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page 3 [FOCUSED FEEDBACK] Super Strength Adjustments
BZRKR replied to The Curator's topic in [Open Beta] Focused Feedback
I liked Unleashed Might the altered Hand Clap in this most recent iteration, but I Really Liked the changes to Hurl. Making it crash through targets is visceral and good. I am very interested to see what you guys come up with in the new year. -
What's really cool is if you go to Prague Castle, you can stand in front of that very window! History is fun 🙂
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page 3 [FOCUSED FEEDBACK] Super Strength Adjustments
BZRKR replied to The Curator's topic in [Open Beta] Focused Feedback
Aha! My apologies. I blame lack of coffee 🙂 -
page 3 [FOCUSED FEEDBACK] Super Strength Adjustments
BZRKR replied to The Curator's topic in [Open Beta] Focused Feedback
When you say "no damage to boost", do you mean "Zero" or "Not a Lot", because currently it does deal damage, but only with Unleashed Might running: Or is this being reverted and I have missed it? -
I apologize if I have taken these statements too far out of context. The idea that whatever power set is "on top" must be nerfed, which means that whatever was "second best" is now "on top" now needs to be nerfed results in a never-ending treadmill of change requiring Developer effort and Player adaptation. I'm not sure that endless churn is a desireable state of affairs. I don't disagree, but I feel I have to ask "Why not?" When talking about Bio Armor specifically, if there are powers being used in ways that the Dev's balance framework then cool. If it needs to be nerfed because it's popular then I'm not as enthused.
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CoeruleumBlue started following BZRKR
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I would rather see a new Psychic/ Psionic themed control set that specifically has a pet and is balanced around that. I would say that the set wouldn't have any form of the Telekinesis power, and could perhaps borrow ideas/powers/ animations from the Awakened.
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I have an Energy/ Energy/ Leviathan Sentinel built for max recharge to dispense the max amount of Novas. Not all of the blasts have the knockback turned off, but it hasn't been a problem so far. The character feels fun and versatile. (this is just a c/p from my character spreadsheet) LVL Power Slots Enhancements 1 Kinetic Shield 6 6x Reactive Defenses w/ Unique 1 POWER BLAST 6 6x Sudden Acceleration w/ KB>KD 2 Kinetic Dampening 6 6x Unbreakable Guard w/ Unique 4 Super Jump 3 3x Winter's Gift w/ Slow Resist 6 Power Shield 5 4x Shield Wall w/ Unique; 1x LotG+7.5% 8 POWER BURST 6 6x Superior Opportunity Strikes 10 Energize 6 6x Preventive Medicine w/ Proc 12 AIM 2 2x Gaussian's w/ Proc 14 Combat Jump 2 1x LotG+7.5%; 1x Kismet+6%Acc 16 Entropy Shield 1 1x EndRdx IO 18 EXPLOSIVE BLAST 6 6x Sudden Acceleration w/ KB>KD 20 Power Armor 6 5x Panacea w/o Unique; 1x Gladiator’s Armor Unique 22 FOCUSED POWER BOLT 6 6x Superior Sentinel’s Ward 24 Repelling Force 3 3x Shield Wall w/o Unique 26 NOVA 6 6x Sudden Acceleration w/ KB>KD 28 Power Drain 3 3x Synapse’s Shock w/ Unique 30 Hasten 2 2x RechRdx 50+5 32 Infiltration 1 1x LotG+7.5% 35 KO Blow 5 5x Hecatomb w/ Proc 38 Grant Invis 1 1x LotG+7.5% 41 Stealth 1 1x LotG+7.5% 44 Kick 1 47 Tough 2 1x Steadfast Res/Def; 1x Aegis Unique 49 Weave 1 1x Karma KBProt Stamina 3 2x PerfShift: EndMod, Proc; Power Transfer Proc Health 3 Numina's Unique, Miracle Unique, Panacea Unique
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I don't have a Plant/ Arsenal Dominator, but I do have a Dominator with Arsenal Assault. The combo should be solid, especially at 50 when you're slotted up.
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I have more good news! With 1000 character slots per server, you can easily make a Dominator in the future! (If you want, no pressure 🙂) Also, I have a couple of Savage Assault Dominators, and while the power set isn't exactly the same as Savage Melee, it has a lot of the same pounce and slash feel.
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Good news! Call Hawk in Savage Assault for Dominators is that attack! https://cod.uberguy.net/html/powerset.html?pset=dominator_assault.savage_assault&at=dominator Also, when you are making a character in the "custom" tab, you can see the animations for your powers, as well as select colors and animations where applicable.
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Agreed! I was really taken aback when I saw the time stamp on Cipher's post.
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Is it time to address divergent PvP rules/settings?
BZRKR replied to Troo's topic in General Discussion
Not in my opinion. Maybe put it on the extended task list, but nowhere near the middle, let alone the top of the list. -
The map, mission door tags, the sound a glowie makes, the map hints when there is one glowie or enemy left. The fact that even in a dense fog, tab targeting works. The ability to right click on someone and see how far away they are. The /loc commands. The chat channels. There are a boatload of information-related "super powers" that can be trivially accessed. And the most important super sense that every character has: 3rd person perspective, and camera zoom. Think about how awesome it could be if you could peek around corners without exposing yourself. Everyone in Homecoming does it without even thinking.
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The build up power "Build Momentum" gives you Momentum instantly and on demand. The roller coaster analogy perfectly matches my experience! As far as skippable powers, Follow Through is not one of them. It's a big hit. I have a TW/SR scrapper and all I managed to skip was Defensive Sweep and Confront. If I had to skip a third power I would either have to look hard at how often that character would run at low levels and maybe skip Titan Sweep but I'd have to have a truly compelling reason to do that. In my opinion, Titan Weapon demands that you focus on driving the weapon around, not diversifying into pools to get ranged attacks, etc.
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Since there's good advice upthread, here's the obligatory "Roll All Three!!" comment. Also, in my opinion /Marine on a Mastermind is a winner no matter what. Of your three choices, all you need to worry about is which Primary you like best. Then leverage your build from there.