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FrauleinMental

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Everything posted by FrauleinMental

  1. I remember doing that on Live for the last couple of debt badges. I'd drop into the mobs near the hospital in Peregrine Island; short trip in, short trip out. It's way faster than some of those top-tier badges. But yeah, I guess Hive/Abyss would do as well. If you turn off your damage aura, you can even get hit by the same mob over and over again. 😎
  2. Sad to miss y'all today! I'm up for the next two weeks with my main (Fraulein Mental - Mind/Kin CTRL). I've made my rocker costume, just gotta get a hippie one done.
  3. I'm scheduled to work next weekend, and I'll be out of town Memorial Day weekend. I should be good for the middle two weekends, and I'll plan to bring Fraulein Mental to the Hess TF since she has it unlocked.
  4. I'm on call next weekend, so put me in as a 'maybe' with Cryomania, Ice/Ice Blaster.
  5. I'm scheduled to work next weekend, so sadly I'm out for Justin Augustine. 😞
  6. I'll bring Aluminum Patriot (Energy/Devices Blaster).
  7. I'm not sure if we were trying for it, but last time we did have a hard time. 🙂 I recall I brought my PB and kept getting stunned (or end drained?) out of Dwarf Form.
  8. I'm up for Tin Mage as well. (I still need the Army of Neu badge, but that's usually a pain to get.)
  9. They recently removed the -4 level shift (same update as Aeon SF), but I think Apex and Tin Mage still require the Alpha unlock. Incidentally, also included in that update is a way to force a Nemesis invasion event: Complete Pandora's Box part 5. Who still needs those badges? 🙂
  10. Thanks for the pics! I'm in for next week with Fraulein Mental (Mind/Kin CTRL).
  11. I mained a Jedi Sage for a few years during the Existential Shutdown Crisis. Enjoyed the flashpoints, put way too much work into a mostly-inactive guild doing weekly conquest tasks. Didn't really like some of the writing choices they made with KOTFE/KOTET. Imperial Agent had an awesome storyline and the best looking personal ship (I wanted one for my Sage), but I wanted to airlock the totally-sus first companion they force on you.
  12. I'm in with Project Isabelle (Bots/Rad), my first MM since Live.
  13. I seem to be a half-step behind in the branding for Disney+. When I saw the D+, I thought it was a grade... 🙂
  14. Let's not forget LRSF, which requires the Time after Time arc, the last of four arcs for your patron. On the other hand, by the time you hit 50 redside you've probably already completed it. The rest are pretty quick and easy by comparison. Katie and Hess only require you flashback the last arc in the zone (you can skip the earlier arcs). Kal drops an easy tip almost as soon as you hit 20 redside. The last Hollows arc can be done by flashback in less than 30 minutes as long as you don't insist on clearing the Atta map. Unlocking Cimerora is just one of those things I do on every alt as soon as they hit 35. Just like going to RWZ for the Member of Vanguard badge.
  15. I work next weekend, so I'm out. The following weekend (26 Mar) I'm on call, so I'm 50/50.
  16. I'll be there with my main (Mind/Kin CTRL), and I have the contact.
  17. I could have sworn I'd seen some beam rifles over the weekend, either with Council (running Manticore TF) or with Family (running Sister Airlia's arcs). I don't think I see Ascendants in high-level content, so they might stand some upgrading. Much as I hate getting hit with Detention Field, Ascendants might help revive Council from steamroll status. And Council were more challenging when their missions had a non-zero chance of spawning Shadow Cyst Crystals. (Or maybe not, since so many people faceroll ITF nowadays.)
  18. Statesman was replaced pretty quickly by Positron (both leading the Phalanx and as the Damsel in Distress in Maria Jenkins' arc). If we really need another (and I'm not sure we do), Honoree (Hero One) is back. It might make a decent hero arc to walk him through the lore of the world surviving the Rikti War because of his sacrifice, and it might make just as powerful a lead-in as with Statesman to the Coming Storm.
  19. I'm not sure I'd fully joined the Theme Team two years ago, but I recall running Katie Hannon last year on my main. I'm happy to do that this year as well! Next week, I should be in for Op Renault with Ruby Kit Kat (Rad/Rad Stalker).
  20. I had a lifetime subscription from Beta, but the last time I played STO was sometime around 2012, when the level cap was still 40 and it hadn't linked to Steam yet. I loved flying starships, but I didn't love the away team missions or the crafting system.
  21. It might have dropped it into the accounts folder under your login username. My costumes folder is still in the folder you're showing, but it randomly moved where it stored my chat logs from the logs folder to a new folder there after one of the patches a while back. I'm on call for work this weekend, but there's a 50/50 chance I'll make it with Princess Grace (Widow).
  22. That's part of what I haven't quite gotten about Doms yet, since my CTRL main is so ingrained in my playstyle. (After being gone for 7 years, I logged into HC and still had muscle memory for the powerset.) Controllers are quite soloable (a lot of the early farmers on live were Fire/Kin or Ill/Kin). For my experience, Mind is safe but slow (a lot of control tools that work solo better than teams), as long as you don't expect to go the usual meta of +4/x8. Much as I'd like to have better damage on my primary, at least /Kin works better solo than /FF or /Emp.
  23. Awesome Valentine's Day (eve eve) fun! A full team! Citadel is not on-theme. (Took me a couple of screenshots to get one mid-animation like I wanted.) So much red/white/pink! Even the pets! Sherwin-Williams is a Council plot. There you are, Vandal. TF Complete! Pretty good time for Citadel. After shot.
  24. I'm in!
  25. Oddly, I've found my Ice/Ice Blaster seems to have stronger controls than my Mind/Kin Controller, and additionally does Blaster damage. As has been said before, most of Mind's problem comes down to how it interacts (or doesn't) with Containment. Mezmerize/Mass Hypnosis is another problem, since they don't tick like some other Sleep powers do, so even a DoT tick is enough to wake the target up (and thus destroy precious Containment). And the sign of a sleeping target is subtle enough that players seem to be way worse than the AI about avoiding these targets. (I've been Slept on teams and had enemies ignore me completely for the full duration.)
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