Rudra
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I'm not sure if this belongs here or somewhere else since it isn't an objective spawning at a bad location issue, but the objective and attacking mob spawning at the same location. So I apologize if this is the wrong location for this report. In the "Stop the Destruction" mission from Jake Kim to save at least 1 of 3 display cases in the warehouse being attacked by the Freakshow, all 3 display cases had one of the Freakshow spawn inside the display case. In one of the three instances at Zone/Mission: Warehouse_30_Layout_06_02 Position: [397.7 0.0 241.8], the Mad Freak Gunner did not pop out of the display case and simply shot it up from inside. From memory, this is a relatively common thing that happens, but it would be appreciated if it stopped. The provided map is the current offender. Edit: If it helps, the other display locations where at least the Freakshow jumped out of them when I attacked are Position: [428.1 0.0 -52.3] and Position: [-1.5 0.0 7.9].
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Or his Minister of Finance is. Or they are continuing to follow the 1,000 year budget plan Doom set out when he took the country. (You know how Doom is when it comes to managing things.) Or one of his many Doom Bots. *shrug* Anyway, I still think you are missing what it entails to be both a national ruler/leader and a superhero or supervillain at the same time. You have ministers and generals and other subordinates, each of which have their own subordinates who also have their own subordinates and so on to deal with the various minutiae and assorted tasks that our characters routinely deal with. Why deliver an item to Azuria in MAGI when you can send a competent subordinate of a subordinate of a subordinate to make the delivery instead? For that matter, why even bother with such a no-name contact (as far as you as a ruler and the international community are concerned) when you can have various operatives getting all that done for you while you deal with much more important, and grand, issues? The questions players already have for Masterminds doing various in game tasks scaled up with the added insult to the country in question of the insolence of Paragon City to make their leader do mundane tasks. You will never see Aquaman or the Submariner, let alone Doctor Doom, running errands for anyone. If they are involved in something, it is because it impacts their country and they are having a say in the matter, whether verbally or forcefully. To the chagrin, consternation, fear, or concern of the other nations of the world and any international political body. Just food for thought. Not looking for an argument, so I'm not taking this any further.
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Not for Duelist. Arena stations are there, but no dayjob. My mistake then. Thanks.
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Some logical... issues?... with a ruler day job other than location. Superheroes/villains that are also rulers like Aquaman, Submariner, and Doctor Doom are diplomatic problems for all countries involved. (There is a reason why Doctor Doom will never face arrest for his actions for instance and why the UN is always worried about war with Atlantis whenever Aquaman and the Submariner are involved unless they are standing with an internationally recognized super group saving the world at the time.) And then there is also the question of why a ruler would subject himself/herself/themselves to such menial tasks as running errands for contacts or street hunting random mobs or even taking orders in general from most of the contacts in the game. My opinion is that things like being a ruler are best left in the bio. *shrug* (Edit: Or just grab one of the ruler/king/queen badges already in the game.)
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There are contacts that stand within the tram's day job radius and we can't get credit for more than one day job. (Patroller doesn't count because you get credit for that no matter where you are or what you do.) I would say make this a news station location like WSPDR, but the only such location I can think of for that is WSPDR. Being a ruler isn't a day job. Even for those supers that are rulers in the various comics it isn't their day job. Just put it in your bio. Universities already give the Professor day job. You can't get credit for more than one day job at any location. (And the only schools in the game I am aware of are the universities.) And where would these day jobs be considering any housing areas are not on the map and the only mansion is an instance mission or the Midnighter's which already has its own day job. (Does Croatoa count as a housing area?) And what would be the day job location? I would recommend just making this part of your character's bio. Construction worker should be fine as I don't believe any of the construction areas fall under any existing day jobs. What would count as a military facility for soldier though? I think all the Arachnos, Longbow, and Vanguard areas already get their own day job badges. I'm going to leave Pro Athlete alone other than they would probably be dropped for unfair advantage having super powers and all.
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Others have already told you why.
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Then use it instead. No one is going to hold a gun to your head and demand you play every set in the game and be happy with them all.
