
Rudra
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Everything posted by Rudra
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That is sooooooo not it. If people want to do something, but that something is changed and the response is go do something else? For most of the week? That is hostile. You may not mean it that way, but it is. Your response, regardless of how you intended it, is along the lines of who cares if you want to play the game. Go somewhere else for four days. Do you really think anyone needs anyone else to tell them that there are other things they can do? I assure you no one needs to be told that. I personally do many things over the course of the week. Playing City of is one of them. And being told 'hey, just go somewhere else for the next four days so I and my friends can have the game changed to the way we want to play but you don't' is hostile. Edit again: Because you are very much telling others to stop playing or play the way you want in a game we are already enjoying but don't want to have to put up with something you and others can already opt into any time you want but for those four days our only option is to not play or play with xp turned off.
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Cut the filler from the Synapse TF (spoilers)
Rudra replied to Psi-bolt's topic in Suggestions & Feedback
Just wait until you run the story arc the TF overlaps with. It is longer than the TF and is the exact same missions. (Other than the Clockwork King at the end? Been a long time since I ran that arc.) (Edit: What makes it longer is it has missions the TF removed.) (Edit again: No, there is no Babbage spawn in the story arc. That is a TF thing.) -
Yes, there are. If someone wants to play City of though and they don't want and never use double XP, and the response is to go elsewhere? That is pretty hostile. (Edit: And having a smiley face with it does not make it any less so.) It is you saying others don't matter, the game belongs to you and those that think like you alone, so it doesn't matter if those that don't want to play with x2 XP want to play, go somewhere else. That may not be your intent, but that is how it reads. You specifically said "go elsewhere". Not "okay, I get that others want to play different from me, so let's talk about how we can, like maybe asking for it to be an option", which it already is in START. It's "go elsewhere".
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And if they don't, like I didn't? How considerate of you.
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Do I have to say it or is it a given? ... I'll say it anyway. No thank you. Back on Live, the double XP weekends made sense because leveling on Live was so much slower. On Homecoming, we already level far faster than we ever did back on Live. Add to that, we have access to x2 XP constantly already. All we have to do is talk to the START vendor and have it applied. So, again, no thank you.
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To be fair, a lot of people, myself included, can't tell the difference between leopard and jaguar rosettes.
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No one has said otherwise.
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City Badge Tracker machine broken...Excelsior at least
Rudra replied to DeathMcKillenstein's topic in Bug Reports
They haven't fixed it yet.... -
And why should heroes not be able to use the emote? If you want a cash counting emote, then just ask for it without placing limitations on who gets to use it.
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I can't speak for the devs, but I still find your pitch odd. The Trolls are there to party, not invade/conquer the zone. And things like glitter and glow sticks are old staples for raves. So if the Trolls have their own version for their rave that makes them full on glow? Good on them. Especially since it helps them be visible to players as part of the rave and not just random spawns near the rave. And when they get souped up on Superadine at their rave? When they OD on Superadine at their rave? They turn into Supa Trolls. Until they become Supa Trolls though? They are just your average Trolls. At a rave. To me, that is the story. Trolls holding what they want to be a wild party that the police are keeping contained until some Trolls get strong enough to break out and run amok as Supa Trolls. As for making the Skulls being present as EBs peddling their Superadine to Trolls at the rave? Why would they do something so blatant with police right there keeping everything contained? Firstly because the Skulls don't have any EBs. Secondly because the last thing you want your criminal boss(es) doing is going to a known gathering of punks known for breaking things to stand there peddling an illegal drug in plain view of the authorities in obvious attempt to make things even worse. That's not what the Skulls do, even with their breaking away from Family control and their leaders getting sufficiently empowered by whatever entities of death they venerate to become AVs and start moving the Skulls towards the big leagues. Something I find hard to accept with the near feral Trolls to progress to. As to the mission? The primary goal in my opinion is to contain the Trolls so their Supa forms don't cause a lot of damage across the city. (Setting aside that the zone is not destructible, so they can't. Or that one of the rave spawn points has the Supas running by Police Drones that zap them away on their way to the gather points to have the Supas moving through the zone.) You don't see any Awakened officers, power armor officers, or PPD robots there to deal with the raving Trolls. You don't even see SWAT or Ghosts there. So that tells you they are not a major threat. Still a threat, but not a major one. Because they are just Trolls. Throwing a party. That will eventually end, with the Trolls scattering because they're done, until the next rave.
