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Posts posted by Glacier Peak
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Tide Pool won't work very well or at all in some cases when used with target location commands. I find even manually placing it will occasionally not work if I'm in the air or jumping, or if the target is above the ground, or if the target hit box is below the surface of the geometry, or randomly with no explanation.
Though not specifically mentioned, the range boost from Power of the Depths decays over its buff period.Edit: Range boost does not decay.
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Welcome back Indom badgers! Here are our badge runs for the month of February!
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Details: Original Post Detailing Link
- Badge runs will begin on either Saturday or Sunday at [1100 PT / 1200 MT / 1300 CT / 1400 ET] and generally last 1-2 hours total.
- No Incarnate Trial or "Master of" content will be ran for these events (this is in order to ensure a reasonable time constraint for all participants)
- No speed runs (this is to ensure players get to experience all of the hidden secrets and spoilers without feeling rushed)
- First come basis for sign up (this is to ensure fairness and event manageability)
- No AT/Powerset combos restrictions (anyone can bring any character, as long as they can meet the badge requirements!)
Please feel free to sign up with your global name and character you want to bring. This month's badge runs will be returning to Saturdays for the events.
I am also taking suggestions for badge runs for this month and the month of March. Feel free to comment on any particular badges you want to acquire. I want to make sure I capture everyone's suggestions - so this month has something from everyone!
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Saturday, February 1st - Conquering the Labyrinth: This run will consist of collecting all of the badges for the Labyrinth of the Fog raid zone. No special Archetype or builds are required for this run, bring whomever you would like the badge on! Defeats will be likely and we will be going at a leisurely pace, so expect it to take a little over 1 hour. We will meet in the Labyrinth of the Fog zone (via the Midnighter Club) and I'll be there 15 minutes early to start inviting people. We will also be visiting all eight secret rooms across the zone for fun! Note: Due to time, we will NOT be running the Font of Malevolence high score event.
Badges:
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'Conqueror of the Labyrinth' - Collect the following badges in order to unlock this accolade:
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Collect the following badges in order to unlock this accolade:
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'Slayer of the Minotaur' - Defeat The Minotaur In The Fog to earn this badge.
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'Malevolent Intoxication' - Defeat 5 of the Malevolent Fog pinatas to earn this badge.
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'Phantom Gladiator' - Defeat 25 Gladiators In The Fog to earn this badge.
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'Hidden In Fog' - Locate any of the Labyrinth of Fog's secret areas to earn this badge.
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'Lab Rat' - Cross the maze found in the Endless Colonnade to earn this badge.
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'Greek Philosopher' - Discover all five history plaques found in the Core of the Labyrinth to earn this badge.
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Sign-Up for Saturday, February 1st, [1100 PT / 1200 MT / 1300 CT / 1400 ET] - Conquering the Labyrinth:
- @Glacier Peak Glacier Peak - Ice/Cold Corruptor
- @ZamuelNow Ebony Gyro - Elec/Elec Blaster
- @Midnyte Midnyte - Dark Melee/Willpower Brute
- @FrauleinMental Cosmique - Peacebringer
- @Purple Enchantress Winter's Witch - Ice/Cold Corruptor
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Saturday, February 8th - PvP Badge Week!: This run will consist of ALL THE RECLUSE'S VICTORY AV/HERO DEFEAT BADGES! No special Archetype or builds are required for this run, bring whomever you would like the badge on! After we defeat the Archvillains as Heroes/Vigilantes we will need to switch to Villains/Rogues to defeat the Heroes. Based on spawn rates, getting all defeats can take upwards of 2 hours so please plan accordingly. We will meet in Recluse's Victory Hero Base, I'll be there 15 minutes early to start inviting people.
Badges: Players will need to be Hero/Vigilante alignment for these.