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Some friendly advice: Play the game and see what the ATs and their power sets have and do before you decide to comment on them. Or at the very least, look them up beforehand. You can see what powers are in a set and what they do by visiting City of Data (available through a link on these forums or just go to: https://cod.uberguy.net/), looking at the Homecoming wiki (available through a link on these forums or just go to: https://homecoming.wiki/wiki/Main_Page), or just perusing through the options in the game's character creator. Staff Fighting on a Stalker does not have three ranged attacks. It has one: Serpent's Reach. It has one other power that can be considered a ranged attack, Placate, but I don't think anyone (except maybe you) counts Placate as an attack. So out of Mercurial Blow (ST melee), Precise Strike (ST melee), Guarded Spin (melee cone), Assassin's Staff (ST melee), Build Up (self buff), Eye of the Storm (PBAoE), and Sky Splitter (ST melee), which is the third ranged attack?
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In the third of the five back to back defeat gang leaders and their crews missions that closes out the Tsoo Coup arc, there is a bomb the player has to disarm. Fortunately for the player, it is marked on the map and easy to find once they get the key to the door. However, its marker never goes away after you have disarmed the bomb and the bomb despawned. (Edit: Yes, I know this has been reported before somewhere. No, I don't care that it has. Chalk it up as a Rudra's Persistently Perturbational Problem Post.)
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In the Tsoo Coup arc from Lt. Manuel Ruiz, there is a chain of five back to back missions across multiple zones to take down the gang leaders and their crews to close out the arc. None of these missions are defeat alls, and please please PLEASE do not change into defeat alls, and yet when you complete each leg, you get the notice "You defeated all the villains in the <insert count> building." My request is to change that bit of data to drop the "all" or any other method of not declaring it a defeat all. I never defeat all the mobs on those missions on any of my stealthy characters, so that defeated all in the building is bit jarring. Even if someone does defeat all the enemies on the maps, that bit of data does not need to specify "all" because all or not, the player defeated the target villains on the maps.
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Since the winter event started, I've been noticing a delay on the snow effect. It doesn't appear until I've been away from the tram for a few seconds and it remains even after I am back in the tram for a few seconds. So I fly off from cover in a clear sky for a while and suddenly I find myself in snow and when I get back 'inside', it is now snowing in the building for a short while.
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IIRC, Patrol XP only affects experience earned from mobs, not from mission completion (or even story arc bonuses) but i could be mistaken. Pretty sure you are correct. And the wiki corroborates your statement.
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I was very clear in my earlier responses that I'm more than willing to not take a statement like "all the time" at face value and understand there's implied hyperbole there, just like when people say "nobody does xyz" or "everyone does xyz." Even giving some leeway for said hyperbole, I'd be a lot more willing to buy the statement "stuff is fixed in Tuesday maintenance patches all the time" if it were even approximately true. As it stands, something like 85% of "maintenance Tuesdays" in 2025 have had no patch at all. If someone had said "stuff is sometimes fixed in Tuesday maintenance patches" or "on rare occasions stuff is fixed in Tuesday maintenance patches" I wouldn't be wasting my time talking in circles right now. I mean... sure, you could argue that of the seven patches this year all of them have been on Tuesdays and therefore 100% of Tuesday maintenance patches have bug fixes, but that's an absurd position to take. As I stated previously, we are obviously reading that statement with different meanings. At least we were able to reach something resembling an agreement about the hyperbole. I'll leave it at I think you are being too restrictive in your interpretation of @golstat2003's statement, so your response to him/her/them still looks heavily biased to me.
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No. 'At all times', when used in the provided example, is a hyperbolic statement. Even the quoted example I used is self-contradictory. (It states that something is at all times, i.e. constant, and then gives two qualifiers that do not mean the same thing. While something that is hourly will be daily, something that is daily cannot be hourly. And with the usage of "at all times" in that provided example, the addition of the qualifiers "daily" and "hourly" invalidate the "at all times". [Edit: Scratch that, it says every day, not daily. However, the hyperbolic rather than literal definition use is still evident in the statement. If only because it discounts/renders impossible positive experiences in life.] Marking the provided statement as intentionally exaggerated to make a point.) That alone should have shown that "all the time" is not always to be taken in a literal sense. I am a person that struggles to see word usage outside of its literal meaning, and even I can see that "all the time" in this context is not the literal all the time, but a hyperbolic statement.
