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HornyBeast

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  1. I wanted to visit the contact that gave me a mission to complete it. I am on GMT (Eastern +5) during the winter, GMT+1 in the summer as it is now. It told me I couldn't complete the mission until 10:47 my time, OK, I came back at 11:30. Still wouldn't complete. I assumed it was because this was on some US time. Enabled the timestamp in chat to try to get a clue, nope, that showed my time correctly. Tried again at 11:47 and it completed. Is there something wrong in the summer time calculation ? (the hour doesn't change for some time yet here, so that's not the issue, both the previous timing and this one are summer time)
  2. When you have +90% acc from sets, you don't need to add much. Edit - after some advice from my SG I now have an achilles heel proc in sleet and ragnaroks in fissure instead of what's there at the moment. I'm interested in the choice of ice storm over fire imps in the original post. My version which I haven't made yet: (obviously I could switch imps for ice storm easily enough) Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Salamandrix: Level 50 Magic Dominator Primary Power Set: Fire Control Secondary Power Set: Earth Assault Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Ice Mastery Villain Profile: Level 1: Char -- SprEnt-Rchg/AbsorbProc(A), SprEnt-End/Rchg(3), SprEnt-Hold/Rchg(3), SprEnt-Acc/Hold/End/Rchg(9), SprEnt-Acc/Hold/End(9), SprEnt-Acc/Hold(13) Level 1: Stone Spears -- Acc-I(A) Level 2: Stone Mallet -- FrcFdb-Rechg%(A), Mk'Bit-Acc/Dmg(40) Level 4: Tremor -- FuroftheG-Acc/Dmg(A), FuroftheG-ResDeb%(5), Obl-%Dam(5), Obl-Dmg(7), Arm-Dam%(7), FrcFdb-Rechg%(31) Level 6: Boxing -- Acc-I(A) Level 8: Hot Feet -- Arm-Dmg/EndRdx(A), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(27), Arm-Dmg(42) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 12: Flashfire -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprDmnGrs-EndRdx/Rchg(15), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(43), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(46) Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17), Ags-Psi/Status(17), Ags-ResDam(36), Ags-ResDam/EndRdx(36), Ags-ResDam/EndRdx/Rchg(40) Level 16: Power Up -- RechRdx-I(A) Level 18: Cinders -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprAscoft-EndRdx/Rchg(42), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(50) Level 20: Heavy Mallet -- FrcFdb-Rechg%(A), SprBlsCol-Rchg/HoldProc(21), SprBlsCol-Acc/Dmg(21), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), GldStr-%Dam(43) Level 22: Weave -- LucoftheG-Def/EndRdx(A), ShlWal-ResDam/Re TP(23), ShlWal-Def(23), ShlWal-Def/EndRdx/Rchg(25), ShlWal-Def/EndRdx(25), Rct-ResDam%(27) Level 24: Super Speed -- BlsoftheZ-ResKB(A) Level 26: Bonfire -- OvrFrc-Dam/KB(A) Level 28: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dmg(29), Hct-Acc/Rchg(31), UnbCns-Dam%(31), Hct-Acc/Dmg/Rchg(34), Hct-Dmg/Rchg(34) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33) Level 35: Mud Pots -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg(50) Level 38: Fissure -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun/Rchg(39), AbsAmz-Acc/Stun/Rchg(39), AbsAmz-Acc/Rchg(39), AbsAmz-ToHitDeb%(42) Level 41: Sleet -- Rgn-Acc/Dmg/Rchg(A) Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx(46) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx(50) Level 49: Fire Cages -- EnfOpr-Acc/EndRdx(A) Level 1: Brawl -- Acc-I(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Run-I(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(29) Level 50: Support Core Embodiment Level 50: Ion Radial Final Judgement Level 50: Diamagnetic Core Flawless Interface Level 50: Cardiac Core Paragon ------------
  3. My blapper is ice/fire/fire. It's very versatile, solos fine and is great on a team with a tank that can hold aggro. I have 2 holds to deal with troublesome stuff and then just go to work with bonfire (with a KB-KD), FSC, combustion, fire sword, burn, ice storm, blizzard in some combination. I use hot feet on teams, but often turn it off solo as stuff runs.
  4. I will add avalanche dam/end to the list of affected ones, bids of 1005 ish seem common on the history. I also saw some bids for 10M fulfilling in both cases while I had 15M bids outstanding, so I suspect more than 2 items are involved in this mess.
  5. These are event enhs where there is no recipe, again today 2 have sold for 10M with my 15M bid sitting there.
  6. Do we know exactly how it malfunctions ? was showing (all yesterday's date) 25M, 1K, 1K, 20M, 5K or similar with my 15M bid having been up 3 or 4 days.
  7. I've had bids up for 15M for a couple of avalanche attuned IOs for several days on my character Visions of atlantis (on my other account). One of them now shows a last 5 sales including 3 at 1-5K dated today, so what's going on, I thought the highest bid exceeding the price put up for sale was supposed to get the item.
  8. Do you have many people in Euro friendly time zones ? I'm playing on Reunion mostly now (I used to run the Eurocore SG on Victory as @minotaur), and Excelsior seems to have a higher pop in the mornings and early afternoons my time (say 0500-1100 Eastern) when I'm struggling to find teams/TFs on Reunion, so I was thinking of transferring a 50 or two over from Reunion and maybe making some new ones on Excelsior.
  9. You've indicated that it's Faathim for 4th Nov and Imperious for 18 Nov, can you do Faathim again from 11th for a notice ?
  10. Hi from Norwich, I'm Minotaur and Hornybeast here, was Minotaur on the old servers, played everywhere, mainly Victory where I ran Eurocore for a while.
  11. Hey Mereman and Riff, Minotaur's other account here, good to see some old names
  12. For other sets, it's not unknown for them to reorder the powers when porting them to other ATs, and this was what I was suggesting for stone brutes. Note ice armor has the same problem but has glacial armor moved much earlier in its brute version. My build has granite AND all the other armors at 50 so it tanks psionic AVs nicely too, in the old world I used a build without brimstone/crystal and tanked psi with rock/minerals/tough/weave/rooted and that worked fine. It covers all bases fairly effortlessly as a brute without doing spectacular damage (although still better than many tanks), you just have to become adept at using teleport.
  13. I've just exemped down to do a synapse TF (although this would apply when levelling). I picked up crystal armor at the lowest level I could (28) so of course it exemps off. Is it really intended for a brute to go through an entire TF with no mitigation at all (OK I had weave and a bit of +regen) to the vast percentage of damage in the TF ? I haven't done the equivalent level SF recently enough to remember if that has more fire damage than energy so that you might not want to just swap brimstone/crystal armors, but surely something could be done (possibly swap crystal/stone skin or a 3 way shuffle).
  14. Sadly ME does not permit, I've been in bed 15-16 hours a day for much of this week and still too tired to go, enjoy it, and I hope to get to the next one.
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