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Xandyr

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Everything posted by Xandyr

  1. This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Ice Armor Secondary Power Set: Ice Melee Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Arctic Mastery Hero Profile: Level 1: Frozen Armor -- Ksm-ToHit+(A) Level 1: Ice Sword -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/EndRdx(3) Level 2: Hoarfrost -- Mrc-Heal/EndRdx/Rchg(A), Mrc-Heal/Rchg(3) Level 4: Frost -- SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg(9), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(48), SprMghoft-Rchg/Res%(50) Level 6: Fly -- BlsoftheZ-ResKB(A) Level 8: Wet Ice -- EndRdx-I(A) Level 10: Chilling Embrace -- TmpRdn-Acc/EndRdx(A), TmpRdn-EndRdx/Rchg/Slow(11) Level 12: Icicles -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Rchg/KDProc(13), SprAvl-Acc/Dmg(13), SprAvl-Dmg/EndRdx(15), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(40) Level 14: Kick -- Empty(A) Level 16: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(17), StdPrt-ResDam/EndRdx(17), StdPrt-ResDam/Def+(19) Level 18: Glacial Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg(37) Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21), LucoftheG-Def/Rchg(36) Level 22: Energy Absorption -- LucoftheG-Def/Rchg+(A), ShlWal-Def(23), ShlWal-Def/EndRdx/Rchg(23), ShlWal-Def/Rchg(36) Level 24: Freezing Touch -- Hct-Dam%(A), Hct-Acc/Dmg/Rchg(25), Mk'Bit-Acc/Dmg(25), Mk'Bit-Acc/Dmg/EndRdx/Rchg(27), Mk'Bit-Acc/EndRdx/Rchg(27), Mk'Bit-Dmg/Rchg(34) Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), ShlWal-Def(40), ShlWal-Def/EndRdx(42), Rct-ResDam%(42) Level 28: Greater Ice Sword -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Rchg/HoldProc(29), SprBlsCol-Acc/Dmg(29), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34) Level 30: Frozen Aura -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(31), SprGntFis-Dmg/Rchg(31), SprGntFis-Acc/Dmg(31), SprGntFis-Rchg/+Absorb(33), SprGntFis-Acc/Dmg/EndRdx/Rchg(33) Level 32: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit(39), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39) Level 35: Block of Ice -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(46), Thn-Dmg/EndRdx/Rchg(48), Thn-Acc/Dmg/Rchg(48) Level 38: Ice Blast -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg(43), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Acc/Dmg/Rchg(50) Level 41: Hasten -- RechRdx-I(A) Level 44: Ice Storm -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46) Level 47: Taunt -- PrfZng-Dam%(A) Level 49: Hover -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7), NmnCnv-Regen/Rcvry+(42) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5), PrfShf-EndMod/Acc(5), PrfShf-EndMod/Rchg(7) Level 6: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1599;701;1402;HEX;| |78DA75944953135110C7FF93998849C000099B244282483012C14F20258220A98A4| |B798DA93090D108549283DE5D6F0A2E1751B05C40F4E6FA11545C4EEE5FC1A5CAB3| |153BD3D3FAC0E255BDE437AFBB5FFF7BDEF44B9E1CA87EBD32BA1B5AF59E7CA6584| |C1FCE4C1E370BEE6466C2CAA232AA6836F36A7AC01C37278B6662386BA6FB0B27A6| |0A8D8E2169E64D5EB609BED4D4543E3198B72672A51AE60A5A93137EFB69D4CC8C9| |98562CE9AF6DACF87A64D732CB077DACA26FA0BD992954D2733C5925938D54CD9DB| |69BEF0D08F0619659ABF69860DB47A575B088FD27F9F0117C6185E52B0A6BA68D84| |78F5D1597218610EDA22B2E6E1D1F743B7823DE0B7C64F0E213C34E7C66E8C31706| |1FBD2DB72AD38DAF2EDBB2421AAA544B1522ACEE15593CAA3A0F963427D132C31B7| |2F1A9EA7C98376C4B351604AE336CC29CC00D862EDC647091BA1A281A6A50A6019D| |D6FDCAF6BA1FBBB89E5AF409346AF6EBAE4713C35BD254A706D5A181D5D623