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The_Warpact

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Everything posted by The_Warpact

  1. I have a dark tank that I need to respec. Might be high time to do a build on Mids and respec him.
  2. A Necro/Dark MM I have is what got me started on this path. I was looking at dark troller but, I'll crunch some numbers on Mids tonite and check out a domi build.
  3. I half wondered if a dom or troller was going to be it.
  4. So next serious project now that my KB King build is in his alpha. The Fear AT/build! Obviously it's going to be a dark set or combo of each (possibly?). Which AT and/or powersets have the most "fear" effects. Sure I could rattle off a dark/dark fender, but, I want the ultimate with EPP/PPP included, so which AT could really put Fear into everything. (I don't have access to Mids, I'm at work. Plus, this generates conversation and gets the ole brain matter moving). Or since I'm usually behind on most things, has this been discussed already?
  5. I like tanks for TFs, something to hold an AV or a GMs interest. The Ms. Liberty oh yeah my Rad/Ice tank, the LRSF my Dk/Dk/Soul tank, the rest I use broots. Although I use stalkers quite a bit, and I finally got a scrapper to 50 so I have to see how that fits into stuff lol.
  6. Well if it's Council PI mishes then anything tough on s/l easy to cap on both and a taunt/dmg aura. My fire broot is interchangeable between fire farms and most farms that are commonly used. I built him to survive any encounter in case fire farms got nerfed. I think a broot would be the best route regardless, a good combo of dmg and survivability is key.
  7. Hey, hey sadist there's no reason for that kind of scat abuse.
  8. I actually took the /Nature route, tweaked the build for my purposes and started lvling him up. Thanks for the guidance, your slotting helped in the final build. I believe I will do /rad down the road either troller or MM. Its just that nature looks more attractive for a team build at this time.
  9. Yeah cut the fx to 1/3, because, right now it just sounds like my ex-wife.
  10. You really want to change something. Have AP just be repeatable contact missions and the center hub. That way if people want to hang out and lvl they can. Want contacts and a true starting zone? Open Galaxy City back up.
  11. I like all of it, EXCEPT Patton Oswalt. I find him to not be funny, he's a rambler who punctuates swear words to get his effect. I could have seen Eddie Izzard doing the part or Stephen Fry...maybe Billy Connolly. As someone who has zero experience with the Sandman series I am pleased with the story and cast. Gwendolyn Christie as a gender bender Lucifer wasn't too far of a stretch compared to Tom Ellis (supposed to be a blonde!!!) take on Lucifer. But, really if Lucifer was a gender it would have to be a woman and Gwendolyns mannerisms were perfect at least in my book. David Thewlis in his role is one creepy bastard, the diner sequence I think is worse than hell. I miss the days of Professor Lupin. Overall I like it, it's different with a familiar yet unfamiliar mythology.
  12. This is not going to be a good response for alot of you and really I don't care your not my brother and you don't carry any weight with me. That being said. Live...sucked, the devs sucked and a lot of decisions caused people to quit regularly. They spaghetti coded shit together (that much has been said by the HC team) Shit was expensive and for a casual person IO prices and incarnate grind was impossible. Fast forward we have fast xp, fast inf gains, fast travel, etc its become a game of convenience. Why? Well because that's what most of us are used to now in our world, and falling by the wayside is "grinding " for anything. Sure we still have to do stuff to get stuff but, time and pricing have dropped because of the need for convenience. You have to keep everyone's interest and a 10+ year MMO that's a slog will never retain anyone except purists lost in a bygone Era. The HC team have done what they want because it's their time that goes into this, yeah, there's some bad blood on how it got rolled out and alot people don't trust people who withhold things even if years go by. This isn't Live you held your torch and it died. HC isn't a successor it's an alternate universe in a multiverse. This team and the other Rogue servers will do things how they see fit for what they have envisioned. I'm happy for the moment, I put alot of time into farming, built alot of stuff, and helped others out along the way. There are things in the game I don't like sure I wish their was still cape mission unlocks, base raids, and unlock able costume pieces, etc but that's all part if convenience. So no amount of bitching and moaning you do, this team will do things their way and frankly if you don't like it who cares. Quit, piss off, cry moar, whatever but your not changing anything, you're participating on someone else property who happen to update things periodically because they choose to do so.
  13. I think this is why ppl used to start in Galaxy City.
  14. I turn 51 tomorrow, while I've mellowed out on the villainy path, I prefer global catastrophe these days to bank robbery. But, it's nice to go shake up stuff and knock over a jewelry story...ah nostalgia.
  15. @Xandyr Do you have a build you can post? Doesn't Nature have alot of -res/-dmg?
