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skoryy

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Everything posted by skoryy

  1. Good gawd awmighty. Two quotes come to mind: "Well, there's your problem!" and "No reward is worth this!" I've been more and more considering not doing task forces on my leveling alts because of stuff like this where they wind up woefully underpowered in a task force that is going to take forever and a day. (I'll leave it to the reader to draw the connection to players deciding to farm to 50.) +1 or +2 can be a fun time, but any higher and I'm looking for the exit button. You're making things slower, not faster!
  2. Yeah, this thread inspired me to finally getting to writing a blapper guide. (Don't hold me to it.)
  3. They got bored of traditional leveling, then ran out of alt ideas. That's not an 'us' problem, they don't like what CoH offers. And that's okay.
  4. Balmung. At least the MSR is optional. The Quicksand is the starter area. EDIT: Nobody on Everlasting has ever bought a billboard, either!
  5. That's your Defiance damage boost. Its over 7.5 seconds because it includes the power's activation time.
  6. Playing Where's Waldo with Actionette in the Torchbearer photo, but either she was offscreen somewhere or she was stuck behind that Cataphract. 😛
  7. Might need him for this thread, the way things are going.
  8. Take your incarnated and IO'd level 50 to Atlas Park. There's plenty of Skulls, Hellions, and Vazh to one-shot around there. It's even more fun if you're using a high knockback/knockup power like Umbral Torrent or Crushing Uppercut.
  9. Me, a blaster, with a list of the very very nasty when soloing above +0/x1:
  10. OK, but in what game that uses fire do NPCs or even PCs stop drop and roll?
  11. Ok, I get where you're coming from. If we're going to start nerfing mobs for specific ATs, though, my blasters are going to have a laundry list.
  12. Okay, because it hasn't been my experience that buffed Council is tougher than Arachnos and vengeance laden Nemmies.
  13. So you don't turn down difficulty on Arachnos? Nemmies?
  14. Lowest level Rikti minions are 30, so I'm guessing they have level 30 HP.
  15. Probably depends on enemy type. Something level appropriate and you're good. If you're, say, level 16 and suddenly up against Crey, though...
  16. After all the times I've had to bail you out from another of Doc Quantum's dumb plans, I'd hope so! 😉
  17. This one's for everyone who wants to answer: When you first heard of Homecoming and the other private servers, what were your thoughts and feelings about your work here in City of Heroes coming back? And what were your thoughts and feelings when Homecoming received its official license? Here we are, twenty years on, and there's a whole lot of us still playing and enjoying your game, what are your thoughts and feelings on that?
  18. That actual players are okey dokey with what the forums would consider 'bad' and 'worst'.
  19. There's a balance to strike between 'this is what the number crunching says' and 'this is what the players are actually doing.'
  20. Two things that can be done to improve the brute, just off the top of my head: Replace the Fury building mechanic with something like Quick Form. It starts building the moment you're considered in combat, and it builds on a logarithmic scale so you have to stay in combat longer to get more out of it. The fury ATO builds Fury quicker and/or unlocks Fury above 90. Honestly, the really big thing would be making Fury 100 obtainable again. Why have a whole bar if you're never going to use more than 90% of it?
  21. Spreadsheets and High Scores right back atcha. Seriously, though, there's a discussion to be had about lackluster ATOs and making the Fury chase more meaningful that doesn't also mean that Brutes Bad. Brutes are fine. They can still be improved!
  22. I mean, there's an awful lot of brutes I see out in the wild despite the constant refrain around here of 'Brutes Bad'.
  23. That means you won't get it for Midnight Grasp, though, and that's your heaviest hitter. Also, having it in Smite means its rolling for proc twice every 7~ seconds. The proc rate's lower, but it's going to pop up more often in a longer fight. I'm curious if anyone's ever done the math on that.
  24. There's still teamwork involved in 'semi-solo,' though, and teamwork that works since we are running through mobs far faster than if I was soloing.
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