C8D08| |15A86ADB627814199026A50408282121494A00E097A4799C84BFB1BD420418D18D1| |1D18D69DA02186763AD026A5567713E27C12CD88098CF3096CC631018B21821C431| |D096E51041B2D92BB0BFB75071C11DD1814F8C5102111ADAA88565CE6A308E18AC0| |4586765C329CDC3302B30C51DA26AC6E13C639B66CC159813302A765BF0B02E7190| |2544BDBBF3E28BBDB70CFE59CCF5D813B0CDB705B605160892145B545D5338C6281| |5BB10773701AE396C03CC3010AEA544BE8C44356B51D8B024B02F70DA7AD1E082C3| |B6F824A88A95D14439C131CA40471B545E278CA313BF044E0B1C023861E3C1378CE| |10A6579D50132450E4B23D94BA57B5F4CA971032A08ECADD64B755B7B1FA662A8FA| |EE39832543F5AD778FD9BF7BF4BCF5EFFB1669D0446F883DB8011BECFBA7184C57D| |5F678F9F6BD629FE1A176A6046E0AACBD9759681FA8C6E34A5A23FC175C9A7| |-------------------------------------------------------------------|
  2. Admittedly, I've only played TW once. And hated it. It just felt too slow for me. Anyway...those are some good numbers. I threw this build together fairly quickly. This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Ice Armor Secondary Power Set: Titan Weapons Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Frozen Armor -- Ksm-ToHit+(A) Level 1: Crushing Blow -- Hct-Dam%(A), Hct-Acc/Rchg(7), Hct-Acc/Dmg/Rchg(7), Hct-Dmg/EndRdx(9), Hct-Dmg(46) Level 2: Hoarfrost -- Mrc-Heal/EndRdx/Rchg(A), Mrc-Heal/Rchg(5), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Mrc-EndRdx/Rchg(50) Level 4: Chilling Embrace -- PcnoftheT-Acc/Slow(A), PcnoftheT-Acc/EndRdx(5) Level 6: Wet Ice -- EndRdx-I(A) Level 8: Kick -- Empty(A) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Icicles -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Rchg/KDProc(13), SprAvl-Acc/Dmg(13), SprAvl-Dmg/EndRdx(15), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(17) Level 14: Super Jump -- BlsoftheZ-ResKB(A) Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(17), GldArm-End/Res(43), StdPrt-ResDam/EndRdx(43) Level 18: Glacial Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx/Rchg(46) Level 20: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(21), ShlWal-Def/EndRdx(21), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(48) Level 22: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(29), EnrMnp-EndMod/Rchg(45), EnrMnp-EndMod(46) Level 24: Rend Armor -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Rchg/HoldProc(25), SprBlsCol-Acc/Dmg(25), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29) Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 28: Whirling Smash -- SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg(39), SprMghoft-Acc/Dmg/Rchg(39), SprMghoft-Dmg/EndRdx/Rchg(40), SprMghoft-Acc/Dmg/EndRdx/Rchg(40), SprMghoft-Rchg/Res%(40) Level 30: Arc of Destruction -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(31), SprGntFis-Dmg/Rchg(31), SprGntFis-Acc/Dmg(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(33), SprGntFis-Rchg/+Absorb(33) Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(33), ShlWal-Def(34), ShlWal-Def/EndRdx(34), Rct-ResDam%(34) Level 35: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(37) Level 38: Focused Accuracy -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(39), AdjTrg-EndRdx/Rchg(50) Level 41: Laser Beam Eyes -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(42), MlsFur-Dmg/EndRdx/Rchg(43) Level 44: Physical Perfection -- Mrc-Rcvry+(A), PrfShf-End%(45) Level 47: Build Momentum -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/Rchg(48), AdjTrg-EndRdx/Rchg(48) Level 49: Hasten -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), Pnc-Heal(3), NmnCnv-Regen/Rcvry+(11), NmnCnv-Heal(42) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Acc(45), PrfShf-EndMod/Rchg(50) Level 