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Everything posted by JasperStone
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This is not the cottage rule I am recommending against the unnecessary. Also ...The volume of work it would be. It is why I posted from Wiki the other planned HEATS/VEATS. Better options. You are outright saying Kheldians are bad because they don't do "XY and Z" I always highly recommend TriForm and have found myself contributing a lot. Having teamed with Warshades ... I have never wished they could do more buffing and debuffing. When you have two? wow... we are really mowing through stuff. It is at this point I quote ....sorta ... Our beloved Jack E. [You have to make choices as a hero/villian] I do remember the choices I had to make to get the Fitness pool to fit. AND the fighting pool. Now, a tad easier. Very aware now of how not having to take T1 in my secondary impacts my builds. Choices. This may not be the AT for you - not meant as a harsh statement. But you seem to want something from this AT that it does not do. One of my past projects was spending a year on one character. That was my PB. Remade him from Live and had a great time.*ok ...did a few other things ... but mostly worked on him* Be creative. Work with what you have. To me, your recommendation is a completely different AT. Which is a great! *points again to post on past proposed ATs* Question: Where does this exist in the kheldian lore? Admittedly my wiki fu search is not the best.
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Gold Team - Saturday 8th 1pm EST - 6pm BST
JasperStone replied to Scarlet Shocker's topic in General Discussion
Definitely interested, but I will be traveling. Any plans for this in the future? -
I have multiple Tanks, blasters, etc. Altitis? A bit, one server is full. I have one each of the Heats and Veats. They are the ONLY ATs where I fully invest in the multiple builds. Tri/Form Human/Nova Human/Dwarf And still want more build options. Both of them have Defender and Controller type actions. Can't tell you how many times I hit Heal Ally to save a Teammate about to go down. Giving them time to get out harms' way. If you want more of those options ... play a Def or Troller If you what you are proposing is an option ... sure. I think we have other options to explore that were scrapped that tie into the game and seem to be very unique in game play.
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These were planned. If any of the code exists....would rather these come forward Coralax - are a race of aquatic humanoids who were mentioned as a possible Epic Archetype. https://homecoming.wiki/wiki/Coralax The Blood of the Black Stream - are a group of Egyptian Shapeshifters mentioned in Mr. Bocor's story arc. Avilans - were going to be a race of winged humanoids, but were canceled when winged costume options for all characters were shown to be possible. Nictus - were originally going to be the Villain Epic Archetype (giving them a direct copy of the Hero's Kheldians), but were canceled in favor of the Soldiers of Arachnos. Incarnates - were originally planned as an epic archetype, but it was decided to implement them instead as an endgame system that all existing archetypes could participate in. We have this...so ok Devoured - was a proposed Praetorian Epic Archetype that was never implemented. All that remains in the game are unused Inherent powers. Hyper-Advanced Clockwork - Hyper-Advanced Clockwork have three modes of Operation: Standard, Offensive Mode or Defensive Mode. These are controlled by a pair of Toggle powers. When neither is engaged, the HAC uses standard modifiers, which favor Buff, Debuff and Movement powers. If the Offense Mode toggle is engaged, then the focus shifts, becoming weaker to Buff, Debuff and Movement values, but Recharge, To Hit and Damage are increased. In Defensive Mode, the ATmods shift, becoming weaker to Buff, Debuff and Movement values, but stronger to Damage Resistances, Status changes and Regeneration. HAC's are harder to heal and are vulnerable to Electro-Magnetic effects. OOOO this! Primalist - were a proposed shape-shifting Epic Archetype that featured a mix of damage, enemy debuffs, and ally buffs, depending on your current form. Although the power sets had been defined, Positron confirmed at the game's closure that plans for the Primalist Archetype had been scrapped due to its complexity.
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Would this be a separate option? I do like how Cosmic Balance works Cosmic Balance Kheldians naturally thrive off the energy and essence of their teammates. Peacebringers' metamorphic nature allows them to bring balance to their team. Your Damage will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage Resistance will increase for each nearby Scrapper, Sentinel, Brute, Stalker or Blaster teammate. Each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. Finally, each nearby Peacebringer, Warshade, or teamed Arachnos Soldier or Widow grants you some resistance to attack time slow effects. You cannot put Enhancements in this power. I treat these two as holds or controls- I frankenslot the LockDown Proc Incandescent Strike 16Melee, Extreme DMG(Smash/Energy), Foe Hold, -DEF, -Fly Pulsar 18PBAoE, Foe Disorient Slotting all the knockback to knockdowns is a form of control. Not saying No. As a choice, Yes.
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i have asked for for this so ... YES!!! However I also would like the Motorcycle arrival of the Thug Tank but ... If I remember correctly it is not easy to copy the animation over.
