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Doomguide2005

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  1. I'd do something similar to @Seed22but do it with Defenders. I like the larger buff/debuff values vs purple patch. Yes Corruptors get the higher damage cap but if you're looking at resistance debuffs and proc damage they don't care about the cap (so the exact sets used might matter). Truth is there's hardly any significant difference except maybe clear speeds, maybe. The issue here is my experience with static Corruptor teams is near zero it's all with PuGs where as I've seen all Defender teams on numerous occasions and clear speed is not a factor mentioned in the OP (though I assume a reasonable clear speed is an unstated goal). 8 Masterminds ... sounds very nasty. Defenders with 48 pets plus maybe gang war, plus Lores well yes please. Just hope the server doesn't roll over dead first. Or my own dream never quite realized on Live of 5 Fire/Sonic, 2 Fire/Colds and 1 Fire/Kin and 24 crazed and buffed Imps (plus Lore and all that).
  2. How are you keeping them flowing? I can start off with a bunch but the availability steadily drops over time. That is not to say there aren't options to help. Amplifiers are a thing. Clarion is a thing. Learning how much you can just stand there and let them pound until the mez wears off is a thing. But many late game mobs can burn through inspires especially mez protection inspires rather rapidly compared to how fast they can be replenished. Inspires alone don't do it unless notoriety is low, spawn size is low and patience is a close friend.
  3. Small furry rodent who has a reputation for liking cheese. Not sure if they care for pineapples as well on their pizza or just extra cheese
  4. My own Claws/SR has 6, 5 of which see regular usage depending on what I'm trying to do. 3 of them get used on pretty much every AV or GM particularly when teamed as they hold the resist debuff procs (Slash, Spin, Shockwave). Follow Up gets used pretty much as often as possible. Strike is used as a filler, against nearly defeated or as a mule (chasing +max health). Not her current slotting but a fun alternative in long past builds was Shockwave which among other weirdness had 3 level 53 Dam/Range HO's. Had to be 'careful' not to knock mobs beyond my intended targets in the near spawn.
  5. More or less my position on the subject of pizza. Preferably hot, fresh, thin and crispy and with ham (or whatever ham-like meat the joint uses or calls it).
  6. Movement! Two points always connect with a straight line. If you aren't hitting 2 (or more) then either you are not moving or you haven't been moving and are hemmed in by bodies so you can't move. Part of the reason I like Combat Jumping. Much easier to get out of tight quarters and maintain mobility.
  7. Phantom Army isn't the only Taunt in Illusion either. And Doms don't get it either. Runs as gas ignites!
  8. While this room is a disaster waiting to happen my friends and I had one themed grouping where we absolutely loved the room. All AR/Dev in our late 30's onward. We'd line the entry hall with trip mines and caltrops probably anywhere from 30 to 60 or more depending on how many of us were online. Then in about the only use we ever had for Time Bomb plant one while the rest of us sniped every mob we could see ... and the whole damn room would come racing into our hallway of death getting greeted by 30+ mines and multiple Full Auto. Glorious carnage!.
  9. Yep I'm a complete idiot. Already had them in Tough, doh and a side helping of DOH!
  10. I am unable to slot the damage resist defense uniques in any of my powers. Level 41 Dark Melee/Fiery Aura Scrapper won't slot attuned versions of either Glad Armor or Steadfast Protection in any of the Resist Damage powers. it will slot a generic resist damage lvl 40 IO. Known issue?
  11. Now that I can agree with. I totally missed that part in my reply.
  12. I think it's an interesting question. But it basically says you either depict yourself in what goes under the armor or immediately change the appearance of your 'armor' from the armor set by layering a costume armor over the top of it.
  13. This And I believe it also is auto hit, i.e. no accuracy required. Typically, I frankkenslot with endred/hold IO's usually 3 of them Edit: I also think the Holy Trinity does exist and works fine. The powerful buffs, debuffs and mez effects simply make it not the only viable option for game play.
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