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Arachnophobic: Defeat Lord Recluse in Recluse's Victory
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Wrangler: You have helped defeat Black Scorpion in Recluse's Victory
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Poltergeist: You have helped defeat Ghost Widow in Recluse's Victory
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Sandblasted: You have helped defeat Scirocco in Recluse's Victory
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Shark Hunter: You have helped defeat Captain Mako in Recluse's Victory
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Justiciar: Defeat Lord Recluse, Ghost Widow, Captain Mako, Black Scorpion, and Scirocco in Recluse's Victory
Badges: Players will need to be Villain/Rogue alignment for these.
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Oppressor: You have helped defeat Ms. Liberty in Recluse's Victory
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Uppercut: You have helped defeat Back Alley Brawler in Recluse's Victory
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Interrogator: You have helped defeat Penelope Yin in Recluse's Victory
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Destroyer: You have helped defeat Positron in Recluse's Victory
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Dead-eye: You have helped defeat Manticore in Recluse's Victory
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Breakneck: You have helped defeat Synapse in Recluse's Victory
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Blackguard: Defeat Ms. Liberty, Manticore, Back Alley Brawler, Positron, Synapse, and Penelope Yin in Recluse's Victory
Sign-Up for February 8th, [1100 PT / 1200 MT / 1300 CT / 1400 ET] - PvP Badge Week!:
- @Glacier Peak Glacier Peak - Ice/Cold Corruptor
- @icesphere Leviathan
- @FrauleinMental Cosmique - Peacebringer
- @Purple Enchantress Winter's Witch - Ice/Cold Corruptor (Redside) / Paragon Exemplar Rad/Rad Tank (Blueside)
- @Dr Rad @Chernobyl Fire Voltic Assassin
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Saturday, February 15th - Villain Mayhem & Hero Safeguard Week! This run will consist of running all of the Mayhem Missions to collect the Exploration Badges needed for the Invader accolade AND all of the Hero Safeguard Missions to collect the Exploration Badges needed for the Stouthearted accolade. No special Archetype or builds are required for this run, bring whomever you would like the badge on and switch characters as desired! Note: The Invader badge is only awarded to characters of the villain or rogue alignments. Although credit for this badge may be earned by heroes or vigilantes, the badge will not be awarded to a character until they change alignment. After we complete the Villain accolade Invader (might take 30 minutes total), we will switch alignment and work on the Hero Safeguard Exploration Badges to get the Stouthearted accolade. Note: The Stouthearted badge is only awarded to characters of the Hero or Vigilante alignments. Although credit for this badge may be earned by villains or rogues, the badge will not be awarded to a character until they change alignment.
Badges:
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Invader Badge: Collect all of the Mayhem Mission Exploration Badges.
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Global Threat Badge: Atlas Park Mayhem Mission [(1542.0, 0.0, 659.0]
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King Maker Badge: Kings Row Mayhem Mission [-249.0, -42.0, -2518.0]
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Road Raged Badge: Skyway City Mayhem Mission [-648.0, -42.0, -4031.0]
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Steel Worker Badge: Steel Canyon Mayhem Mission [-4599.0, 0.0, 1498.0]
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Tyrannical Badge: Independence Port Mayhem Mission [-1210.0, -23.1, -2706.0]
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Talon of Talos Badge: Talos Island Mayhem Mission [-1441.0, 160.0, 6876.0]
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Brickhouse Badge: Brickstown Mayhem Mission [-161.0, 0.0, -147.0]
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Anarchist Badge: Founder's Falls Mayhem Mission [3807.0, 0.0, 2692.0]
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Gate Crasher Badge: Peregrine Island Mayhem Mission [-1154.0, 0.3, -3078.0]
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Stouthearted Badge: Collect all of the Safeguard Mission Exploration Badges.
