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Everything posted by DougGraves
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Welcome to Homecoming, Original City of Heroes Team!
DougGraves replied to Glacier Peak's topic in General Discussion
Wait - what does this mean? They play the game? They are working as devs again? They just dropped by to say hello? In any event - HI! Your game has brought so much joy to my life! -
I normally play in a room with my wife and daughter, so I play without sound. A few years ago I wanted headphones for a present so I could listen to my computer. My F-i-L bought me headphones - but they were USB and I had no free USB ports on my computer. But with my new computer I have an extra USB port, so I can use the headphones. And the sound of CoH is shockingly lush with my headphones on. Through my computer the sound effects were noise, but with my headphones they really sound like specific things.
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I found in settings there are places to save a character's settings as default. They are a bit confusing to find, but I seem to have found them all.
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Just created a new character and it does not have my chat settings. I assume somewhere there is a guide to saving settings on an existing character as a default for new characters?
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I saved my costume files but didn't know to save my other settings. So I just had to re-order my characters in the selection screens.
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Sweet, I'm now up to 2021! It's almost time for me to cancel my cable tv.
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I've was using the old launcher on my old computer. The icon looked like a trash can. It was a bare bones launcher. But installing new on my new computer, it has a new blue and black HC logo, and the launcher looks more professional with a nice blue color, patch notes listed, and shard status.
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New computer - ultra mode looks fantastic
DougGraves replied to DougGraves's topic in General Discussion
It wasn't a terrible computer. I thought I had the graphics set to max. When I installed this time it asked if I wanted to use a new setting for Ultra graphics and I chose that. I have no idea how old Ultra mode is. -
I thought I had seen CoH as good as it could look. But I just got my new computer and ultra mode looks fantastic. It's a whole new generation of graphics.
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Okay, I have now tried the new TK and I like it. It has been very handy for pulling groups together that are scattered - especially after some dominator has them all immobilized while scattered. Not an Iwin button like Seeds of Confusion, but a solid power that I intend to use a lot.
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Is there really a massive proc nerf just around the corner?
DougGraves replied to Azari's topic in General Discussion
Thank you for supporting the nerf to Procs and the other things that make characters overpowered and bringing the challenge back to the game. As you say - when characters are nerfed so that the game is challenging players will have to adapt and actually...*gasp* LEARN NEW TACTICS :O. It is support from players like you that really make a difference with the developers. -
Is there really a massive proc nerf just around the corner?
DougGraves replied to Azari's topic in General Discussion
Please show what facts and logic have shown that there is a massive proc nerf around the corner. Or discussion of a massive proc nerf around the corner - besides this thread. And please explain what facts and logic have shown that procs are not a problem. This thread is simply a collection of hysteria, strawmen, and ad hominem attacks. -
Is there really a massive proc nerf just around the corner?
DougGraves replied to Azari's topic in General Discussion
I suppose when facts and logic are against you, I suppose ad hominen attacks are what you have to go with. -
The Officially Unofficial Weekly Challenge #4: Start a team
DougGraves replied to DougGraves's topic in General Discussion
What is an MS team? MSR is mother ship raid afaik -
AE should be filled with hundreds of story arcs at all levels so players can create a new character and level it to 50 with content they have never played before. So this is starting at levels 1-10. Make an AE story focused mission arc. Put SFMA in the name. Use maps you don't normally see at levels 1-10. Use enemies for levels 1-10, but try making hero arcs with Gold or Red side villains or custom villains. I will play every new AE SFMA posted here, and my sub-challenge is for others to also play all of them and post their comments here.
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Announce it before the mission ends. There is no need to wait.
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Ran a Night Ward arc the other day - it was great
DougGraves replied to DougGraves's topic in General Discussion
I agree. In WoW and Guild Wars 2 you do missions for people in the world. You learn about each area as you talk to them and do missions. There is a story but it also makes the world important. First Ward and Night Ward are one of the few zones where they places have a story and feel like a place (Croatoa and Striga are others). Steel Canyon is just a big place where you can run to doors for missions. I wish it had story arcs about the different neighborhoods and buildings there.