-
Posts
6322 -
Joined
-
Last visited
-
Days Won
33
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Posts posted by Glacier Peak
-
-
1 hour ago, Wravis said:
The amount of yapping NPCs do in homecoming-written arcs is out of control. 1000 lines of dialog from a lieutenant talking trash just to get one shotted. And none of what they say is important.
Just because you CAN add a boatload of dialog, doesn't mean you should. Less is more. Especially in comics and comic-based media.TLDR
-
1
-
3
-
-
2 hours ago, Ukase said:
This amuses me.
Indomitable's City Badge Tracker has been up and running since Page 2 release. Sometimes it pays to play on Indomitable!
-
1
-
-
10 hours ago, CaffieneNirvana said:
Trigger warning: words. I TRIED to trim it down, but...I felt I had to explain my thoughts. Sorry if it still seems too 'extra'.
Okay, so... I really enjoy a lot of things about page 2. I want to say that up front. Regen is fun now, and feels like it has a separate identity from Willpower finally. Pyrotechnic Control is a hoot. The Dark Armor changes were long overdue, and fixed something I pitched an absolute fit over before (re: Cloak of Fear). And exploring all the secrets in Kallisti Wharf has been a blast.
I still have two points of major contention, certain bugs notwithstanding. The biggest? Heal resistance.
Now I get the intention. People have been on about the game feeling too easy, and you wanted to add challenge. What can games do to add challenge? Make it harder to heal. I mean, DARK SOULS did it, so it must be a good way to make things *challenging*, right?
Well. No.
So specifically in situations like that in Dark Souls, you have workarounds. Can't heal? Fine, just focus on your dodging until the effect wears off. Play more defensively, or just run away until the Lloyd's Talisman wears off. ...This is not really an option in an MMORPG. A number of ATs have no real choice but to take the damage they now cannot mend, EVEN with Inspirations. And obviously you don't want to run away when you're on a team; that's kind of a jerk thing to do.
Not to mention how badly this hurts healers. It is not fun in the slightest when I use Cauterize on a friend, and it does absolutely bupkiss. That isn't challenging, that's just... 'Why am I even here?' 'Why are we even doing this?' 'Maybe I shouldn't bother playing a support character at all and just get more damage so that encounters end before we're wiped out.' And worst of all, there's little to no skill-based workaround, unlike what I mentioned above. If you don't have one of those max HP buffing powers, you are hosed. And it's REAL disheartening that not every archetype gets at least SOME protection from heal resistance. We can't manually dodge most attacks, QED being able to heal is critical.
If possible, I'd like it for powers to instead have parts of their healing be unresistable. Maybe half or 45% for single-target powers like Cauterizing, and 33% for PBAoE heals, with a middle-ground of 39% for non-max-HP-buffing self-heals if possible. They should NOT ever do 0 healing. In an MMO, making a healer utterly pointless is not challenging. It's just punishing them for playing support instead of more damage. And ideally make Inspirations 60% to 75% (depending on size) resistant to this, if not resistant to it entirely, because...seriously. They're limited consumables. It's not like this is Ragnarok Online and Yggdrasil Berries, CoH balanced out consumables just fine.
Or. Y'know. Maybe give powers like [Clear Mind] and the like the power to cap/partly protect against Heal debuffs. I'm sure the average support toon would find that peachy keen. And/or make it a funny sadistic choice for Masterminds who might skip/delay getting those powers~
Secondly...I still really don't appreciate the removal of arc changes to Tanker. Like, a lot. So for some powers, most notably stinkers like [Breath of Fire], that arc change took a power that was AoE in theory only and made it actually pretend to work as one. And for an archetype meant to be the 'best at AoEs', that was certainly in line with that idea. The 'over target' changes should be enough to balance that out just fine.
Honestly, if just these two things could be amended, if in part or altogether, it would make this page into a total bop of a victory for Homecoming as a whole. And...maybe just remember what I've come to call the Freedom Unite rule: 'Just because it makes things hard on the player doesn't mean it's an enjoyable challenge they'll feel was worth doing.'
And I know it's a pain in the cheeks to only get this sort of feedback now, rather than while it was on open beta. But some hiccups you just don't notice until it hits the main player base. Still, I'm sorry to potentially put more work on you all.
This was a good read. After participating in a few Hami raids, I found my unresistable MaxHP buff (Frostwork) still gives the same HP buff to the main tank. And Incandescence Destiny is still giving that 50% heal resistance. Even with those two things being true, I was surprised at the impact of the heal resistance on the armored ATs when they were hit by the attacks during the raid. This might be a case of something needing tested but there were enough players to do so on beta, so it's being live tested. Good feedback that I think will help the dev team understand the impact of the change.
