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Everything posted by Cobalt Arachne
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Non-superheroes? In my superhero MMORPG? It's more likely than you'd think.
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Pretty much; I don't condemn ERP, it's just as valid as any other type of consensual RP. I try and respect everyone's choice as valid and be accommodated (within acceptable range) as that's important for making RP work. It's just a little uncomfortable to be pulled into it by proximity or things get suddenly sexually charged when the initial RP premise was not established as such. As mentioned, it's not too common thankfully.
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Haha! I will give you that, it is definitely something that exists outside of RP, and part of it is definitely me and how I react; Maybe I should simply start baking how I respond to that kind of thing into my RP concepts so it doesn't take me out of the moment so much. 😅 Certainly degrees of it doesn't hurt; A couple RP pair in a mission being a couple with those kind of small tokens of love is totally fine. When it starts feeling like they'd rather be doing the horizontal tango than RPing that I begin raising an eyebrow... Which I guess that also happens in the real world too, not that it isn't any less uncomfortable. 😳
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I usually try and be as accommodating and workable with any RP concept as I can be, after all, that flexibility and suspension of disbelief is what allows the immersion of RP to work and in-game narrative and growth to take place. You have to be able to work within another person's framework to some degree in order for meaningful interaction to take place, which means making concessions and compromises that are within a tolerable range. ...That being said, I guess there are two things I would say I'm not huge about: Non-CoH lore/canon-abiding RP character concept inserts; By this I mean, their character came from another game's universe/rules/canon and rather than tweak or re-write their character to work within City of Heroes, they mostly brought them in exactly as they were. Then we have a situation where they are expecting you to respect their RP concept but acknowledging it means supplanting the very foundations an in-universe written character is built-on. This game conceptually is amazing for how wide the breadth of possibilities are and how you can really make basically anything work with a little elbow grease. But like, damn... if my accepting your RP concept means my own CoH-written character is basically wholly invalidated, then I dunno man... there's really not much I can do to work with you there. There's a middle-ground that has to be met for RP to flourish, and there are some people who don't make any concessions. Go to horny jail <bonk>; I'm not denouncing relationships and romance in RP, there's a lot you can do there, and it's a natural thing in the progression for certain characters and their growth. But like, there are definitely the cases where somebody is just looking for gratification and it's something that takes me out of the moment real quick. We're fighting for our lives against a horde of enemy soldiers, why are you getting frisky with your partner? This giant monster is destroying the area, I'm trying to confront it and deal with a large threat, please don't make weird passes at my character right now. Like in a bar setting having drinks? R&R? Sure, whatever; But like dang yo, context-sensitivity is pretty crucial in RP and some people are majorly lacking. Fortunately, I run into this one less often, but when it happens, eek.
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webcomic Fragmentary Veritas - City of Heroes Webcomic
Cobalt Arachne replied to Cobalt Arachne's topic in Art & Multimedia
Fragmentary Veritas - New Release: Chapter 1, Page 2x - '"Proofing" Your Worth': http://fragmentaryveritas.webcomic.ws/comics/14- 30 replies
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webcomic Fragmentary Veritas - City of Heroes Webcomic
Cobalt Arachne replied to Cobalt Arachne's topic in Art & Multimedia
Fragmentary Veritas - New Release: Chapter 1, Page 1x - 'Arach-Knows': http://fragmentaryveritas.webcomic.ws/comics/13- 30 replies
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issue 27 [Beta] Patch Notes for November 28th, 2020
Cobalt Arachne replied to Jimmy's topic in [Open Beta] Patch Notes
Seems perfectly fine for what is, functionally, a directory of zones you can visit with no teleportation included. 🤔 -
issue 27 [Beta] Patch Notes for November 28th, 2020
Cobalt Arachne replied to Jimmy's topic in [Open Beta] Patch Notes
Just checked and buying it outright doesn't give you any of the zones; So you will still have to run around grabbing badges in each zone you want to unlock for the LRTP; So for 1mil inf you aren't getting much of a skip, saves you like the couple minutes it takes to grab all the Atlas/Mercy/Nova badges? Seems okay for the minimal functionality of having it with no zones is, hell, having it with no zones unlocked with the current system still encourages exploration so I am okay with that. I would prefer not to see any further buy-out options (such as a buy-out that unlocks all the zones) as that would diminish the value in collecting the exploration badges. I understand the desire of people with lots of alts to have this be accessible as possible as fast as possible, and finding the right balance is crucial, just my two cents... Grabbing a single exploration badge in any zone to be able to instantly travel there again is generous for that minimal investment; I'm sure future accessibility improvements are a constant on the dev team's mind as well. -
Something odd I noticed while doing some landscape surveying in King's Row: Noticed Clockwork mobs fighting and defeating each other, which given their origin seemed like in-fighting shouldn't be possible. Noticed it standing on the Wentworth History Buff badge marker. I'll try and grab video of it if I see it again.
