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skoryy

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Everything posted by skoryy

  1. Aw, c'mon, you missed the obvious comic reference!
  2. Players are having fun in ways OP disapproves of.
  3. The tag does need to be moved, I can barely read AFK messages through them anymore.
  4. Do we have actual discussions here anymore?
  5. There's been posters on this forum who've said they do this. And I don't think Lunar is using it as an excuse, they're just giving their opinion on that playstyle.
  6. Thanks for the heads-up. Into the Ignore-O-Matic you go.
  7. I think you should log off, go outside, and enjoy a pizza.
  8. 'Damage is king' is the meta everywhere.
  9. por que no los dos I use Mids and I build by character conception. It can be done!
  10. I think it was last week on Everlasting General we had someone saying we need more slots like some of the other servers. Boy howdy.
  11. Nothing changed in six years doesn't make it sound like a priority. Could they change them? Sure. Would it be the feared Procopalypse? No. Procs are mainly used in two ways: A way to give some pop to low damage scale powers on Defenders, Corruptors, et al. A way for high end players to get high rewards for high risk Procs have one big problem: They're horrifically unintuitive. If you need a spreadsheet to figure out how often they fire without even knowing if they'll be useful to begin with because psuedopet shenanigans, that's a problem. I can click on a power to see how much average damage it does with enhancements. It won't tell me how often my proc is gonna fire - or if it will fire. That's no bueno. Again, there's no reason in the above to nerf procs. The problem is making them easier to understand, and I'm not intuitive enough with the code to figure out if the server melts into a slagheap if you try to put it in the power info. Or you can include global recharge but that's a whole new can o' worms. That tanker damage scales have been changed and not anyone else sounds to me like that any balance pass wouldn't buff damage scales. Defenders certainly aren't going to get blaster scales out of their secondary. Thus, procs are staying.
  12. Learning something new today, time to clean up some future builds.
  13. Given its been six years and procs still haven't been touched, I'm filing any Procopalypse under "Spooky Stories Told Around A Campfire At Night." They're not a huge problem, if a problem at all.
  14. Maybe instead of 2bn inf it was a pizza?
  15. Nobody uses Stalkers or Scrappers for speed clears.
  16. Has anyone won the forum PvP yet? Y'all know this has a zero point zero chance of ever happening here, right?
  17. My first tank on Homecoming was a Rad/StJ monstrosity that I built heavily for recharge and defense. (Agility alpha even! 😬) Recently, though, I've found her fairly boring. She was solid as heck but she just wasn't punchy enough and I got bored with her. Now with the Rad Armor revamp and some knowledge on how to make a better hitting tank, I've put together a new build for her. I mainly PuG with occasional soloing, nothing too fancy for Everlasting. I'm looking for anything I might've overlooked and if her shield/resist/defense/heals are good enough. Build Notes: - Musculature Radiall for more damage (I think) but also more defense and to hit debuffs, I was also thinking Spiritual but that might be recharge overkill - Spring Attack for double the proc'd out AoE fun along with Ground Zero, especially since Spinning Strike is blah - Rad Therapy for the heals especially now that I've dropped defense as a priority Agent Trinity - Tanker (Radiation Armor - Street Justice) II.mbd
  18. Posting this one too because, dayum
  19. Sunflare, Funflare
  20. Even before that, just doing the Savior of Atlas Park arcs will get you nine merits. That's at least one mil in inf from cashing them in for converters to sell at the AH.
  21. Think of it as a forum PvP high score. Though, I too wonder if @Snarky's been feeding off of them. Can't trust forum nosferatus.
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