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ZeeHero

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Everything posted by ZeeHero

  1. I state my opinion becuase it matters and becuase some people would have COH turned into a "Challenge" (Super sarcasm). COH will never offer a fun challenge to the vast majority of non super disabled or very old gamers. No offense if you are old or disabled, but you are not the majority in that case. I say it may be fun if you are, becuase then COH's slow and lame combat is all you may be capable of handling. For most of us we'd much rather be enjoying a real combat system for a challenge and real team mechanics. COH has nothing close to what most other games today offer in that regard. COH does NOT have merit in its combat over other games and no amount of ignorant objection will change that. COH is good becuase it is a fun playground to make powerful superheroes, socialize and play with builds. Challenge is never going to be a major factor, and if you try to make it one, you'll lose critical mas of players. the following is fact, most of us are not here to be challenged. for those who are, if you nerf our defenses to increase "Challenge" we will simply stop logging in altogether. you'll find it difficult to form teams at all ever. Go ahead and destroy your own game. you'll lose it a 2nd time and have no one but your own arrogant, selfish selves to blame. Not like I play anymore, this kind of selfishness is why I dont. The people demanding global nerfs to player defenses/resists should be ignored entirely. becuase they are self destructive.
  2. My intention is not to state my opinion as universal fact but as a fact for most players of these games today. a game with COH combat system but not COH customization and freedom would never survive today. why? becuase the combat system in the opinion of an overwhelming majority is garbage. some may like it, and good for them, it means they can have even MORE fun with the game. but those people need to accept that that opinion is a tiny minority, and most people think the combat is trash. most people also recognize the game itself is great, no game is perfect.
  3. More stupid shit? I haven't started yet so no. to clarify racism exists but to normal decent people its abhorrent and not what we think about normally.
  4. CO is an awful game, full of terrible design. as a former CO player who played for 7 years before my eyes were opened I know this better than almost anyone. when I said CO combat was better what I meant was the system itself, and thats not saying much since its fairly bad there as well. CO mechanics suck even worse than COH. CO is by far the inferior game all in all. fact is it does one to 3 things better, not enough of course. COH combat is very, very far from ideal, probably the worst I've played. but at least COH powers are good, buffs are king over healing, and people can make way more concepts work. I Take back nothing my statement was correct. you simply misunderstood what it was about.
  5. Slow combat systems are ok but it really depends HOW you implement it. COH does not do it right at all. Examples of fun slow combat systems include Stellaris (Real time) and Fire Emblem (turn based) and Final Fantasy 6 (sort of both) best example of a combat system fit for super heroes I have played is Phantasy Star Online 2, where enemies all have weak points, and you can target and lock onto those points if you like, but still attack other things if you turn far enough away from it, and theres an easy to use free aim you can swap in and out of with a single keypress.
  6. Heres the thing. a system which can only be used positively, is fine, and can even be a good thing. FFXIV's player commendations as an example. a system which has any possibility of negativity at all, can and will be abused.
  7. oh there is challenge in COH but not in the actual combat/gameplay, at least not the fun, fair kind. The fun challenges in COH have always been not directly related to combat, and that is what I was referring to. and by combat I mean the system and not building a powerful character. the base system is not good. the animation lock on everything, how slooooow it is, the tab targeting nightmare. its NOT a fun combat system. COH is good for many reasons and that is NOT one of them.
  8. What misconception? Aoe is king in like 90% of the game. every set needs decent aoe, not every set needs to be aoe god. Energy Melee need not be as awesome as TW for aoe but it darn better be beter than it is now for aoe.
  9. I'm on everlasting and can confirm teams have become very hard to find at some level brackets during anything but peak hours.
  10. Best dom I ever made was a Grav/Dark I think it was, that worked fairly well. but I never finished leveling it for other reasons.
  11. Flag emblems in a game have nothing to do with racism. CO has flag emblems. if they could do it so can we. no one likes an SJW. No one is even thinking of racism or being racist. this is 2020, most of us are so far beyond racism it doesnt even come to mind easily. let it go.
  12. No but from your post I can tell you are a hardline "Nerf everything nerfs are always the answer" person so I cant take anything you say seriously. This is COH. it sucks from a gameplay/combat perspective, and the engine is old enough its impossible to make a truly fun challenge in the gameplay. Leave. It. Alone. 90% of the people who are playing HC now will probably leave if they do any significant nerfs to survivability in most sets. We dont play for challenge becuase COH isnt a challenge and never was and never will be a truly fun challenge. sure, COH was harder back in the day, but not in a good way at all given the combat system and mechanics. If you want a challenge go raid in FFXIV or play Dark Souls games. COH is never going to deliver a fun challenge to intelligent players. give up the nerf herding. go whine in another game.
  13. I'll be brutally honest, CO's combat is miles better than COH gameplay, and CO isnt a high bar -AT ALL- however COH is just beyond measureably better in every non directly combat gameplay related way. in CO maybe 10% of your concepts will be powerful in endgame, in COH thats 90%. CO's freeform sucked, it was 95% false choices, COH's system is actually far superior in every way for builds. That's just scratching the surface. the "Salty vets" people on CO whine about are RIGHT. CO sucks compared to COH in many more ways than a few. there are a couple things CO does better, but not enough.
  14. The solution to that is not nerfs, but buffs to force field. Force Field should be granting affected players a small amount of absorb every second.
  15. the USA is real in COH. Real flags for major countries are a no brainer. Arguing that people from less prominent nations would be upset is ridiculous. I've never seen an Israeli complain of a lack of the blue and white israeli flag in games. Never seen someone from singapore complain theres no flag from there. Add the most prominent nations flags first, and add more later bit by bit, over time we'll cover most of the worlds countries.
  16. Need I remind you people rarely use MA? It's one of the underperforming sets for a reason.
  17. Lets chalk this up to not understanding COH 🙂 AOE is far more useful than high ST in 99.9% of COH. that means EVERY set needs decent aoe, whether some are better at it or not. Energy Melee aoe as is is so pathetic the set is awful even if that was the only issue with it. Bare BARE minimum, whirling hands needs its cooldown shortened and its radius increased to the size of the assault version.
  18. Yet you can buff force field without harming the game by making it grant absorb to the group like that temporal toggle. We are not even close to the point where thats an issue on most things. Bio armor is probably the most overpowered defense set in the game, if anything needs any nerf at all, bio is it, but even if it does, it needs a SMALL one. Rad armor should be the new standard for armor sets in effectiveness.
  19. I'm not interested in earth/earth doms in the least and never will be, nor do I like earth control. All I want is for the other dom sets to not be awful to play. Doms get less HP than blasters they die when looked at, and they really kind of suck until incarnate level if not using the build the OP is.
  20. Nerfing almost anything in a game with awful combat mechanics and no way to fix that is a moronic idea. COH is not the game for those of you who want to be truly challenged. Go play something else COH will never satisfy that. COH is for the creative people who want to relax and RP. Go home tryhards, or find another game to get that challenge. I can even reccomend a couple.
  21. I'd be on board if you could have a visual effect choice to throw glowy energy shurikens.
  22. 100% agreed with the OP, the only fix which is all positive for everyone is the one which makes Hasten inherent. Not wanting hasten inherent is either equal to not wanting any change to hasten, or being selfish.
  23. I would like some of the sliders to go farther in some directions. when I create a female hero or villain, her legs are a bit long even when I minimize the slider. I get that long legs are an attractive trait in women but not stilts!
  24. I think STJ is fine how it is but I wouldnt be against increasing the radius on that slightly.
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