-
1
-
-
-
Unlock via Tip mission first. Robert Kogan requires completing the tip mission "Skulls vs Family"
-
58 minutes ago, DeathMcKillenstein said:
Also looks like the City badge tracker machine is broken. Not responding when you click on it.
It was working on Indomitable 50 minutes ago.
-
3 hours ago, Darmian said:
From where? Rogue Isles?
-
1
-
-
Villains can go to the Hive now!
-
2
-
-
Spoilers!
-
1
-
-
This is a meta thread. Google search doesn't show Homecoming forums, but searching Homecoming forums shows threads about Google search not showing Homecoming Forums.
Edit: Ha @Lunar Ronin beat me to it!
-
1
-
-
This was determined to not be working as intended.
-
Uh.. the military. They give lots of nifty badges.
-
I'll go further and add to this:
If you summon a Vanguard MDC using the Accolade, then defeat it, it will spawn a Rikti Dropship in RWZ.
-
Way to go Indomitable!
1. @Glacier Peak - Glacier Peak: Ice Blast/Cold Domination Corruptor
2. @FrauleinMental - Fraulein Mental: Mind/Kinetics Controller
3. @Milrop - Joey Joe Joe: Shield Defense/War Mace Tanker
4. @Princess Cecilia -
5. @Phantom Hornet
6. @iLost - iYell - Sonic Blast/ Cold Domination Corruptor
7. @July - Ms June - Marine Affinity/ Water Blast Defender
8. @Purple Enchantress - Purple Enchantress - Dark Blast / Darkness Manipulation Blaster
-
2
-
1
-
-
If I'm able to play, 1-2 hours on the weekdays after work, maybe 2-3 times a week. 3-4 hours on the weekend if I'm able to play.
-
2
-
-
10 hours ago, FrauleinMental said:
@Burnt Umber I'm still planning to be there tomorrow if you can still make it. Maybe we can round up a few people for this quick WST. It is a quick one, and I have it unlocked on this alt.
I'm out next week, so someone else may need to run 21 Jun - “Sportsball” - Tree of Thorns Respec #2 (Trepsarciel, Level 34-43) - Any AT/powers, sports uniforms.
I'll be on for Cavern fun, on Glacier Peak.
-
1
-
-
5 hours ago, gmolnar2112 said:
As an update, I am now loading in all of City of Data into the tool to help categorize abilities and be able to include more details about total animation time and durations. A new youtube video will be coming in soon to cover all of the new features!
Heads up - the data on CoD is almost a year old and the soon to be released Page 2 drop will include power changes.
-
1
-
-
All I'm asking for, is for a little RESPEC!
-
1
-
2
-
1
-
1
-
-
1 hour ago, crimson72 said:
Making things free on the low player shards might help boost activity on them. Or, making 1 server where enhancements are free (besides beta) might be a happy median.
Since the Auction House is cross shard, I don't see the connection to boosting activity.
-
5 hours ago, The Curator said:
Lowered the Colossal base MaxHP% increase back from 120% to 60% (40% on live). Additional HP% per player untouched from last version (25% on beta, 15% on live).
Thank you!
-
1
-
-
Outcasts! Let's see Frostfire lead a band of merry men called the "Incasts"
-
Vanguard Mobile Dummy Combatant accolade 4-star Aeon Strike Force Run on 15 June after the Cathedral of Pain trials conclude. Room for 1 and recommend all Incarnate slots are unlocked. Hybrid Support Core and Destiny Barrier Core if possible. Prefer powersets that focus on -tohit and -def or outright DPS.
Sign Ups:
1. @Glacier Peak - Glacier Peak: Ice Blast/Cold Domination Corruptor
2. @FrauleinMental - Fraulein Mental: Mind/Kinetics Controller
3. @Milrop - Joey Joe Joe: Shield Defense/War Mace Tanker
4. @Princess Cecilia
5. @Phantom Hornet
6. @iLost
7. @UnrecognizedTriark - Peacebringer (Tentative)
8. @Purple Enchantress - (Tentative)
-
2
-
-
Minus(?): It already exists on beta so anyone can enjoy it.
Plus: Getting the best rate of return on effort for the highest rewarding content is naturally harder for shards with less players, if not impossible. If everything was free then player count becomes moot since there would be no need to generate anything for the market.
-
3
-
-
Oh I remember what the cottage rule is! Sharing in case folks aren't aware:
Cottage cheese should not be left out of the refrigerator for more than one hour to prevent bacterial growth and potential foodborne illness.
-
1
-
1
-
Issue 28: Legacy, Page 2 Release - Twitch Drops & Double XP Weekend!
in Announcements
Posted
Love this!
Also, sad face because I'm on holiday away from my computer for the next two weeks 🫠