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Wobegone
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Something to play towards or un-necessary forced time sink
Wobegone replied to Hero_of_Light's topic in General Discussion
I'm not sure if the following is relevant to you, but here goes: Monday on Everlasting I joined a Penepole Yin Task Force and the leader had the difficulty cranked up. There were several players who didn't have set IOs, and there were a few defeats here and there; still manageable, but a bit of a challenge. In the final mission, the ambushes overwhelmed the team. I saw inspirations popping everywhere, including my own, but players started dropping left and right. There was a sense of desperate excitement I rarely get from teams, even ones as low as level 20. I managed a Howling Twilight just before I dropped getting two teammates back in action...at that point there were only three of us up, and the other two were in danger. By the skin of our teeth we managed to hang on and turn defeat into victory, or at least that's how I fealt. Surviving a potential team wipe was the most fun I've had since I came back. Outside of the occasional Positron or, more rarely a Hollows team, there simply isn't any danger in team play, even PuGs. IO sets are simply too powerful. Now, I like that power. I have enough Influence and stashed IOs to stot ATOs and Winter sets right at level 10. But I missed that sense of danger. The only way I can think of to get that level of danger on a more regular basis is self imposed restrictions. Perhaps a Super Group and/or static team that eschewed set IOs and only slotted say....at maximum level 25 generic IOs. Personally, I also miss flying/jumping/running from zone to zone. Everyone is in such a damn hurry. Again, not sure if any of this is relevant, but that Yin brought back some good memories of my early days of CoH. -
Although your single target attack chain won't improve until level 28 when you get Clobber, you DO get Burn at level 18 and Whirling Mace at 20. They wil help immensely. So be patient, it gets better. War Mace is a bit of a late bloomer, especially on Tanks, but it's worth the wait.
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Crosby, Stills, Nash, and Young: Teach Your Children
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The Byrds: Turn! Turn! Turn! (To everything there is a season)
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The Youngbloods: Get Together
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Dire Straits: Industrial Disease
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Alice In Chains: I Stay Away
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Van Halen: Atomic Punk RIP Eddie.
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Dire Straits: So Far Away
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DC Comics had quite a few who could super leap(as it's called in DC). Wonder Woman, Aquaman, Doomsday, and Lobo all have super leap.
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What I think the major flaw of this game always was....
Wobegone replied to Krzbrg1's topic in General Discussion
If the Devs decided to open another server with open world PvP, I'd be all for it, especially if it increased the player base. It's not a server I'd visit, but PvP IS popular with many players. I absolutely don't want any kind of PvP, even in limited capacity, to affect my PvE gameplay. PvP isn't my cup of tea. -
I think you're underestimating the number of players who don't power game and overestimating the number of players who are vehemently anti-nerf power gamers. That's why the Devs have suggested balance. It's also something I think the majority of players agree with. There isn't some malicious group of players and devs who want to nerf everyone to 'make a few feel good'. Also, adjusting a few powersets, as has been stated numerous times in this thread, is far easier and more efficient than raising the ceiling on everything.
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Every Little Thing She Does is Magic: The Police For musicians, The Police are incredibly complex. This song in particular is unique. First, It doesn't use standard tuning. It's in between g and a flat. It also has a Lydian base line in the verse, so it literally walks up 1,2,3 sharp 4. Listen to the intro a couple of times. Even non-musicians can tell something isn't quite right....or normal. Ok, I'm a super nerd.
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Tiggs Da Author: Run
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Whether intended or not, your posts come across as angry, selfish, and entitled. And I think you mean 'I couldn't give a crap....' I can understand that some players have concerns about nerfs. The original Regen nerfs and the Energy Melee nerfs were heavy handed. But those remain outliers, and there is no question that Regen was extraordinarily overpowered. I don't understand the vitriol and rage when balance is suggested. I have yet to see a cogent reason against balancing powersets. Besides, I trust this Dev team more than the previous one. There isn't a profit margin on the line.
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My current tank is level 42 and despite relatively low damage, I actually really dig this character. This is my first attempt at a build and would appreciate any feedback.
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Right, that's why I pulled those two threads(sorry, just did a quick scan and grabbed the first two I saw with responses). One has Radiation Melee, and the other Radiation Armor...should give you a pretty good idea on slotting.
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Ya know, I thought the same 'til I played Mass Effect 3 multiplayer. Videos with builds and demonstrations weren't just popular, they were fun to watch and educational. I got turned on to them from reading forum posts.
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I went looking for a build and saw you'd asked this before. Here's a couple threads that might give you some ideas.
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It doesn't "pay" to play a support character
Wobegone replied to Diantane's topic in General Discussion
Wait....what were you running? Any story arcs or Task Forces in that 7 hours? If so you'll have reward merits you can use to make money. You also don't mention salvage or recipes, have you checked those? -
It doesn't "pay" to play a support character
Wobegone replied to Diantane's topic in General Discussion
Much like WoW, DPS is an important part of a tank's job. Attacking, especially with AoE powers, grabs aggro. You coulld also throw in Taunt IOS in Rise to the Challenge(your taunt aura) I suppose, but I've never needed to. -
I'm currently running a Super Reflex/Staff tank solo starting from scratch(currently level 37) and it's been a breeze. I've been crafting and slotting as I go. Once I accumulated some Merits, I used them to buy converters, sold several on the Auction for seed money, and use the rest for converting IOs I can either slot or sell. One nice thing about soloing content is you get a ton of merits, you should have plenty of influence by the time you hit 50 if you spend some time converting IOs. If I were to start again, I'd probably keep SR, but change my secondary. I've been a bit underwhelmed with Staff, although I still solo easily, including Elite Bosses.
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Chris Whitley: Living With The Law RIP
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Edvard Grieg: In the Hall of the Mountain King
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I have one 50 that I made a badge character, did all the Incarnate content, and continue to play on a semi-regular basis doing Hami raids and joining Task Forces, no matter the level. My other level 50s don't get a lot of play. The rest of my play time is leveling alts, usually by rotating through half a dozen or so at a time.