  16. Ok per our convo yesterday, I threw together a beast/rad/levi, I have no clue how to slot the animals. Tried many for rech without going nuts. Also, tried getting me to a point where I could wade into melee with the fuzzies and start punching people. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Radiation Emission Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Leviathan Mastery Villain Profile: Level 1: Summon Wolves -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(7), SprCmmoft-Dmg/EndRdx/Rchg(7), SprCmmoft-Acc/Dmg/EndRdx/Rchg(9), SvrRgh-PetResDam(9), EdcoftheM-PetDef(11) Level 1: Radiant Aura -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(11), DctWnd-Heal/Rchg(13), DctWnd-Heal/EndRdx/Rchg(13), DctWnd-Heal(15), DctWnd-Rchg(15) Level 2: Radiation Infection -- TchofLadG-DefDeb(A), TchofLadG-DefDeb/Rchg(17), TchofLadG-DefDeb/EndRdx(17), DarWtcDsp-ToHitDeb(19), DarWtcDsp-ToHitdeb/Rchg/EndRdx(19), DarWtcDsp-ToHitDeb/EndRdx(21) Level 4: Accelerate Metabolism -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(21), EffAdp-EndMod/Acc/Rchg(23), EffAdp-Acc/Rchg(23), EffAdp-EndMod/Acc(25), EffAdp-EndMod/EndRdx(25) Level 6: Train Beasts -- EndRdx-I(A) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 10: Enervating Field -- EndRdx-I(A) Level 12: Summon Lions -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(27), SprMarofS-Acc/Dmg(29), SprMarofS-Acc/EndRdx(29), CaltoArm-+Def(Pets)(31), ExpRnf-+Res(Pets)(31) Level 14: Super Speed -- WntGif-ResSlow(A) Level 16: Boxing -- Empty(A) Level 18: Fortify Pack -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50), Prv-Absorb%(50) Level 20: Lingering Radiation -- EndRdx-I(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), GldArm-3defTpProc(33), StdPrt-ResDam/Def+(34) Level 24: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def(34), ShlWal-ResDam/Re TP(36), Rct-ResDam%(36), LucoftheG-Def/Rchg+(46) Level 26: Summon Dire Wolf -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-EndRdx/+Resist/+Regen(36), SprCmmoft-Rchg/PetAoEDef(37), SlbAll-Dmg(37), SlbAll-Acc/Dmg/Rchg(37), SlbAll-Build%(39) Level 28: Choking Cloud -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(39), BslGaz-Acc/EndRdx/Rchg/Hold(39), BslGaz-Rchg/Hold(40) Level 30: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(40), ShlWal-Def/EndRdx/Rchg(40), ShlWal-Def(42), LucoftheG-Def/Rchg+(42) Level 32: Tame Beasts -- EndRdx-I(A) Level 35: School of Sharks -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(42), Rgn-Dmg/EndRdx(43), Rgn-Dmg/Rchg(43) Level 38: Tactics -- EndRdx-I(A) Level 41: Shark Skin -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45) Level 44: Knockout Blow -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dmg/Rchg(46), Hct-Dam%(50) Level 47: Assault -- EndRdx-I(A) Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Supremacy Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(3) Level 1: Hurdle -- Jump-I(A) Level 1: Stamina -- PrfShf-End%(A), PwrTrns-EndMod(5), PwrTrns-+Heal(5) Level 1: Alpha Howler Wolf Level 1: Howler Wolf Level 1: Pack Mentality Level 12: Lioness Level 14: Speed Phase Level 26: Dire Wolf Level 50: Agility Core Paragon Level 50: Clarion Core Epiphany Level 50: Ion Core Final Judgement Level 50: Support Core Embodiment Level 50: Diamagnetic Radial Flawless Interface Level 50: Carnival Radial Superior Ally ------------
  17. I still have to seriously run a beast mm...maybe I should reroll..take Tez advice and have a melee mm. All holds, puppies nipping ankles and me doing a Tyson on some baddies.