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Accolade for doing all TFs and SFs
JasperStone replied to MJABBAR88's topic in Suggestions & Feedback
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Can enemy created pesudo pets go away on casters death?
JasperStone replied to kelika2's topic in Suggestions & Feedback
I was doing the Twinshot Badges and was in the Big Leagues part(10-14) During the "Univited Guests" mission Dr. Graves (second pylon I think) summoned his Pets. But when I defeated him, the pets went down as well. -
Accolade for doing all TFs and SFs
JasperStone replied to MJABBAR88's topic in Suggestions & Feedback
Exactly. Do all the TFs and SFs you earn the "Never Again" accolade You can't do anymore TFs or SFs. EVER. Account wide >sarcasm/humor< You get an accolade for the Classic 6 blue side, not sure what it is Redside. As a badger, a completionist, I have not felt a need or desire for something like this. However.... Something along the lines of certain day jobs giving a bonus to rewards at the completion of a mission would be lovely. One for completion of a TF/SF would be great. Extra merits, incarnate threads, etc. Nothing too game breaking. -
Not sure if I have been doing something wrong but.... When I use print screen it does just that. No UI. Just your character. To get the UI to show your tray setup I use the Snipping tool. I typically will close chat, I sometimes forget. My apologies.
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You could always use random character generator from @Troo I have three characters from it that I love to play. (reroll if you get something you already have) I also use the random costume generator for this. Limited to three hits of the random button
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Making the "Weave" power more accessible
JasperStone replied to Shiro-Nethermore's topic in Suggestions & Feedback
Then we would be right back where we were during Live when it wasn't ... and I would be ok with that. -
Yes to all this! I also hit the random costume button a lot when making a new alt. Our costume creator is awesome.
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Agreed. Do something else for awhile. OR Do something different in the game. Build base. I am maintaining two ... hours can go by. Badge ... yea I know - BUT it makes you dive into the lore of the of city we sometimes forget. Tour the city and just listen - we have amazing music throughout the city Try a few new builds. COSTUMES!!!
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Not the Bees
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Badges: puzzled why teams never seem to go for these ones
JasperStone replied to Techwright's topic in General Discussion
What is the proper way to the game that is not boring? Apparently I may be playing it wrong. -
Making the "Weave" power more accessible
JasperStone replied to Shiro-Nethermore's topic in Suggestions & Feedback
In the early days of live I remember Jack E. saying somewhere that our power sections come with choices. Sometimes hard choices. so I say NO. I do take Punch or Kick depending on AT and use it. with Brawl even. You have asked for this, but at what cost? Ok I say yes to this: Weave becomes a T1 pool power. It loses 2/3s it defense and Immob Synergy with taking Tough gives 1/3 def back and Immob Punch and Kick are moved to T3. Boost them from Moderate to Superior Damage Boost Synergy with Brawl, Punch, and Kick by 5% Boost CrossPunch by 5% and debuffs by 5%. Increase cone range. -
I love both, but favor the Peacebringer because I have played it way more. I prefer Tri-Form because there is just too much to offer Dmg-wise. Once you get used to the rhythm, you can cycle thru all 6 of your AoEs pretty quick and Dawn Strike too 🙂 Ummm ... 3 self heals? ... yes please. Plus an Ally heal, yup. Conserve endurance as well. Cycling thru forms is not that hard. I use the key-mapping in game to map access to my Numpad. Believe it or not a majority of the powers fit into the first three trays. I have extras that I don't use very often in tray 5. This is my preference as I have done it since Live and the muscle memory is ingrained across all my characters. Dwarf is your Mez protection, it is an Instant Breakfree. Nova assists endurance recovery. Highly durable, high degree of survivability. TriForm - can handle anything. Slotted to maximize AoE. When I was on Indom I was on the taunt team for Mitos and did just fine. Human/Nova(Lvl4) - lower level work. Really nice in Posi and Synapse. I will also switch to this when on a primarily Melee team. Human/Dwarf(Lvl20) -Mid levelish work, depending on how I want to handle things. I will switch to this build when tanking is needed. Or on a heavily Ranged Team or a team without Melee. No human only form. A PeaceBringer does not need anything. Self contained. Buffs are welcome. A Warshade needs the foes around it to heal and boost attack. Not a con at all, can be dangerous to foes.
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If you're going to play at the highest level in the game...
JasperStone replied to Oklahoman's topic in General Discussion
I am definitely NOT top shelf or a high level player. Buuuuut.... I still reach for the stars..... -
Badges: puzzled why teams never seem to go for these ones
JasperStone replied to Techwright's topic in General Discussion
Last night I joined a PUG TinApex. A player asked if we could go for the Clone badge, so we did. Ended up with Master of and eight other badges. Never hurts to ask.