14: Double Jump ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1604;727;1454;HEX;| |78DA7594594F135114C7FF339DCAD65AB0D0B24A5B652B58C04FA09145902624A23| |E360D8CA511DBA6C383BCBB417C5050340A02C63D317E095F545C9EDCBF816BE2B3| |A9A773E6E045C24D6EFBBBF7ACF7DC39377EA6CFF36A7DE40034CFA1A9A46525C69| |2995366DE1D4FA6D2E3288E129AB5BC9BE8334F9A19CB8C0D8D9B8983F9D3D97CBD| |23889B53A6191B4B4F27338913663297CD58F08E66B353B181746A723A9D4979ECD| |508C968E193C58499B726D3B9727B7D34679A13FEFE5C7A3CD69F31F3A999443C69| |4D9BF9995A4A2144F37919FD689051A0F987669381C520D45130804E1DE835B0031| |D02ED0CA58832EC432BC30BF2AB297E0D0D8769D966C0C0204329BEBA6CDD727C63| |E8C5008B5E92B54BB1D65C78A2D92A069E32AC938A5B4DDC8D306C895EC215DE909| |4A0400337E84065AA45192C4EF635F9AA5024EE0AAC1AB6C483358125869D5816B8| |CD508915862045F5AA01BCF8C2015C24F12912970FFB5D8E7150B3CB1D452FEF441| |1E09D379455955AC22AD4F0D977A15AA092A1C3D6B42FC0EF148A42FA556BBF5857| |63D8E5C000C35E0C32746388E12DC526756DA32235621D90D80189DD28B1BB3047C| |7F517939865B84525573EA3823B88AB5CAB5A5C13B8CC508F2B02F386E378812140| |67A9530B5B27D92C91F706F5E61AF09E4FD08A77021F18DAF051E093C067866572D| |3A4BA69C2050EBD1BE705CE099C6508E1A2C02C4315E5D9ACD6BC59F20CE108470A| |4BF1C352FC307E33F8C93AF2AF670AEE081EF0E7B307F705EE09DCD59DAB7B28F08| |86195BCB52849E82D58D59D4ADCD19D3E5B635823DD7655B71DB3F41F297E50730C| |515C6278ECA50740EDC94E0C73B776E13ABBBB49658C29D7ADC724743756049CD01| |13A6D8F7AA73DE8E4FE6D34363F3CC559ECDF0E63F3535518D94671D450F5685FE3| |FDEFE55BDE3A7BFFE77FFB5494305F898E903C51C7A5D18E31FCD8C6D9AFADCE9CE| |AE898D79D3E59947B58607816A59743C9B8F0176648CE1A| |-------------------------------------------------------------------|
  3. All good. I have 1 ice tanker. I focused on making sure I had capped S/l/f/c/e/ne defense. Then tried to squeeze in resists. Oh , and recharge to get hoarfrost back quicker.
  4. I'm not saying that you said "I have capped defenses/resists". Perhaps you misunderstood me. My gripe is that a lot of folks will post a build claiming it's the best thing since sliced bread. Only to find out when you open their build, they have every "slider" (Invulnerability, RttC, etc) turned all the way up, have BU/Gaussian's Proc activated, every incarnate power turned on, etc etc. And continue to claim that it's the best build. As I said, when I build mine, I have "sliders" turned to 1, no BU/Gaussian's proc enabled, no temp/incarnate powers turned on, etc etc. In my opinion, this is more accurate to how the toon will perform....because you can't ALWAYS have all your temp powers/incarnate powers activated, etc etc. Now...I'll get off that high horse.... If you truly have a regen rate of over 600% (with no temp/incarnate/etc), then I am genuinely intrigued. My WP/Staff tank (which I focused on max HP/+Regen), only regens 799% with just 1 mob in range of RttC. I'd like to see that build. -X
  5. Has to be. My Wp/Staff tank only regens 799% with just 1 mob fueling RttC, with NO incarnate powers. This has always been a gripe of mine....someone will post a build and be all like "I finally got capped Defenses AND resists!" When come to find out, they've got an Accolade power (or 2) turned on, along with Rune of Protection and lord knows what else. When I build my tanks, I build them with all "sliders" set to 1, and with no Incarnate powers turned on, or any "gimmick" powers turned on. Way I see it, you can't ALWAYS have your Incarnate powers on, RoP always on, etc etc. I want to see what my baseline is. THEN I can try to improve with slotting/IO set bonuses. And finally look at Incarnates and whatnot, just as icing on the cake or for an "oh $#@! moment".
  6. Xandyr