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Heart of the City Badge: Atlas Park Safeguard mission, east of entrance. [1499.0, 0.0, -399.0]
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King's Righteousness Badge: Kings Row Safeguard mission, near southwest corner. [672.0, -42.0, -2348.0]
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Courage Driven Badge: Skyway City Safeguard mission, southeastern side. [-944.5, 0.0, -3552.0]
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Freedom's Defender Badge: Steel Canyon Safeguard mission, central western part. [-4255.0, 0.0, 1129.0]
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Honorable Captain Badge: Independence Port Safeguard mission, northeast side. [-1948.0, 0.0, -3172.5]
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Talos' Might Badge: Talos Island Safeguard mission, middle of northernmost alley between stores. [-1451.5, 160.0, 6740.0]
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Cornerstone Badge: Brickstown Safeguard mission, northeast corner. [-406.0, 0.0, -129.0]
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Founders' Protector Badge: Founders' Falls Safeguard mission, north side. [3233.0, 0.0, 2055.5]
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Gatekeeper Badge: Peregrine Island Safeguard mission, southeast of Blackwell store. [-636.0, 0.0, -2867.0]
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Sign-Up for February 15th, [1100 PT / 1200 MT / 1300 CT / 1400 ET] - Villain Mayhem & Hero Safeguard Week!
- @Glacier Peak Glacier Peak - Ice/Cold Corruptor
- @FrauleinMental Cosmique - Peacebringer
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Saturday, February 22 - BYE WEEK - No Weekly Indomitable Badge Run this week due to RL schedule
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After a 4 month hiatus, I'm starting back up the Weekly Indomitable Badge Runs again in February!
Stay tuned for the upcoming badge runs and feel free to suggest/request any in particular.
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Excelsior absolutely CRUSHES the record and cruises past 2,000 defeats like it was nothing. Well done @Laucianna!
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Hey these are cool ideas. Ever since I saw...
Spoilerthe Mind Incarnate control panel in the room next to the Corpse of Ruin
...in the advanced mode of the Lady Grey Task Force I've wondered where the Homecoming developers would go with the remaining Incarnate tree.
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On 1/17/2025 at 8:48 PM, DrRocket said:
I do not think the /vis_scale 20 is working, is my syntax right?
If you're typing it in the game chat, use "/vis_scale 20" This will only last as long as you are logged in to your account. Once you log out, it reverts to the default setting from your graphics settings in the settings tab.
If you're adding it as a command line parameter to the Homecoming Launcher, type "-vis_scale 20" in the command line and it will always launch the game with the highest world detail and not require you to type the command in the game chat every time you log in.
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2 minutes ago, graeberguinn said:
Is there any place that shows what the costumes and/or effect will look like. Since it can take a long time or lots of Influence to get the prismatic aether I'm sure there's others like me who would not want to waste them. Just having a visual of what we would be purchasing full body would be nice.
https://homecoming.wiki/wiki/Prismatic_Aether
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The time between seasons is starting to remind me of how Japanese anime studios do their work. Usually about 10-12 episodes then an 8-10 month break. Either way this is good news and I'm excited for the third season to drop!
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Ice Blast is superb on either Corruptor or Defender and will meet the needs you've described for contributing to team damage.
As for support set (both buff and debuff), it's going to have better values (about +5%) across the board on Defenders. Corruptors aim to make up this loss by using the same support set, but applying Scourge to enemies who have reached a certain threshold for it to kick in at a scaling chance to do double damage on primary attacks.
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31 minutes ago, TSLife said:
My abilities appear to be randomly removing themselves from my Action Bars, and now showing up under powers to move them back. Right now I am missing my jetpack to fly. But I cant find it?
The jetpack likely had a timer that expired if it was a temporary power.
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@DrRocket The maximum range that players can see enemies is 1153ft. If you're not hitting that cap, try using Tactics or other Perception boosting powers to increase the range at which enemies are perceived.
Edit: Small error on my part - VEATs get a capped of 1260ft Perception.
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1 hour ago, drgantz said:
If I put a Recharge Enhancement in a Toggle Power, will it have any affect?
The toggle will recharge faster.
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No new updates to post this week. Let's see some higher scores next week!
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8 minutes ago, Nemu said:
I'm with you. People find the dumbest shit to nitpick and continue to double click into said stupid shit even further. This thread could have ended 1 page ago with ZemX's first post.
Question's been answered. Slows exist, there are cheap and expensive ways to combat it. End drain exists, there are ways to address that too. Time to stop piling on the guy and do something more productive.
