16E703DD54EADC8| |C8FB92CA66299CDA0251497F91F2DDB3EEF9565D164FFCC3EECF1C564DFBA43CFB9| |A19326F0EB39F7BCEFBD955F1702E5F2FA1213C2AB15C5348F65C56CA8F5AAA69F7| |A774B9AAA975437632C28D7A5D472CD2829958B9AA97A419568591EEF9E57AB862E| |3D314E8C865632071C4B2BE7E5B25450EA2F8F654D31AB4A64433F53EBAADE90F88| |B7FC7302AD26E4D554F03F66B51556A9AFE22C48553B56E9E69B5882D6FE8AF3453| |3BD12A5AE36270ADA69524671DC679853AB8E8831A73F0FBE2813F81351FCBC3EE0| |144C65C37285E03F3220BAEBA6C667E803C25B23D91F1079C1368246E09363B8A44| |19D9B98DBCF508B92FF2C4E02CBC41A5FF3DF12D32F04EB03385B39871248B490EC| |0D94D65BBDC0B58662731401C858DF0500697873C73C43CF12B5878C98879475019| |038D8F94822F8AB584FF8298840660B18B720B5DE41124C661B19B2F76A72917310| |88B219E2BD48B61BF410111BE0391E6C43B188B11FB86D0D326E44E903C96448620| |620F8FD843119F42EFBD3C622F29872462869845A6E68949C1CE7004CE71EE1CF7B| |AEDC5F14EA28FE8474E761103C84BE8A59FCA11FB17F1B424EE23479688CBC8B115| |640FF430C0F772601E1B4F3529BAD918310C4649DE6892F6EE0AD20D73E530EDC06| |173E7299C38BA893926B7E8E41689DBC8DB32F239384D5024F7C407973D8AA98FC4| |4FC4CFC84B68364D19DCE918CE6D3A4E4CE3899D1E475E8171968F24BB406967897| |3C8DC3CF12EF21994237127A980CA3B6BC475E20364FE21320A239AE1D398A16D97| |C5D6FDB6061DF7B5295B162B3AD6E1CC63A41DC7D564826DF7D30F2A6E27E470D4B| |FFE53D221FFED508AC23E5DFA3D647413A712DD40C616716A7F1C4E2E218591066F| |F07B06EE169565F9C2F005E0C24C7B63997655BE5D35D7AE9A6D573D86EAF23CD78| |15338740A474EA1906985B1D633AD7B61AD8110E1C23FA98BE9FC| |-------------------------------------------------------------------|
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Like I said, from back in the day. I should have said its my dom that ALSO could farm. I think people are farming a bit differently now, and the term has evolved into only running a specific type of mission only. it worked well and could do 8 man missions solo on the map I used and rarely if ever died. It was not a maxed out farm toon by todays standards , but it did quite well. I think now, if it doesn't do gadzillin infamy a second it is dismissed. I did not run it in a fire farm, and it was able to do other things. I rarely built a character to run only one map for the sole purpose of farming only since i like to also have fun doing other things. What changes would you make, and what mission would be the prime farming mission based of of the way people are farming now? I appreciate any criticism as I have not rebuilt this toon yet since starting to play again a couple weeks ago. Thanks.
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New Signature Heroes & Archvillains
Mr. Apocalypse replied to Player2's topic in Suggestions & Feedback
I just ran a mission for contact: Mr. G. in st martial, called "attack the carnival of shadows". The final npc was a Doppelganger of my character (bots MM). It looked like my character except different colors and started dropping bots etc. so I know there is already a mechanic to convert players including chosen powersets, etc to NPC on the fly. This should really be looked into for more content variety. -
New Signature Heroes & Archvillains
Mr. Apocalypse replied to Player2's topic in Suggestions & Feedback
I had an idea, to use Player characters for this. player must be lvl 50, and have certain combo of achievements/accolades/incarnate abilities and obviously user consent. Maybe you have to retire the character before being elevated to npc or have a window of like 30-90 days before you can play character again, if you want to enter the program. I know there are a lot of details that would have to be sorted, but I would be pretty cool, to have a random encounter with one of your alts while on a bank mission. -
My Fire/psi Dom from back in the day before sunset. It looks like some of the concealment power pool was moved around but they were just place holders for LotG 7.5 recharge anyways. This build was a beast, I hope to get it back again soon. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Demonic Comic: Level 50 Mutation Dominator Primary Power Set: Fire Control Secondary Power Set: Psionic Assault Power Pool: Concealment Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Fire Mastery Villain Profile: Level 1: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(13), BslGaz-EndRdx/Rchg/Hold(13) Level 1: Psionic Dart -- Acc-I(A) Level 2: Mind Probe -- Hct-Dmg/EndRdx(A), Hct-Acc/Rchg(3), Hct-Acc/Dmg/Rchg(5), Hct-Dmg/Rchg(7), Hct-Dmg(9) Level 4: Fire Cages -- GrvAnc-Immob(A), GrvAnc-Acc/Immob/Rchg(5), GrvAnc-Acc/Rchg(7), GrvAnc-Hold%(11), GrvAnc-Immob/Rchg(17), Dmg-I(48) Level 6: Stealth -- LucoftheG-Def/Rchg+(A) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(11) Level 12: Flashfire -- AbsAmz-Stun(A), AbsAmz-Acc/Rchg(15), AbsAmz-EndRdx/Stun(23), AbsAmz-Stun/Rchg(25), AbsAmz-Acc/Stun/Rchg(25) Level 14: Super Speed -- Run-I(A) Level 16: Psychic Scream -- Rgn-Dmg/Rchg(A), Rgn-Dmg(17), Rgn-Acc/Dmg/Rchg(29), Rgn-Acc/Rchg(31), Rgn-Dmg/EndRdx(31) Level 18: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 20: Drain Psyche -- DctWnd-Heal(A), DctWnd-EndRdx/Rchg(21), DctWnd-Rchg(23), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-Heal/Rchg(34) Level 22: Super Jump -- Jump-I(A) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 26: Hot