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webcomic Fragmentary Veritas - City of Heroes Webcomic
Cobalt Arachne replied to Cobalt Arachne's topic in Art & Multimedia
Woo! Thanks for reading! My evil plot to generate interest is finally coming to fruition... 😈- 30 replies
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webcomic Fragmentary Veritas - City of Heroes Webcomic
Cobalt Arachne replied to Cobalt Arachne's topic in Art & Multimedia
Fragmentary Veritas - Chapter 1, Page 11: http://fragmentaryveritas.webcomic.ws/comics/12- 30 replies
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Re-ran this by myself; Cleared the whole room, and then went to interact with the desk; No pop-up from interaction; Unable to complete mission. A teammate interacting with it before might have been what spawned early Cortex last time, but the interactable not activating seems to be its own issue independent from it.
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While Lines, Myrmidon, and I were running the final mission in Freakish Lab of Dr. Vahzilok; After freeing Bile and getting him to the arms locker, his objective vanished from the compass and didn't re-appear; No Manticore ever appeared despite my being eligible. We did the Cortex encounter; and went outside; Seems like the 'Bile was defeated' trigger somehow played, and the Piecemeal helper and a second Bile spawned outside the Zig, giving us two Biles at the same time. Mission was able to be completed as normal; I took the first Bile to the exit point and mission completed.
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Ran with three people; Lines, Myrmidon, and myself (I was team leader). We got to the lab, and Lines interacted with desk before I did and got a message the desk was only useable by the leader. After, we noticed Cortex had spawned (just him, no Pierce or Buzzsaw). After clearing the bees and Kraken EB the desk didn't allow any interactions from me, soft-locking the mission. Will test solo and see if having a non-leader interact with the desk first is what did it.
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Inconsistent behavior of CJ/SJ icons
Cobalt Arachne replied to Wavicle's topic in [Open Beta] Bug Report Archive
Noticed it now logging onto a character that only has CJ and with it occurring on both CJ/SS: Both powers were running on the character when they logged out. So might not even be directly correlated to overlapping powers on a single character, might simply be ones that have exclusivity lock-out in general: -
Inconsistent behavior of CJ/SJ icons
Cobalt Arachne replied to Wavicle's topic in [Open Beta] Bug Report Archive
Noticed it myself after zoning on my Bane Spider with Super Jump; Might be powers that share exclusivity with another? At the very least, can say both variants of this issue have been verified. I'll play around with it and see if anything else stands out. -
Graveyard Shift minor bugs
Cobalt Arachne replied to Aberrant's topic in [Open Beta] Bug Report Archive
That would make sense; Odd that I encountered it several missions in while running the arc, but it is possible I had never engaged dialogue with him without an active mission before, despite being in the middle of arc since I initiated it from Ouroboros. Seems like you get it once and only once for that first time conversation? On one of my other characters, at 50: Get the M1 string error and also get the 'too high of level for me' string, so likely pulling a specific string for a specific instance; Just needs text added there I think. -
PvP accolades/temp powers disable timer
Cobalt Arachne replied to macskull's topic in [Open Beta] Bug Report Archive
Verified issue. There does seem to be 3-5 second delay upon zoning into a PvP zone, or leaving a PvP zone and going into a normal zone that the game takes to 'flip the switch' between the two modes. I noticed it every time upon zoning into Recluse's Victory; As noted, could pop my Incarnate powers pretty easily. However, since the PvP fakolades share a cooldown with the normal versions; Activating either starts the cooldown for both, so I was not able to have x2 versions of active them at any given time. -
webcomic Fragmentary Veritas - City of Heroes Webcomic
Cobalt Arachne replied to Cobalt Arachne's topic in Art & Multimedia
Fragmentary Veritas - Chapter 1, Page 10: http://fragmentaryveritas.webcomic.ws/comics/11- 30 replies
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