    ICE Tanker

    Here's another idea for Ice/Rad This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Ice Armor Secondary Power Set: Radiation Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Arctic Mastery Hero Profile: Level 1: Frozen Armor -- Ksm-ToHit+(A), Ksm-Def/EndRdx(37) Level 1: Radioactive Smash -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Acc/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dam%(9), Mk'Bit-Dmg/EndRdx(9) Level 2: Hoarfrost -- Mrc-Heal/EndRdx/Rchg(A), Mrc-Heal/Rchg(5) Level 4: Chilling Embrace -- TmpRdn-Acc/EndRdx(A), TmpRdn-EndRdx/Rchg/Slow(5) Level 6: Wet Ice -- EndRdx-I(A) Level 8: Super Jump -- BlsoftheZ-ResKB(A) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Icicles -- Arm-Dam%(A), Arm-Dmg/EndRdx(13), Obl-Acc/Dmg/EndRdx/Rchg(13), Obl-%Dam(15), Mlt-Acc/EndRdx(15), Mlt-Acc/Dmg/EndRdx(17) Level 14: Kick -- Empty(A) Level 16: Radiation Siphon -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Rchg/HoldProc(17), SprBlsCol-Acc/Dmg(19), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(21) Level 18: Glacial Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23) Level 20: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(23), StdPrt-ResDam/Def+(34) Level 22: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(40), EffAdp-EndMod/Acc/Rchg(43), EffAdp-EndMod/Rchg(43), EffAdp-Acc/Rchg(46) Level 24: Irradiated Ground -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Rchg/KDProc(25), SprAvl-Acc/Dmg(25), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(34) Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg(33) Level 28: Devastating Blow -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/Rchg(29), SprGntFis-Acc/Dmg(31), SprGntFis-Rchg/+Absorb(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(31) Level 30: Atom Smasher -- SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg(34), SprMghoft-Acc/Dmg/Rchg(36), SprMghoft-Dmg/EndRdx/Rchg(36), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Rchg/Res%(37) Level 32: Hasten -- RechRdx-I(A) Level 35: Block of Ice -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg/Rchg(37) Level 38: Ice Blast -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(39), SprWntBit-Acc/Dmg(39), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(40) Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42), ShlWal-Def(42), ShlWal-Def/EndRdx(42), Rct-ResDam%(43), ShlWal-Def/EndRdx/Rchg(50) Level 44: Ice Storm -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Rchg/ImmobProc(45), SprFrzBls-Acc/Dmg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46) Level 47: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50) Level 49: Taunt -- PrfZng-Dam%(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(11) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Acc(3) Level 8: Double Jump Level 50: Musculature Radial Paragon Level 50: Melee Core Embodiment ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1645;724;1448;HEX;| |78DA7594C953134114C6BFC94C4420081856018100B26904CF5A2525A2605285687| |94D4D85318C6092CAE4A077D7831B6E1717A87201D1B2545CCF5E545C4EEEFF824B| |E9C983151F79F3B0A34557CDCCAFBB5FBFF7BDD73D1DDED7EB7B3917DA08CDB769C| |C749CC84E333E6AA5BC6133664731DFF2E8A9E2D148AFB5DB8A3B56B03F6A457A52| |7B13A95A77226C8D595670C81CB6CDB49D88731FBEC144622C18B2CCA41D8F15653| |B7D766C244DBD826C6F47D2B2868BC56AD84A392376D2BF396947833DA968DA8E46| |C2A693B652FBAB4844133DCFF2E9A5415A86F0377DEB0C34E317C3ED56A82D63007| 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  7. Xandyr

    EM/WP ideas?

    Good to hear! 😀
  8. Xandyr

    EM/WP ideas?

