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Erratic1

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Everything posted by Erratic1

  1. Jumped the test character to level 30 and slotted him with basic IOs in the same fashion I typically do at that point. Trying out how things handle by street-sweeping in Brickstown. I did take Cross Punch and it is very handy having three AoE attacks, which between them can either put foes on their butts or stun them. Find a group, zip in and Foot Stomp, while foes are standing up, Cross Punch, and then once they are up, Hand Clap. Toss a few single-target attacks to finish off what is weak, then rinse and repeat.
  2. Arguably the click version costing only 0.0867 end/sec (once enough recharge reduction is in place, so it is up every 2 minutes) as opposed to 0.26 end/sec is meaningful.
  3. Ahhh. Oddly enough, my first use of SS, back on Live, was an SS/EA character.
  4. Apparently Spiderman trained with Shang-Chi.
  5. As Brutes have had Super Strength from when they were introduced, I'm guessing your referring to Unleashed Might instead of Rage?
  6. Both martial gods, one the god of strength in his pantheon, both with thousands of years of combat experience: There is also the recent arc in Superman where he is enslaved and held powerless on War World by Mongul and made to fight--something he would have lost without martial training. Wonder Woman can go up against Superman and was raised and trained on an island of warrior women. The notion that super strength implies a lack of martial training is absurd.
  7. Spiderman is known to have caught cars thrown at him and here is an uppercut:
  8. Yes, Rogue, Thor, Wonderman, The Thing, Wonder Woman, Timer Wolf...don't know how to fight. 🙄
  9. I used to oppose proliferating every powerset to every AT, but that ship has long since sailed and seems determined to stop at every port. Still, a word of warning to those awaiting SS being ported (it really should happen). Below is what happens when Crushing Uppercut is used (admittedly from stealth) and the npc gets a crit. Knockout Blow is going to be just about as friendly to be on the receiving end of when running the Protean arc.
  10. Testing at level 20 SS/SR Brute, running as I usually do at that level without enhancements, and making use of Unleashed Might. Hand Clap is enough to make me seriously consider dropping Cross Punch, which has been my filler, AoE attack when using Super Strength to this point. A total joy taking down a group of 3 orange Tsoo and not losing half my health. Two red warriors were worth about half my health and maybe 60% of endurance. Enjoyable so far.
  11. Yes, Invulnerability and Bio are both going to get whacked by this supposed, "equitable" dealing. Well, I am sure that someone will come along to explain how this is "equitable". 🙄
  12. Context matters. The current difference is a minor benefit to resistance sets and yet some are going on like aggrieved as millionaires complaining that the poor Food Stamps while ignoring all the tax breaks and deferred taxation they get that the poor could only dream of, except here it is defense afficanados complaining that for once they do not come out on top.
  13. You could read the thread where I and others have spelled it out already. The claim of some sort or equality being reached relies only on looking at damage, but status effects exist in the game and there has been ABSOLUTELY NO WHINING BY THOSE CRYING HERE ABOUT EQUALITY AT LONG LAST BEING ACHIEVED about how resistance sets get hit with status effects that do not get delivered against defense sets due to not applying when an attack misses. You know, I think status effects need to be divided up into those that can be resisted and those which can be dodged, and if you don't have enough of either to mitigate then too bad, so sad. Let's call for equality between armor sets. Confuse should be based on your Psionic resistance, and if all you have is dodging...well, you don't dodge mental attacks. I am sure it will be possible to assign half the currently completely dodgeable attacks that defense protects against which resistance based character just get hit by and have to suffer through to check specific resistancs like being sapped checks Energy resistance. It is only equitable after all.
  14. I do not think that word means what you think it means.
  15. As my original labor of love character is an SS/Bio Brute, just imagine how much I'm looking forward to the changes. 😳 Right now I am crafting on Test to see about rebuilding him as SS/Willpower.
  16. I could complain that theoretically either choice between Rage and UM should be viable and it looks like Rage is going to be the unwanted sibling by just about everyone, but I was never one to stack Rage and am there mostly for the animations and effects while wanting reasonable damage output. Though I have to admit that as much as I've never wanted to make an SS Tanker, I am wondering just how absurd I could get following the suggestion upthread to overstack Resistance so the crash is meaningless and go for the gusto. Or....Energy Aura! Just like on resistance sets, Tankers get a boost on defense values from their primary (though Entropic Aura does not seem to be boosted in Mid's and City of Data has not been updated to include Energy Aura for Tankers). And a Tanker wants to be in the midst of foes, so keeping Entropic Aura saturated should not be a problem. Toss in some Force Feedbacks in the various KB powers and I am pretty the world of perma-Hasten and double stacked Rage should not be an issue...nor Endurance since you have Energy Drain (though you should be able to swing perma-Energize, which is probably better for not needing to bother juicing up periodically). Yeah, only 50%ish DDR, but things on their butt from your KDs don't get to attack as often.
  17. One scenario where Resistance sets come up ahead and its, "Soooo Unfaaaaaair!!!" while meanwhile most of the time it's the resistance sets being blinded, confused, sapped*, immobilized, etc. One wonders if resistance sets are so great, why the people complaining aren't playing them. *Have to admit, Electrical Armor does laugh at sappers, so there is that at least.
  18. I do read entire posts. I call out what I am responding to by quoting it. DONT ASSSUME EVERYONE POSTS USING YOUR STYLE!
  19. You have made some sort of poor assumption about what people are saying. It can be a significant penalty--depends on where you start. Going from 90% resistance to 70% resistance means you take 200% more damage. Going from 50% to 30% means you take 40% more damage. The same principle applies to Defense reduction. As I have already stated TWICE BEFORE, it depends on where you start. And sure, people can build their def characters with 0% resistance if they want to. I don't do that because resistance is a better deal for defense based characters than defense is for resistance based characters given the frequency of defense debuffs versus resistance debuffs. And many defense sets come with some amount of resistance in the mix, so they are wandering around at 0% resistance. SR gets a scaling resistance buff based on how much life has been lost, which many (if not most) augment with the Reactive Defenses: Scaling Resist Damage IO. As equitable as Resistance sets getting smacked by every status effect which Defense sets shrug off because they don't get hit? Oh, but on this there needs to be equity.
  20. You didn't math right. 1000 damage hit against 90% resistance means you take 100 damage, but against 70% resistance means 300 gets through, and 300 is 200% more than 100. The same principle that applies to defense being reduced applies to resistance being reduced.
  21. And now your resistance is lowered too, making you even less likely to survive.
  22. If you do not get certain benefits without being in a particular form, isn't that giving incentive to swap? I build my SS/Bio Brute around being in Efficient form, but admit I am one of the weird rare people who did not feel stances being there meant swapping all the time.
  23. I did not take the question as rhetorical and tried to answer it from a perspective of how attacks from stealth work. As for not breaking Stealth, that seems silly ala, "OMG! Something just pummeled everyone in the office, leaving broken bones and bruises on everyone! Oh well, back to work."
  24. I think the notion is that attacks from stealth deal critical damage. Obviously, there is nothing written in the fabric of the universe that says there cannot be exceptions, but the question would be why make an exception. I do have one Stalker (that I rarely play at this point) who is EM/Shield, but I do not overly care too much if Shield Charge crits or not. Still, why would it not crit?
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