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FourSpeed

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  1. Ok, you guys got me digging thru the archives (Thanks Michiyo for packaging those!). I'd honestly forgotten how much fun we had in the 88's, not to mention the amount of Ebil perpetrated... 😁😁😁 Here's another archive thread detailing some of the hijinks going forward after my earlier screenies (the *first* time we took over Virtue). Enjoy! .... and, unless I'm mistaken, this thread is the genesis of the group, which started on Virtue and Guardian, and then later went to Freedom (though I bowed out of that particular jump -- ie. "been there, done that" on Virtue and didn't particularly feel a need to repeat it on Freedom). Additionally, a nod to Yomo who was also in the original thread (assuming the names are the same here now as they were there on Live) 👍 Cheers, 4
  2. I'm pretty sure that the main chapter of the group was on Virtue (with another on Guardian, iirc). Fulmens and Nethergoat were (I think?) the founders, or at least movers and shakers in the group, and I definitely recall that we had a big push to be #1 on Virtue, which, we achieved and, as I recall, really annoyed the American Legion folks. I'll attach a few screenies that I took (I think I have some more squirreled away somewhere, but these are what I could find). My character (Granny Warbucks) was made specifically for the 88's, and she was level capped at 2... 😉😁 Regards, 4 PS> Ahhh, I was just able to locate a post from Live (way back when) using Michiyo's archive of Live Forum posts) --> here <--
  3. Hi. Sorry you're having trouble loading the builds. These builds were loaded with --> Version 2.23 of Pine's Hero Designer I've no idea what "mid's" is current these days (last I recall it was Mid's Reborn, I think), or whether it's backward compatible at all, but if you can find that version out there, they should load just fine Keep in mind, that this guide was written nearly 4 years ago (in 2019)), and a LOT can change in that amount of time. Additionally, I haven't played, or even looked at this stuff in a couple years now, so my initial answer is: "I don't know"... That said, the build concept was designed and intended to be completely self-funding, primarily thru AE tickets and rare salvage sales. I would expect that if prices for general set IO's are so high, then sales prices for the things you'd be selling would also have risen substantially. It may take a bit more time, but I'd be surprised if this build stops being self-fundable entirely. Regards, 4
  4. To swipe a Star Trek line for my purposes ... "I have been, and always shall be -- FourSpeed..." Cheers, 4 (Though, in my advancing years, I play a lot less often than I used to....)
  5. Beauty, eh? 😄
  6. They're listed in the guide itself (under a couple of the "spoiler" tabs). Additionally, just a few posts up from yours is an alternate set of binds posted by another player who modified mine somewhat to suit his particular approach. Regards, 4
  7. Back in Live, my friend and I had a couple Burn Tankers (representing Firebats) that were on vacation from Starcraft space and spending their time in Paragon. Battle Cries: "Need a Light?" & "Let's Burn" 😉 Cheers, 4
  8. Glad you found the guide helpful. In the original guide, I documented the INF/hr rates somewhat. However, there have been a number of game changes, and additionally, I haven't run (or needed to) my own LBFF's for more than a year now. Consequently, I'd have no meaningful idea on what current earning rates might be. At this point, you probably have a better idea on those than I do... 😉😁 Regards, 4
  9. Really intriguing post, dynafireca. I'm glad you found the original guide helpful, and I'm even more pleased that you've added the benefit of your own experiences to help improve the knowledge pool. It's been quite awhile since I've been in CoH (life intrudes at times 🙂), so I've not yet had a chance to look at the detail of your adjustments and build, but improving the low level experience would likely be much appreciated by newer farming initiates, and having more options is rarely a bad idea. Thanks for your reply. Regards, 4
  10. You Cad! You've ruined everything! 😉 I always thought (until now) it was "Philosophers and Lawmen". Learned something new today... 🙂 Cheers, 4
  11. Not as far as I know. Keep in mind that you only get merits for running the Morality Mission. The Alignment missions just give you normal xp, and alignment "credit" -- ie. after 10 "credits", you'll get a morality mission. When you run that one, you'll get 40 merits, it will affirm your alignment, reset the alignment "credits" and the process starts over again. You can find more info --> here (PS> Bear in mind that info was for "Live" and is a bit outdated now, but the basics are correct) Hope that helps. Regards, 4
  12. Thanks - glad you found it helpful. If your "alterations" prove effective, it would be great to see the build posted here for other folks to see as well. As mentioned in the earlier conversation with Robopop, I find it interesting to see how other folks approach some of the various trade-offs involved (and there were plenty with the LBFF build). Of course, if those changes are primarily involved with adding Purple, ATO, and Procs enhancements, then, sure, we know that will help effectiveness, but it would also put the build more in line with Warlawk's uber farm thread as those items go well beyond the intended purpose of "LB"ff. 😉 That's still interesting mind you, and a great next step for a personal LBFF build once they can afford it, but I'd be much more interested in power picks or slotting changes that stay within the low budget focus of this guide while still improving the overall performance of the build. In any case, thanks for the shoutout, and best wishes on your LBFF going forward! Cheers, 4
  13. Super. I'm glad you found the guide helpful. 🙂 Cheers, 4
  14. The most frustrating AT that I ever managed to get to 50 was a Rad/Elec Defender back on Live. How I hated that toon by the time he finally got there. The meh damage output of Elec as a Defender secondary coupled with the hit or miss rad anchoring mechanic (ie. cast on one guy in the middle of the pile and (hope to) keep the rest of the guys in it while I killed them with the equivalent of 1000 9V shocks on the tongue) was ... brutal, and usually pretty dicey. Oddly enough, when it *did* work, it seemed like I could kill red-con mobs with impunity, but when it didn't (much more often), even green-cob mobs would faceplant him sometimes. For me, the entire crapshoot roller coaster was utterly hateful. By contrast, I absolutely loved my BiForm PB, because he was so steady, and knew what he could handle, and that was *always* consistent. That defender? - roll a d8 ... 1-5 is a faceplant , 6 & 7 are OK, 8 was a god-mode encounter. Yuck! Give me a Blaster, any blaster any day, and I'd be much happier, and a *lot* safer as well... 😉 I did try a Sonic something or other, and after about 3 levels of the wretched sound effects, I deleted it, and have never even looked at a sonic anything ever again... Nails on a chalkboard - pure awful. YMMV 🙂 Fun Topic! Cheers, 4
  15. I hear that. I tried out several A/C during the recent free month-long trial and ended up picking up a couple more of them myself... 🙂 As for my setup, it's barebones simple -- a Logitech Extreme 3D flight stick (with twist handle for rudder), and a homemade headtracking ballcap using FreeTrack (similar functionality to the commercial TrackIR product). Across the various simulators that I enjoy, that setup works well enough for me to "fly" pretty much anything from WWI bi-planes in RoF all the way up to modern jets (AV8B, F-15, F-16 & F-18) and helicopters (UH-1, S342 Gazelle) in DCS. In FSX, I occasionally fly airliners (primarily 737), GA planes (Cessna 152 & 172, and the Mooney Bravo), and their F-18 and Jetranger Helo, along with a few other freebie planes downloaded from the internet. Fun Stuff! Cheers, 4
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