    Have you gotten the 4 accolades yet? That'll help as well. I have a WP/Staff Tank, and the amount of regen I get on him is absurd. If my memory serves me right, I think with just 1 enemy in range of RttC, I regen like 104 HP/sec. I wanted as much regen as possible, so I went with Vigor Core for my alpha (+Healing 45%, Accy/End Reduction 33%). Glad I could help a little!
  9. Xandyr

    EM/WP ideas?

    If I were building one, I would probably go this route. Once you get the 4 main Accolades (Portal Jockey, Atlas Medallion, Freedom Phalanx,Task Force Commander), you are sitting at capped HP. The build boasts very high defense (almost capped F/C/E/NE), capped Perception/+17% ACCY, +35% Accuracy (I HATE MISSING), and the focal point of the build is regenerating 80.47 HP/Sec with only 1 mob in range of RttC. If for some reason you waded into a group of 10, that would jump up to 126.69 HP/Sec. Downsides....low F/C/E/NE Resists. However, when you're regenerating so many HP every second, your Regen should compensate that fairly well. There's so many different ways to build any toon....perhaps there's a couple ideas in this one to help you. Good luck and let me know how it goes! - X This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Scrapper Primary Power Set: Energy Melee Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Body Mastery Hero Profile: Level 1: Barrage -- PndSlg-Dmg/Rchg(A), PndSlg-Dmg/EndRdx(5), PndSlg-Acc/Dmg(7) Level 1: High Pain Tolerance -- NmnCnv-Heal(A), Pnc-Heal/EndRedux(3), NmnCnv-Heal/EndRdx(7), NmnCnv-Heal/Rchg(9), Pnc-Heal/+End(9), Pnc-Heal(11) Level 2: Bone Smasher -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(13), SprBlsCol-Acc/Dmg(13), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37) Level 4: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39) Level 6: Build Up -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/Rchg(11) Level 8: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(40), NmnCnv-Heal/EndRdx(40), NmnCnv-EndRdx/Rchg(42), NmnCnv-Heal/Rchg(42), NmnCnv-Heal/EndRdx/Rchg(42) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A) Level 12: Kick -- Empty(A) Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15), ImpSki-Status(15), GldArm-End/Res(37) Level 16: Rise to the Challenge -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/Rchg(17), Prv-Heal/EndRdx(36), Prv-Heal(36), Prv-Absorb%(36) Level 18: Whirling Hands -- Erd-Acc/Rchg(A), Erd-Dmg(19), Erd-Dmg/Rchg(19), Erd-Acc/Dmg/EndRdx/Rchg(21), Erd-%Dam(21), Erd-Acc/Dmg/Rchg(34) Level 20: Quick Recovery -- PrfShf-End%(A) Level 22: Total Focus -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg(33), SprCrtStr-Rchg/+50% Crit(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34) Level 24: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(25), ShlWal-Def/EndRdx(25), ShlWal-Def/Rchg(33) Level 26: Energy Transfer -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31), SprScrStr-Dmg/EndRdx/Rchg(33) Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(29), ShlWal-Def/EndRdx(29), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(50) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), ShlWal-Def(43), ShlWal-Def/EndRdx(43), Rct-ResDam%(45) Level 32: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46) Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48) Level 38: Super Jump -- BlsoftheZ-ResKB(A) Level 41: Assault -- EndRdx-I(A) Level 44: Focused Accuracy -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(48) Level 47: Physical Perfection -- Mrc-Rcvry+(A), RgnTss-Regen+(48) Level 49: Laser Beam Eyes -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(40) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(3) Level 1: Energy Focus Level 38: Double