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We are obviously reading the same post in very different ways. You seem to be reading "all the time" as a statement of frequency/time whereas I am reading it as a statement of application. You are arguing from the apparent standpoint that "all the time" should only apply to frequency whereas I see that statement as a 'it happens with some degree of consistency'. An example of "all the time" for its meaning and usage found in the Merriam-Webster dictionary is "The world is tough, and you're just inundated with sad, negative, cruel things all the time, every day, hourly." That marks the statement as hyperbolic to be sure, but it does still convey the point I feel @golstat2003 is trying to make. The "embarrassing" context you are providing has nothing to do with whether or not Tuesday maintenance includes fixes to the game or not.
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I didn't conveniently skip over the second part of your statement. I addressed it even before you posted your response, though your response was posted before my edit. Neither am I making any sort of argument about the usability of the powers you are citing. What makes your comment heavily biased is that a major fix will show up in a posted patch, maybe even a page or issue update, but that does not mean small things don't get fixed when the devs can as part of the Tuesday maintenance. Something I am very much inclined to believe you are already well aware of.
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"Stuff is fixed in Tuesday maintenance patches all the time" does not mean everything gets fixed during said maintenance patches. (Edit: Nor does "all the time" mean every time.) That is a heavily biased statement you made.
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That is all pets. MMs see this a lot when an enemy addresses the player during combat. A combat can start with the mob going "ABC is here! Take down ABC!" and then lead to maybe "Genin! I haven't lost yet!" followed by "Jounin, this is not the end!" as the enemy cycles who its current target is. (Edit: Despite the Genin being renamed Strudel and the Jounin being renamed Bios since long before the fight.) Renaming the pet does not rename the power, and the pet is called up by its power name. (Edit again: That is why you will see MMs using slash commands with the petname parameter than $target.)
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I'm used to getting contacts early. What I am not used to is those contacts I get early giving me missions before I am at their minimum level for their level range. Every other contact I got early was always "Come back later. You aren't ready." Whereas Rondel Jackson was "Go hunt these mobs in Talos Island and Independence Port, you can find them as +3 or higher to you in their areas. Good luck." Normally contacts like Rondel Jackson still send you into parts of zones where until you get near their level range upper limit, it is a careful dance of ambush, defeat, run away until you finish the street sweeps, but you are at least of the zone's minimum level so things may only be yellow or orange as you hunt them. Rondel Jackson's tasks as a level 19 hunting level 23s (and praying to find a spawn that is only at the zone's minimum) is ambush, run away praying to live long enough, heal up, hope spawn is still there, ambush, run away praying....
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So I was introduced to Rondel Jackson as a contact at level 19. And his street sweep missions have been taking me a very long time to complete as I hunt around Talos Island and Independence port looking for mobs that won't stomp me for being too large a group and/or too high level. (It's been difficult to find less than purple enemies....) I've been sticking it out because I want to do his story arc. Frustrated, I checked him on the wiki and he is listed as a level 20-24 contact. I should not be able to get missions from him yet. (Though it does explain why he adamantly refuses to give me the story arc.... I thought he was a 15-19 contact and had myself level locked until I got his story arc, but while I am too low level for him to give me the story arc, apparently I'm not so low level that he is opposed to sending me to purple town to hunt mobs.)
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Update Kallisti map to show where mobs are located
Rudra replied to DrRocket's topic in Suggestions & Feedback
Update your Vidiotmaps. The zone maps don't normally show level ranges and mob types for zone areas. That is a Vidiotmaps addition and that is not maintained/updated by the game developers as part of game upgrades. -
How about a Kallisti S/E train station?
Rudra replied to ninja surprise's topic in Suggestions & Feedback