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Doughboy

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  1. Many of those deaths were mine (Stinky Bug). Hard mode is hard. ⚠️ But it was fun! Thanks for organizing this.
  2. Agreed. I've been using these macros for years without problem to send influence and inspirations for my alts to use. I put them in custom window menus so I can click a button to send 100,000,000 influence, awakens, breakfrees, or essences of the earth. I understand the need to remove something that can cause serious problems for email inboxes, but a simplified method to create email macros that don't corrupt email would be great.
  3. It's funny, but not a typo. 🙂 https://en.wikipedia.org/wiki/Buttstroke
  4. Yes, the berets are really great! Nice job with them! I also would like to see the full bird colonel (aka Navy captain) rank emblem.
  5. Agreed. Scrappers should be 1337.
  6. I use these all the time in a custom menu with no problem: Button "Email Awaken" <&emailsendattachment @Provoke "Awaken" "0" "2" "0" "Save this for later."&> Button "Email Break Free" <&emailsendattachment @Provoke "Break Free!" "0" "2" "0" "Save this for later."&> Button "Email inspiration" <&emailsendattachment @Provoke "Inspiration" "0" "2" "0" "Save this for later."&> This sends whatever is in the lower left inspiration slot to the global email listed in the command. That's my global handle in the example above.
  7. After reading about how Fury improves Savage Melee's DOTs, I'm switching to Brute. Secondary will be SR since Brutes don't have access to Ninjitsu. Still keeping the BAMF melee style!
  8. Meet The Savage Shaitan - Savage Melee/Ninjitsu scrapper.
  9. Interesting ideas here. 🙂 I think I'll try a BAMF melee scrapper with Savage Melee or Claws and Ninjitsu. Just working on the build at the moment, but thank you folks for the inspiration!
  10. I have a Hero Forge mini of one of my COH characters on my desk right now. 🙂
  11. Agreed. Standard grenades should be smashing/lethal, not fire. Smashing from the explosion, lethal from the fragmentation.
  12. Tested this against +4/x8 Council radio missions with a level 50 WP scrapper and level 50 DP/martial blaster. The scrapper is soft-capped to smashing/lethal and melee defense. Has 43% defense vs fire/cold. The blaster is soft capped versus smashing/lethal and energy. He's also close to soft cap versus fire/cold and, thanks to Hail of Bullets, is close to the soft cap versus melee defense. Didn't notice much difference from the live servers. Testing has negated the concerns I initially had after reading the patch notes.
  13. Might be the quotation marks around the last part? This works for me in game: /emailsendattachment @Provoke "Cash Monies" 100000000 0 0 Spend it wisely.
  14. Finished the arc at +1/x8 on my DP/MA blaster. Really enjoyed it! Can't wait to see the next mission.
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