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GM Crumpet

Game Master
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Everything posted by GM Crumpet

  1. Good ideas, you may want to think about putting them in the suggestions thread where more devs can see them.
  2. This thread seems to have run it's course. I'm going to lock it
  3. Turn the VPN feature off and any ad blocker. There is a security question and a captcha. Sometimes the captcha doesn't show up with those on. It also might take a few goes with the refresh button. We have no issue with VPN's or adblockers generally. Use them as you wish. They just sometimes interfere with the security settings of the forum software.
  4. pop a ticket in if you are still stuck so a GM can complete it for you. Tell us the name of the character, the shard it's on and the number mission it is in your mission drop down list. 1st, 2nd, 3rd etc. As for this problem I have already raised it with the devs and they said it should have been fixed. I'll raise it again though.
  5. You are going to take the advice of an artificial intelligence with a series of pre-programmed responses seriously? All hail our new GM Bot overlord!! (Just in case it's listening) 😛
  6. Why the mastermind hate? I love masterminds and I play them a lot. I also don't see teams carrying a well slotted and well played mastermind. I've seen badly played ones where the player has no idea how to control their pets, but that's the minority
  7. And apologies, I'd forgotten that post (such a long time ago). As the dev said, much of it is conceptual and on the list to be looked at without any kind of time scale, or actual interest in pursuing it.
  8. Barring a comment from a dev, I'm unable to say yes or no. The only time I've heard this (and the conversations I've seen about a so called aprocalypse have been going on for over four years at this point) has been from players. Are the devs looking at procs? Who knows? Procs in general can be game changing, but not game breaking. If they do decide to do a run on procs the chances are it will be to look at the ones that underperform and tweak them to make them better. Our devs like consistency and things to work equally across the board. Under or over performing stuff gets looked at all the time, and any changes are generally small to bring them in line with other similar powers and power sets. The devs have a massive list of things they want to do, and much of it is very low level priority so gets looked at if a dev has a particular interest in that area, or it's been bumped up to a priority for game breaking or balancing issues. There are older power sets and AT's that need loving far more than procs do. When the devs make changes there is a whole process before it even goes live. Internal testing, alpha testing, closed beta testing, open beta testing and eventually release to live. Players are involved in most of the steps and their input is invaluable. A lot of changes never get out of testing and even some on open beta have been rolled back due to player feedback. If there are proc changes you can be sure there will be plenty of warning and player feedback will be taken into consideration. It's not suddenly going to appear on live in a patch and a "there you go".
  9. Use of other peoples IP has always been forbidden. Names, bio, costumes. All not allowed. The costume creator is incredibly flexible and it's almost too easy to create a character that we look at and go "Yup". There is no animosity, sometimes there is admiration. I've seen some stunning costumes that I've truly regretted nuking. However, referencing other peoples universe, naming after a character from someone elses universe, or using the appearance will often get you reported and generic'd. We also allow the right of appeal. If you have a good reason for the character not to be generic'd you can reply to the ticket via the forum with your reasons as to why it should stand. It's then passed to the Lead GM's who will adjudicate and make a decision. I'm the one who does the majority of the generics, and I'll happily apologise if I'm wrong. It has happened. Not very often though, and just going "Oh it's spelt differently. or is the offspring of who just happens to look identical to" isn't generally a compelling reason.
  10. I've been in leagues like that and it works well. As long as you have good league leader with an understanding of the mechanics it's not a problem. I was in a league a few days ago with a level 35 leader who did exactly that. They moved people about so the lowbies were in their team.
  11. Some powers are quite important and helpful. I find Ageless invaluable on some toggle heavy builds. When constantly attacking I'm often slowly losing endurance as the rate I gain endurance is slightly less than the rate I use it 🙂
  12. From my point of view it's desirable to have a 50 as team lead in a league as that way you can just move people about without worrying a 50 will suddenly lose levels. It's really annoying when your pets suddenly despawn, especially if they have a long cool down. As a 50 mastermind having all my pets suddenly die because I've dropped in level stops me from contributing until I've resummoned them, and if it's low enough the higher tier pets or upgrades grey out. XP and inf wise it doesn't make a difference, and the scaling damage means I'm still doing my bit, but losing access to incarnate abilities or higher level powers can make a real impact on the league.
  13. Welcome home 🙂 Coffee machine is over there, French pastries are on the table (help yourself) and we have a special offer on Kheldian tadpoles, just pop one in your ear to find out more 🙂
  14. I must say I'm confused. I've never heard of aprocalypse until this thread.
  15. Hi everyone, just a quick update. All characters should now be fixed, and Reunion should be sorted too as a module hadn't loaded properly in the restart. Cipher kicked it and it is all good now.
  16. Are you using your forum name and password or your game ones? The two are very different things. If you haven't already create a game account here https://forums.homecomingservers.com/gameaccount/ or user it to check your username and change your password
  17. Hi guys, as you can see, thanks to your reports we've found a problem which is in the process of being fixed. Hence the emergency server downtime. Thanks for your reports, and we can only apologise and thank you for your patience while we fix this issue
  18. For people who are losing binds for no reason, are you using the launcher or Tequila? We don't support Tequila any more and the launcher saves bind files differently to Tequila so when you are in a zone or an instant they work fine, but with Tequila as soon as you leave the instance or rezone they set back to defaults.
  19. All it needs is "Coming To Disney+ December 2024" 😛
  20. Here are the builds for my PB and WS. Both are post 50 builds. Light of the World - Peacebringer (Luminous Blast - Luminous Aura)final.mbdwar bandit final.mbd The PB is pretty simple to play, it has such a high recharge rate that light form is permanent. plus lots of KB to KD so it's not irritating the crap out of the team tank by spreading their carefully herded mobs across the landscape 🙂 I tend to mostly play as Nova, swapping to Dwarf when I'm feeling a bit vulnerable. The WS is my main though. Teleport into the mob in dwarf and take the alpha strike, go human and cast shadow slip, eclipse and mire and any other soul sucking powers you like as needed, dwarf, mire again, human and Quasar, then dwarf to mop up the stragglers. If you die then stygian return as long as there is at least one enemy in range. With the slotting I have it's got a nice fast recharge and is an excellent rez power. PB's tend to be quite self sufficient as they don't need a large number of enemies round them to be powerful. WS are the opposite. The more enemies you can leech off the more powerful you become. The two mires are classed as separate powers so stack with each other. I'd say the PB holds the edge for power in a one to one confrontation, but the WS shines in teams or higher difficulty settings. That's not to say the WS is considerably weaker than a PB, I can tank an EB with my dwarf quite happily. Like every post 50 build I couldn't tell you how much it cost. I've done endless respecs and swapped the enhancements to try to make them better. It's expensive, but no more expensive than any other AT build.
  21. Plus looking at the enhancements it can take there is nothing to say it takes a taunt enhancement
  22. Would people be interested in me making a thread for those who wish to, to post their builds? I know there are builds dotted about all over the place but they slide down and get lost. I can pin the thread so it always stays at the top, plus people can post and edit if they change their build after constructive criticism from other players. There is of course no obligation to post, and rude and unpleasant replies will be removed, but for the most part I've noticed players tend to be very kind and helpful.
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