Jump Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1695;716;1432;HEX;| |78DA7594E94E135114C7FFED4CA92C054A81B2B46C8260D181FA00C628A05430289| |B6B7080119A34B46931CA5BB8C60F2E1805D4F7F09302BE800F202A48E2163F8DA7| |3D73C86D093799F677EF59FEE7DC3B7387EFF6956DAC0F9D82ABFC4CC2CC64A6466| |7D2662A65A5BD17CCC5DB693381ECF0D2D32896A9612B615946FF82959E5BE249C3| |9EADCFBA652D642C63329E48A49277AC347C23C964C21888CFCD2FC617E62A72B32| |1CB9CB5D299F978AA4CE6293296B26B22EBEBEF4FC5678CD3C9599230338B567AA9| |8E8AE8A0E779847E5C9061BB8118FD8775E8186428C23986096FBEAF0718A769548| |71B212D0745B8C82B87302AD0CAA612B430BC88A859288D0B8FF49C45C74386323C| |16B8C7D08EFB020F1826A91A4DA946D3F08F058EE097C06F81BF0CCBA4ED51825C1| |EBC743BE52D335CA6BC5EB54B2F26B8954E69B753BA3C8A4B02A302630C57284DB1| |9206C5A871368B2CA54AFF34B16940A3759FDA900F27B8EA72045DB913284798A11| |D51365DA5A00AD7DE7EDA9E0A29B2528AAC94DA0E634B73E08BC036C32BDA17BF7A| |267E7C75E794AAB025F08DA11ADB023B0CADF8CE708DAA09A84D07F08477F53509D| |4A8023598E173ACC5B480C9D0829B0CADB0046619AE934050DDA3A0EC6A1D629A03| |039A93E62CC30A69D7ABDAF5F8C896067C10586768C2A6C02749B3C1A09376A3A2A| |D378A7648B443A2DD24DA510C32F8293AAC4687253A82F39A03310127CD31FC6408| |5074B3FA5236E38DDB7159135865388E1581B702EF186A294D9BFAFAB749113DA86| |6087AF962D83BC20E7CE6E02AB274A987DB45E792B38C5191DD6ADA6E3CA3984036| |ED5386351F60A82E066234EDCCBA9CE4777A9CB2F4AA57512F0CB7B3893D02BD0C2| |11DEAB0B34FF61B6AD6F3AF287BE800C7113DFF12A2496E7DBB243F81F8FF285877| |61DF65B07340E8EEFED03FBA736DEE32AC46F2ABB4DF47F24FC11EA12451B5B11B8| |50B66E1C274E1C27F49CDDD0B| |-------------------------------------------------------------------|
  10. Admittedly it's been a while since I've played this toon. My "sustain " is Reaction Time. Also, the Heal is conditional. You can't activate it any time you want...I believe you can only use when you're at least below 50% health ( and maybe when mezzed?). If it's possible to soft cap defenses, then I will sacrifice a bit to achieve that. And I dunno about dropping Ki for Storm Kick...I just have so much fun with Ki Push 😁
  11. Oh yeah, Musculature is GREAT on MMs....especially for Necro. New Necro puts Old Necro to shame. I haven't respec'd my Necro/Dark yet, but I did my Necro/EA.
  12. The update has most of the changes included, but not all. Example, Mercs MMs can slot Resistance sets in Equip, but you can't slot those in the updated Mids. Maybe that will get fixed before long.
  13. I guess it depends on what you're wanting/how you play. For big game (AVs/GMs/etc), Degenerative Core works pretty good. It gives a 75% chance on every attack that lands (including the attacks from your pets) to debuff Max HP ( -MAXHP Debuff), and a 25% chance to inflict minor Toxic. OTOH, Diamagnetic Core gives a 100% to debuff To Hit, and a 50% chance to debuff Regen. The To Hit Debuff stacks very nicely with Necro/Dark. Reactive Core is also pretty nice. It adds a 75% Chance to debuff Resistance (which will help you/your pets' attacks do a little more damage), plus a 25% Chance for moderate Fire damage over time. The ONLY Hybrid choice IMO to go for on a MM is Supprt Core. It gives +Damage,+Accuracy/+Defense/+Special to you, and it's DOUBLED for your pets. How are you liking the changes to Necro?
  14. @robopop Here's what I'm running. This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Dual Pistols Secondary Power Set: Martial Combat Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Ancillary Pool: Mace Mastery Hero Profile: Level 1: Dual Wield -- SprDfnBrr-Acc/Dmg/EndRdx(A), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg(7), SprDfnBrr-Rchg/+Status Protect(37), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37) Level 1: Ki Push -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Acc/Dmg(36), KntCmb-Dmg/Rchg(40) Level 2: Empty Clips -- Artl-Acc/Dam(A), Artl-Acc/Rech/Rng(5), Artl-Dam/End(7), Artl-End/Rech/Rng(15), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(42) Level 4: Reach for the Limit Level 6: Swap Ammo Level 8: Bullet Rain -- SprBlsWrt-Dmg/Rchg(A), SprBlsWrt-Acc/Dmg(9), SprBlsWrt-Acc/Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/EndRdx(45), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(46), SprBlsWrt-Rchg/Dmg%(46) Level 10: Burst of Speed -- Erd-Acc/Rchg(A), Erd-Dmg(11), Erd-Acc/Dmg/Rchg(11), Erd-%Dam(46), Erd-Acc/Dmg/EndRdx/Rchg(50), Erd-Dmg/Rchg(50) Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13), ShlWal-Def(13), ShlWal-Def/EndRdx(15) Level 