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Everything posted by skoryy
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issue 27 Issue 27, Page 4: General Feedback
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
General feedback: I see where y'all are headed with these changes, and I'm hyped. More endgame stuff and we might start growing players again. -
issue 27 Focused Feedback: Enemy Aggro Revamp
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I took it a bit cautious with my rad armor tank, but I wound up jumping in on all three spawns in the lower office level. It was glorious. -
issue 27 Focused Feedback: Architect Entertainment
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Between the AE changes, the new incarnate content, and the new rewards, the devs are making a concerted effort to get players into actual in-game endgame content. If you want to see fresh new blood in this game, this is one good way to get it. -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I brought over my S/L/E capped DP/Fire blaster since I didn't want to waste an hour respec-ing. I had her run a Council radio at +4/x8, didn't have problems beyond having to be more careful with aggro, and only faceplanted at the end when I got too cocky and tried the boss spawn with half of another. Yeah, I don't think the defense changes are changing much. -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Two things I found out in testing: The new aggro rules are going to be more of a problem than defense changes. Attracting attention from two spawns can be bad. I'm going to have to figure out a respec now that I don't get Siphon Insight's bonsues in Beta Decay. 😛 -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
I'm waiting on EOD here to give this a test run, but I really don't see that big a deal for when I do a Council run on my blaster. Other groups, well, I didn't solo those with her to begin with. -
issue 27 Focused Feedback: Attack Typing Adjustments
skoryy replied to The Curator's topic in [Open Beta] Focused Feedback
Huh. I'll have to test this out on my do-everything blaster. Good thing my main tank is capped to just about everything. -
It is what it is and bless the devs for all they've done but they don't have nowhere near the resources mainstream MMOs have. What y'all should be recruiting for are more content creators for the dev team.
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To repeat, since y'all apparently bored: It's been three years and we've yet to see hide nor hair of the NPC resistance rebalance that was supposed to be stage one of any rebalancing. At some point, y'all have to admit if it happens it happens but it won't be anytime soon.
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Because Jack's not here, he's busy making a Marvel game. Honestly, though, it's been three years and we've yet to see hide nor hair of the NPC resistance rebalance that was supposed to be stage one of any rebalancing. At some point, y'all have to admit if it happens it happens but it won't be anytime soon.
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Shot: Chaser:
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Will there also be an option for this in Statesman's Task Force?
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Hard mode drama will be a thing, but honestly this is how it should be done and I am optimistically curious to try it myself.
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I feel the comparison of level shifting to blasting Skulls in Atlas Park doesn't match my experiences when my fully IO'd & level shifted characters keep having to chew insps and still occasionally face plant in max difficulty missions. Maybe I'm the odd duck who takes on maxed outed Malta, Carnies, and DA mobs with blasters or stalkers for funsies, but not everything is bowling for Council.
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Which is better for the long-term health of the game: Nerfing existing content or creating new content that one can flex their endgame powers with?
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The solution isn't nerfing anything, step one is cranking out +5 to +7 incarnate content.
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I'm old and tired and I get enough horse hockey in real life.
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Yes, yes it is. For me and plenty of other players given Homecoming's numbers. And you and the rest of your Quit Having Fun buddies know it. Which is why we get these same posts over and over and over and over and over again.
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A necro, to be sure, but a welcome one.
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Yes, its true, having fun was a mistake. We apologize for the error and will strive to provide more Wildstar-esque experiences in the future.
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Quit having fun, everyone.
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No, that's Mids plus Brainstorm. 😉