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Minor text change to 'Christie Consolidation' plaques
Rudra replied to srmalloy's topic in Suggestions & Feedback
And that is why I like it so much. Because Countess Crey is inept at hiding her activities but she is presented as a great dissembler. As opposed to Emil Christie who in my opinion is portrayed as significantly less capable of subtlety. Just my two cents as it were. -
That's basically every zone event in the game. They are there with nothing saying "Urgent! This needs to be dealt with!". They are there and if players want to do them, they can. The only difference is that the Troll Rave, like the Arson, is only available for a set time before it goes away for a bit. This has been asked for before and I am as opposed to doing this now as I was then. Why? Trolls are a low tier faction. They have a single EB: Atta. And outside of the Pandora's Box bit, where Atta is still the only Troll above a boss, as low-end a faction as they are, I don't understand the desire for Troll AVs or even multiple EBs. The addition of AVs to the Skulls line up made sense given the story and how it was progressing, but adding EBs and AVs just for a random rave that the police easily keep contained until the Supa Trolls run off? Even the Arches from the Prison Break event are still just bosses, stronger bosses, but still just bosses.
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Minor text change to 'Christie Consolidation' plaques
Rudra replied to srmalloy's topic in Suggestions & Feedback
Fair point, and I'm not against per se, but I do like the current text. Because it does read like self-aggrandizement. He is making sure everyone knows his name rather than trying to be indirect about it through an organization. Kind of like those "I am <insert candidate name> and I support this message", except as "I am Emil Christie, and now you know". From what little I know of him, this would seem to fit the character. If the plaques get changed though? Oh well. They got changed. -
I don't find them more dangerous than Immunes Surgeons. More annoying? Slightly. That's it though. (Edit: Besides, we already had lieutenants and bosses that heal in the game. They have attacks and mezzes so they give xp, but just because the P.E.A.C.E. Medics don't give xp, that doesn't make them more dangerous.)
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Glittering Column Animation Duration
Rudra replied to Quasar Seraph's topic in Suggestions & Feedback
I didn't bother with any enhancements, was only a power test after all, so I'm looking forward to the results. -
Glittering Column Animation Duration
Rudra replied to Quasar Seraph's topic in Suggestions & Feedback
I just threw a pyrotechnic character together on the test server. After Glittering Column's Blast Off, the mobs attacked me, not empty space where the power had been activated. -
That happens with a lot of arcs. The player has to contact the contact after the final mission to finish closing the arc.
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Ninja Headband on "Standard" as well as "Full Mask"
Rudra replied to DrBasics's topic in Suggestions & Feedback
Because the devs work on what they want or have scheduled as a group? Because lack of pushback or even the presence of support for an idea does not mean it will be done? Because the devs had much higher priorities they were working on and this wasn't a consideration? Because making new models for all three body types may not be as simple as you think or there may not currently be a dev that works on that? -
Suggestion: New Mastermind Primary - Army of Stone
Rudra replied to Nic Mercy's topic in Suggestions & Feedback
Could you imagine summoning a Cesium elemental in the rain? 😄 -
Well, yeah, one is a melee cone and the other is a range cone. I'm not sure I'm following this. What is stopping you from enjoying it? You have the freedom to be wailing on an enemy, decide to turn and blast flankers with the cone, and your next attack will turn you back to your primary target to resume smacking. You also have the freedom to position the cone to catch as many targets as you can without the game shifting your attack to a less optimal angle because your target and his/her/their/its allies aren't sufficiently squeezing together for an optimal attack.
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Suggestion: New Mastermind Primary - Army of Stone
Rudra replied to Nic Mercy's topic in Suggestions & Feedback
No need to worry about that. We've been debating all four classic elements as MM primaries across several threads already. Complete with power suggestions. -
Robert Kogan's arc: ARE WE THE BADDIES? (spoilers)
Rudra replied to WhiteNightingale's topic in Suggestions & Feedback
This is actually pretty tame for vigilante content. And definitely not appropriate for rogue content, especially in Paragon City (even if Kallisti Wharf is a co-op zone) where all the rogue missions are decidedly heroic. Edit: Remember, for a vigilante, as long as the bad guy(s) get theirs, the ends justify the means. No matter how many innocents may get hurt along the way. They are just one more step away from becoming villains themselves. They have become the monsters they are fighting and quite possibly are on the edge of joining them. -
Suggestion: New Mastermind Primary - Army of Stone
Rudra replied to Nic Mercy's topic in Suggestions & Feedback
Sorry, I misread it as an attack rather than crowd control. Probably should change it to something else anyway since the crowd control part would more be the MM's secondary. Edit: How about something like: Lv18 - Harden: PBAoE (click), +Res (smash/lethal), +Def, + Res (Hold, Stun) -
Not here. Check to make sure you finished turning the arc in or see if re-logging clears it?
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Suggestion: New Mastermind Primary - Army of Stone
Rudra replied to Nic Mercy's topic in Suggestions & Feedback
The T7 is usually a thematic utility. MMs only get three innate attacks in their primary. For example, the current sets get the following: Beast Mastery gets a PBAoE pet buff. Demon Summoning gets a ranged pet buff that also summons additional pets. Mercenaries gets a ranged pet buff. Necromancy gets an additional pet for a short duration. Ninjas gets a smoke bomb that puts a target pet into hidden status for critical attacks. Robotics gets a support drone that repairs the other bots at the expense of its own HP. Thugs gets a short duration group of weaker minions.