14: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--ToHit/Rchg(17), GssSynFr--ToHit(19), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(21) Level 16: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(21), SprAvl-Dmg/EndRdx(23), SprAvl-Rchg/KDProc(23), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(25) Level 18: Executioner's Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(27), SprWntBit-Acc/Dmg/EndRdx(27), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Rchg/SlowProc(34) Level 20: Reaction Time -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(36) Level 22: Kick -- Empty(A) Level 24: Tough -- GldArm-3defTpProc(A), Ags-ResDam(36), Ags-ResDam/EndRdx(48), Ags-ResDam/EndRdx/Rchg(48), StdPrt-ResDam/Def+(48) Level 26: Piercing Rounds -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Rchg/ImmobProc(45) Level 28: Weave -- LucoftheG-Def/Rchg+(A), GifoftheA-Def(29), GifoftheA-Def/EndRdx(29), LucoftheG-Def/EndRdx(31) Level 30: Hasten -- RechRdx-I(A) Level 32: Hail of Bullets -- Erd-Dmg(A), Erd-Acc/Rchg(33), Erd-Dmg/Rchg(33), Erd-Acc/Dmg/Rchg(33), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-%Dam(34) Level 35: Inner Will -- Mrc-Heal/Rchg(A) Level 38: Eagles Claw -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(40) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), GifoftheA-Def(42), GifoftheA-Def/EndRdx(42) Level 44: Assault -- EndRdx-I(A) Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50) Level 49: Super Jump -- BlsoftheZ-ResKB(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A) Level 1: Stamina -- PrfShf-End%(A) Level 49: Double Jump Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1676;728;1456;HEX;| |78DA75945B4F135110C7FFDBDD526E85968BA5B495B680DC6401F50318458C484D8| |5C457B2810D6CD2B44DBB4DF45B788D09574DBC809737AFEF3EEA37F00B78017DF7| |A10E3B9D700A6193DDFECE9C7366FE33677A32B7A75BBF7D9DBB082D78396795CB8| |B97E8EBDAA5C00DCBAD94AC1C0E9E00BDB1DAC4E2BC955FB197CDE98A955BCC3A65| |B7902B0FC8DC42A5582C945C3363955C87E63356DE29567296EB14F2E16BF955BB6| |4E75D53A03D5B28E4CC39DB5AB64BE555A718F4C633CECAAAEBE4579ABDD142D1B6| |975B656191ECD12B4567C99488196BC9A6CF01DFE92199FDF4F686A03E553FA01BC| |094011F7C0C063486068061007E01832134409BB543373AB040BF8903373719FA91| |6518C23C41DA402CA4EEA1D81A74BFB7C44080A10106431B1A192836C3081A183A2| |8B6AEC4AEC6C9AF5F3524C810500CFE00D6754F7723D6043618CE6293611C5B02DB| |0C5D14A849D5DB849F3E4F42337E08FC6618C73EC314F6047E3184A9455AD45AB5A| |05BF302B4E2BA5E83598636CC3074D2A6A0A61DC60EE2A58F4B8F1702CF193AF04C| |6087A10BBB0CDD9442BB9A423B368CDA92270CA7B029F094A1075B02DB0C7D54D0B| |05AD0307678A617BB02AF184EE3B5C01B8614DED622909A4EC58DD6895B5C897ECC| |120C51FB50DEDD8A601A54E9814EF688B2D588E09C5EDB7A817D4C6052F30A3E81F| |302118624E98FAAFAA378C79246F15EE083C047A3D6199F043ED7FE192422A69E64| |4C4E328E46D61F87C1701A2186346D4A289B90C018B82EA4AA4F3D9C3E69ABA4345| |A529A28298D9692FE4A49C745A8AA69B564695CE5D0519A1954D31EC45DCEE40CEE| |09DC1778C0308487028F18FE91CE61C58D6F58D21E91B44724ED0ECA764CCD768C8| |4F2E1D38CA91EBE295EA6D0C510A125936A2693F8CE7D9C32EAEF9B6ADCA8BFC73C| |23F5C9DC09F6AC517FF7D0C0B3EF35D73B96F5FB27D8FF1CB7A7B80FFF1E9F79CCE| |2BF8CD6A7555D0BD385A51AD68F1A36C247AEB4FF100DDD82| |-------------------------------------------------------------------|
  15. This is an excellent combo. With some work, you can flirt with, or even meet/exceed, the defense softcap. Ki Push is a hilarious power. You hit a baddie, and he flies SLOWLY away from you. It's a perfect to follow up with Executioner. Overall just a fun power. I can share my build later (when I'm home and have time) if you'd like.
  16. So, it's my understanding that Brimstone Armor gives a chance of fire damage with each attack? If that's the case, does Stone Armor get more benefit from a more AoE focused primary (say like Staff or something) vs a primary more geared towards ST damage (like EM)? And this extra damage, is it pushing towards Bio Armor levels, or is Bio still the way to go for most damage?
  17. Bio. Have a mixture of pink and black. @Scarlett Angel
  18. Hard to build one in Mids since it's not been updated to reflect all the changes in page 5.
  19. Xandyr