Feet -- TmpRdn-Acc/Slow(A), TmpRdn-Dmg/Slow(27), TmpRdn-Acc/EndRdx(37), TmpRdn-Rng/Slow(37), TmpRdn-EndRdx/Rchg/Slow(37), Dmg-I(39) Level 28: Subdue -- Apc-Dmg(A), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(39), Dvs-Acc/Dmg(40), Dvs-Dmg/Rchg(40) Level 30: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(31), AdjTrg-ToHit/EndRdx/Rchg(33), AdjTrg-EndRdx/Rchg(33), AdjTrg-ToHit/EndRdx(42) Level 32: Fire Imps -- CaltoArm-Acc/Dmg/Rchg(A), CaltoArm-Acc/Dmg(34), CaltoArm-Dmg/EndRdx(34), CaltoArm-EndRdx/Dmg/Rchg(36), Dmg-I(50) Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Acc/ActRdx/Rng(36), StnoftheM-Dmg/ActRdx/Rchg(39), StnoftheM-Dmg/EndRdx/Rchg(43) Level 38: Psychic Shockwave -- Arm-Dmg(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(45), Arm-Dam%(45), ScrDrv-Dmg/EndRdx(46) Level 41: Rain of Fire -- RechRdx-I(A), PstBls-Acc/Dmg(42), PstBls-Acc/Dmg/EndRdx(43), PstBls-Dmg/Rchg(43), PstBls-Dmg/Rng(46), PstBls-Dmg/EndRdx(50) Level 44: Fire Shield -- HO:Ribo(A), HO:Ribo(45), HO:Ribo(46) Level 47: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(48) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Domination Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(19), Mrc-Rcvry+(19), Mrc-Heal(21), RgnTss-Regen+(33) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(15), PrfShf-EndMod/Acc(48), PrfShf-End%(50) Level 4: Ninja Run Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Musculature Core Paragon Level 50: Reactive Radial Flawless Interface Level 50: Pyronic Partial Core Judgement Level 22: Double Jump Level 14: Speed Phase Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1616;729;1458;HEX;| |78DA6594594F135114C7EFA553BBD3D696B216680B6D6969A182C625120D48026DB| |14AF0955418649232D3740695AFA189BEB9C6B83DBA7D007D17779F5C3E80CB3718| |0F73CEB5259DA4F9CDFDCFD9EFBD2D5F9DF36E6CCC9F62DC3F5BABEAFAEA9CB6A5A| |855436B38CBDB46D55034D5C618F3CDC95B9AAAAC0DCFC2E735072883FF0D576735| |D56868B5FCBCD290C522D6FC7C5AD7ABDB35235FD195BD10621D5C5037E586AC1A7| |9F112AC68106541BDACE8CA45A5A6183B6E4B59AECBF2BAD77A2DC9D5BAA25EF28B| |C5BADCD037957AFF99BAB286F9CB55DD901B3BCD3E7AA0D82CFC127B7DE063DAD8C| 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I would do just like I did when I played Star wars galaxies, which limited you to one toon per account. I would have multiple accounts. At one point I was paying a monthy sub on 4 accounts. A jedi, A bounty hunter, an Armour-smith and a smuggler. but what I would chose for my main would always be my bot/drk mastermind
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Post your best costume designs here!
Mr. Apocalypse replied to ChanelNo2's topic in Art & Multimedia
I give you my two favorite costumes, the 4' tall Low Down Leprechaun - Plant/Thorn Dom, and the Demonic Comic - Fire/psi Dom -
Both the to hit buff, and to hit de-buff both look washed out. It looks to me that they could use a black outline around the arrows.
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Expanded skin color costume options
Mr. Apocalypse replied to Rudra's topic in Suggestions & Feedback
I would like to see the color options like are on the Thunderspy private server, full pallet control of everything, with sliders for RGB etc. it can be done, just a mater of resources and implementation from the dev team The thunderspy server even has auras for individual body parts, asymmetrical gloves/boots, additional details can be overlapped on face/ chest arms, etc. and also the addition of using NPC costume parts as well. -
thanks!
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When I toggle on super jump, a new power tray opens with one Icon (it has no number). I cant move or change anything on the tray (get message that it is a server Tray and cant be modified). It has 1 power icon for double jump. the tray goes away when SJ is toggled off. How can I stop it from popping up. It is screwing up my UI layout.
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Hi all, Just getting back into playing again since NCsoft pulled plug. I have dabbled a bit on homecoming over last few years, but not much outside of character creation. I was co-founder of the VG Order Sixty-Six. Order Sixty-Six started as a group of 3 that had our work destroyed when Star Wars Galaxies pushed out the NGE, so we left the SOE abuse train and looked for something new and different. City of villains had just launched so we moved and over the next few years we rose to the top VG/SG on the server. I am Looking to reconnect with old friends and possibly join up to a new SG/VG. here is a list of characters you may have known me by: Mr. Apocalypse Bots/Dark MM Low Down Leprechaun Plant/Thorn Dom Demonic Comic fire/psi Dom Big Vato Energy/Stone Brute these were my mains, all completely enhanced to the fullest extent of what was available, I was a farming machine 🙂
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Mr. Apocalypse Here, Looking for any former members of Order Sixty Six. I really took the NCsoft closure of COH pretty hard, and mothballed my desire to play MMOs. My daughter has decided she wants to play recently, so I am coming out of retirement and looking to reform the SG if there is interest, or join up with some old friends for some fun.