Until the next thread they start saying the same thing...
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Which Archvillains can't be immobilized?
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1 hour ago, Elfis said:
The original poster never said he got recharge floored from 1 minion; he said he got end drained in 2 shots from 1 minion, and I definitely remember sappers being able to do that back in the day.
I've just been playing the game through again lately, doing every mission from every contact, red and blue side, plain level 25 io's only. Up to level 34 now. I have definitely been recharge floored a few times, and if I weren't in the habit of carrying 4 lucks on me minimum, I'm sure I'd find myself in some hell situations. (For those who haven't seen the main game in years because they spend all their time on max gear characters or in farms, being recharge floored definitely does put all your powers on 20-40 second cooldowns even for basic attacks).
What's the debuff called that lasts 40 seconds and brings a player's recharge rate to -75%?
And the original post did not indicate any endurance drain debuff occurring, just to be clear.
The post said ice powers.
Subsequent posts indicated the enemies were below their character's level in Steel Canyon.
Outside of Outcasts natively spawning, no other enemy group besides Winter Lord enemies have that ability. Specifically Winter Lord itself has a debuff aura that causes -recharge.
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8 hours ago, ZemX said:
You are fond of this particular complaint, but always wrong about it. Many, if not most debuffs, are carried by attacks that need to hit you. So first line of defense against them... is defense. Doesn't mean none will ever hit you but it greatly reduces the odds they'll stack on you if only 1 in 5 or 10 hits you.
Second, specific debuffs can have specific resistances. Recharge debuffs are countered by recharge debuff resistance, a.k.a. slow resistance. Two easiest places to get this are (1) Winter's Gift: Slow resistance IO. One slot, 20% resist to slow. Goes in a travel power. (2) The SG Base empowerment station can give you a temporary 20% boost for 90 minutes to slow resistance (and a lot of other useful things too, like say... endurance drain resistance, recovery boost, etc.) Cost you a bit of minor salvage each time. Aside from this, slow resistance is found in Winter Set ATOs which are, admittedly, very expensive. Slow resistance is also found in some armor sets and powers. I've got a bit in my Rad Armor tankers for example and I build much more on top since I get hit by everything (no defense). It is possible to attain 100% slow resistance and be affected only by unresistible slows, of which there are very few in the game.
Endurance drain is countered by endurance drain resist, which isn't super common or available in IO sets. But you can increase endurance and endurance recovery. Having powers that restore endurance is nice too. Recovery serum temp power from START vendor. etc. etc.
Solutions abound, in other words. Look for them.
I think you meant to quote the author of that post - my post was picking out their absolutes that embellished the actual issue.
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Well unless you start using specifics like what level your character was, what level the enemy was, how many enemies there were, what enemy faction it was, or even just writing what the name of the attack itself that caused this was, folks aren't going to be able to answer much.
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Noticing a lot of extremes, maybe a lot of embellishments to make a point about recharge debuffs.
Not just an increase, but a MASSIVE increase.
Not just some of the powers taking a long time to recharge, but ALL of the powers.
No way to fight back.
Forever on cooldown.
Impossible to fight.
Have you tried getting some slow resistance? Or teaming with players who have +Recharge buffs? Or using temporary powers to buff your character's Recharge speed? Or lowering the level of difficulty for the enemies you're facing? Or selected powers that improve your character's recharge time?
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1 hour ago, RikOz said:
I'm curious as to why the character model is censored in a couple of those screenshots.
NSFW 😆
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Seems kind of drastic. Are you sure the mods didn't attribute a comment to you or pick out the wrong person from the thread? Mods are human and make mistakes - it normally just takes filing a support to ticket or responding to their message. And even if it was intentional, you can always just elevate your disagreement of the handling of your case to a Lead GM to adjudicate. Well if you change your mind we'll still be here!
I need a good Ouroboros mission hor held badges
in Badges
Posted
I go to Crimson, he's got Malta missions in Operation World Wide Red story arc via Ouroboros.