    Why tanker?

    Why Tanker? Well, pull up a seat and let me tell you the story... Once upon a time... No. Wait. In a galaxy far... No, that's not how it goes. A long time ago.. Still not it. Hmm... Ah yes! Why a tanker? BECAUSE WE CAN'T STOP! AND WE WON'T STOP! BECAUSE WE. ARE. GODS. AMONG. MEN. Damn right. /em micdrop🎤 😎
  20. I'm not at my PC. But I think I put 4 slots in Equip (gladiator unique and resist/end, steadfast unique and maybe the scaling redist?) Tactical I put maybe 2 gift of ancient? PFF I put the kismet unique Can't remember the rest. Once I get a chance I'll pull it up. I actually like playing my mercs/ff now.
  21. Xandyr

    Necro Buff

    Ya, I tried that and apparently I'm not that technically intelligent.
  22. haha I feel ya. Just remember to run in Offensive, and when you start getting a little overwhelmed, switch to Defensive. You hit the nail on the head....Bio is "spread out". It hits SEVERAL different things, but doesn't necessarily excel at 1. All 3 things work together in unison, and when they do, it's a sight to behold.
  23. You're welcome. Before I start, make sure your "sliders" are set the same on DNA Siphon/Parasitic/Evolving, and that Incarnate powers are turned off. That's one thing I hate about opening someone else's build... "I have capped defenses and resists and can't die and kill everything just by looking at them!"....only to find out that they have all the Incarnate powers turned on, any slider bars turned to max, BU/Aim/Gaussian's turned on, etc etc. When I build my toons in Mids, I keep any sliders turned to just 1 (like Evolving Armor...yeah, the more you're surrounded, the higher your resists go. But I always calculate it with just 1 foe in range). I never turn on Incarnates, turn off Gaussian's if I have it slotted) etc. This way I can TRULY see where I'm standing. Regen IS a big part of Bio's strength. However, I feel with the higher Defenses/Resists, a lower Regen rate will be OK because you're not getting hit as often, and when you do, you're taking less damage. Plus, with more recharge, you can fire off Ablative/DNA Siphon/Parasitic even faster....thus increasing your survivabilty.
  24. Xandyr

    Necro Buff

    Is it truly "petless" if you have Spectres? Imagine how much better the damage and holding aggro/CC would be if you had pets... 🤣
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