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Everything posted by skoryy
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issue 27 Focused Feedback: Enemy Aggro Revamp
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Meanwhile, I'm trying out a Fire/MC blaster concept on Brainstorm because I'm just riding that edge, boy. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
That honestly sounds like Death describing the sun rising in a world without a Hogfather. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
My blappers take offense to this. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Again, if they were, there'd be as many people in Portal Corp as there are in fire farms. There's no Portal enemy that uses only one attack type, and there's no Portal map that matches the asteroid/moon for ease of accessing all the mobs. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Guild Wars 2 doesn't have a subscription and basically just sells cosmetics and RMT. It still has a leveling curve, high-end content, and an endgame even without subscriptions. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
You'd have to bump rewards across the entire game's content to insane levels just to match up to fire farming. Or they can simply hammer the obvious outlier. But I think y'all know this. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I need a 'thoughtful' emjoi, because finding uses for excess incarnate salvage does seem like a good idea. Ability to exchange them for empyreans, perhaps? -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Again, not to speak for the devs, but I'm almost positive this will be their explanation. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I could hack up my backyard, start up a vegetable garden, maybe even a chicken coop. Or I could just hop on over to the produce and meat sections at Giant Eagle. A choice isn't much of a choice if one method is far more efficient than the other. Especially in an MMO where players are the content. If more and more of them are parked at AE because that's where everyone else is at, what signal are you sending to new players who log into an empty open world? Who are told to go straight to AE because all the other content isn't that good? And who are told don't tell anyone about the booster XPs being better than advertised? -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
You'd have to buff that content to insane levels just to match. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
You set up a premise, I asked for evidence to support. I'll take this as my answer and leave the discussion at that. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
OK, the game's been live for three years. Where are these missions then? You have examples? -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
If it's that suitably epic, it'll get the Dev's Choice tag and everyone gets full rewards. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I was chatting up General in Brainstorm tonight while laughing like a madman gathering up as many spawns as possible doing more testing and someone brought up a good point. The aggro changes are gonna make fire farms extra spicy. -
issue 27 Issue 27, Page 4: General Feedback
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I can't speak for the devs, but I see the answer here being 'yes'. -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Wait. Vampyri have always had the -tohit attacks. And the only change would be to Shadow Punch, all the other attacks are Negative only. What exactly massively changed here? -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I mean, they are Malta. Being OP is their specialty. -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I haven't encountered that problem, though Sunbow does have 1.54x accuracy and the kismet bonus. Also I don't get why this thread gets more attention than the aggro changes. Running a hero mission and finding that's the real blaster smiter. Two mobs in close proximity to each other? Bring your insps. -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
So, mobs I didn't solo at +4/x8 on my blasters to begin with. My DP/Fire had nearly no problems at all with them. My Rad/Atomic did, but she was down to 41 S/L due to Beta Decay fix which means she was taking nearly double the hits she was used to. Again, not much did change there. I'll see how Malta do on hero missions next, I'll prioritize Gunslingers after the initial nuke. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Farming also creates inf. If farming does decrease, then less IOs and less inf mean less supply and demand. That's a wash in market prices. -
issue 27 Focused Feedback: City Zone Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I got to checking out Bamboo Kat's. I'm not sure I'd have any large RP gatherings there given its size, but I do enjoy the vibe! Also: Who is Bamboo Kat and when do we get to meet them? -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Oh, I know the song! "Things that make you go hmmmm o/~" -
issue 27 Focused Feedback: Symphony Control
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I may have to re-make Starwave, though I'll miss her bringing her own band. This sounds fun. -
Tank. Cap all the defenses with just one kick!
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issue 27 Focused Feedback: City Zone Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Love the new Fort Trident and that pretty much everyone's inside. The NPC interactions are pretty fun too. XD Only issue: The lone entrance that works is on the north side. The west side with the big FREEDOM CORPS sign doesn't work, that'll cause a bit of confusion.