  18. Ok did a build on Mids, was shooting for my survival, and benefits for the team. Went demons because of survivability, and overall good luck with them on secondary's that need a boost. Let me know what you think. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Radiation Emission Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Heat Mastery Villain Profile: Level 1: Summon Demonlings -- SprMarofS-Dmg(A), SprMarofS-Acc/Dmg(13), SprMarofS-Acc/Dmg/EndRdx(13), SprMarofS-Dmg/EndRdx(15), SlbAll-Dmg(15), SlbAll-Acc/Dmg/Rchg(17) Level 1: Radiant Aura -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(45) Level 2: Radiation Infection -- TchofLadG-DefDeb(A), AchHee-ResDeb%(7), TchofLadG-DefDeb/EndRdx(7), DarWtcDsp-ToHitDeb(9), DarWtcDsp-ToHitDeb/EndRdx(11), DarWtcDsp-ToHitdeb/Rchg/EndRdx(11) Level 4: Accelerate Metabolism -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(40), EffAdp-EndMod/Acc/Rchg(40), EffAdp-Acc/Rchg(40), EffAdp-EndMod/Acc(42), EffAdp-EndMod/EndRdx(42) Level 6: Enchant Demon -- EndRdx-I(A) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9) Level 10: Super Speed -- BlsoftheZ-ResKB(A) Level 12: Summon Demons -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(17), SprCmmoft-Acc/Dmg/Rchg(19), SprCmmoft-Dmg/EndRdx/Rchg(19), SprCmmoft-Acc/Dmg/EndRdx/Rchg(21), SprCmmoft-Rchg/PetAoEDef(21) Level 14: Enervating Field -- EndRdx-I(A) Level 16: Boxing -- Empty(A) Level 18: Hell on Earth -- EdcoftheM-PetDef(A), SvrRgh-PetResDam(23), ExpRnf-+Res(Pets)(23), CaltoArm-+Def(Pets)(25), RechRdx-I(25), RechRdx-I(27) Level 20: Lingering Radiation -- PcnoftheT-Acc/EndRdx(A), PcnoftheT-Acc/Slow(39), PcnoftheT-Rng/Slow(39), PcnoftheT-EndRdx/Rchg/Slow(39) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(37) Level 24: Weave -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(34), ShlWal-ResDam/Re TP(36) Level 26: Summon Demon Prince -- SlbAll-Dmg/Rchg(A), SlbAll-Acc/Rchg(27), SlbAll-Dmg/EndRdx(31), SlbAll-Build%(33), Lck-%Hold(33), Lck-Acc/Hold(33) Level 28: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(29), Rct-Def/Rchg(29), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(31) Level 30: Tactics -- GssSynFr--Build%(A) Level 32: Abyssal Empowerment -- EndRdx-I(A) Level 35: Bonfire -- Bmbdmt-Acc/Dam/Rech(A), Bmbdmt-Acc/Dam/Rech/End(45), Bmbdmt-+FireDmg(45), Ann-ResDeb%(46), PstBls-Dam%(46), SuddAcc--KB/+KD(46) Level 38: Fire Blast -- Apc-Acc/Dmg/Rchg(A), Apc-Dmg/EndRdx(50), Apc-Dam%(50), GldJvl-Dam%(50) Level 41: Fire Ball -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Dmg/Rchg(48) Level 44: Assault -- EndRdx-I(A) Level 47: Mutation -- RechRdx-I(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Supremacy Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3) Level 1: Hurdle -- Jump-I(A) Level 1: Stamina -- PrfShf-End%(A), PwrTrns-EndMod(5), PwrTrns-+Heal(5) Level 1: Cold Demonling Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 12: Ember Demon Level 12: Hellfire Gargoyle Level 26: Demon Prince Level 10: Speed Phase Level 50: Agility Core Paragon Level 50: Clarion Core Epiphany Level 50: Pyronic Core Final Judgement Level 50: Diamagnetic Radial Flawless Interface Level 50: Support Core Embodiment ------------
  19. I pulled out my Merc/Trap MM last night and ran on a team. We did the Kahn tf and the Eden Trial. Had a blast and was super helpful for the team (3 acid mortars ftw). The boys did good stood up and laid down suppressing fire to assist the 2 broots. On Crystal Titan had a few times getting wiped (diff was upped) so that's to be expected. But, the point I'm trying to convey is that it is a good team MM, it will never be a solo AV/GM kind of MM. Lethal is too resisted in those things and even with 3 acid mortar there never will be enough damage to do it. And that's fine, every MM shouldn't be unstoppable, just as every AT powerset combo isn't powerful. BUT, MMs do need some love in areas, costume changes for the pets, at incarnate lvls pets should be higher lvl even -1 to the MM would be a significant change to balance, and finally minor changes to dmg patches, having the correct attack chain, pet AI tweaks. In this I watched my Commando last night go from being in range and suddenly run a fair distance to engage in melee with the flamethrower....um why, no reason to do this at all. I think shoring up stuff like this would significantly bring MMs into a more balanced world.
  20. Typically this stuff is already in the Suggestions section or Tools, utilities, downloads section. There is alot of talk in the latter section, along with mods to change the sounds. As far as a comprehensive list, then there isn't one to my knowledge. You can put Demons on the list...sssoo annoying.
  21. I keep seeing the same minority of people doing the "thumb down " stuff and commenting on anything closely related to farming. These players make it very well known their position to everyone. Which in turn has the same opposing group of players arguing with them. Yes, it is an argument there is no debate. One side wants it removed and doesn't care about repercussions from those actions. The other side has stated just leave it alone, it's going to have ill effects, don't tell me how to play, etc. Both sides have their reasoning on why it will mess everything up or is messing everything up. Yes. There are other things in this update which no one has been focused on as much as this argument from the Beta threads to General. Nothing is getting solved other than threads getting locked and bad feelings all around. I came to a conclusion because initially I was pissed when this all started. But, now I don't care, it's a fucking game. If it changes in a way I don't like, so what I'll move on to other things. There are other servers, MMOs, console, etc out there that I can go to if I don't like this. Because, really all this shit is drama, petty fucking soap opera drama on a video game.
  22. As someone who doesn't have a leg in y'alls lil tiff I'd just point out the hypocrisy. Same coin different sides kids.
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