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Everything posted by stealthnight
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The latest SG base built, The Awokens on Everlasting. Base code: DICE-22078. A table-top RPG Supergroup. Members can use the base as a landscape to run a fantasy campaign; having role-players act as NPCs. As the DM guides the party through an adventure, they can give out [inspiration] and [enhancement] as loot/rewards. Players can use the /roll (#) command to use dice. Gather your party and set out on an epic adventure. Your adventure begins as all good ones do; a weary band arriving by ship to an unknown land. A Gnome Village sits nestled between the hills of a fertile valley. I bet they are willing to welcome travelers for a short while. The picturesque view hides secrets waiting to be found. An Elven Temple sit on a lofty perch high above the valley. Surely it holds a trove of magical items. A hidden passage lies beneath the waterfall; who hides a secret passage behind a waterfall? The Human Castle sits high enough to watch for threats from the west and the dangers that lurk in the east. The underground Dwarven City holds the greatest forge in the land; able to forge mighty weapons from the most precious metals. The Haunted Woods that sits north of the Castle holds many dangers; both physical and magical. The Night Tower looms over a barren dark wasteland in the far east. Obviously, something evil resides here, or does it. This Volcano that can be seen from afar is the home of a very large Wyvern, a mother guarding its clutch and possibly other treasures. Recipe for adventure: 1) A fast-shooting archery blaster (Ranger) 2) A nature loving defender (Druid) 3) A battle axe raging brute (Barbarian) 4) And let's not forget the most important member of the party; the symphony controller (Bard) *Dungeon Master not included, ask parents for permission before embarking on any dangerous adventure.
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The latest SG base built, Paragon Freedom Brigade on Everlasting. Base code: PFB-26859. During the 1960's the U.S. Government created a top-secret organization to prepare for a future zombie apocalypse. The Paragon Freedom Brigade was hidden away inside the last place anyone would suspect. Mount Rushmore a famous tourist attraction, but deep inside the mountain the undercover facility of scientist and superheroes worked to prevent a future virus outbreak. (1) Entrance to the secret facility is by way of an underground train that transports the members daily from the nearby town of Rushmore city. (2) Upon entering the facility, it seems deserted, as if there was an emergency and everyone fled. (3) The main laboratory area still contains supplies and equipment. There are kennels where the scientist conducted experiments on animals and the main-frame room is guarded by a red holographic protector. (4) The experimental translocation devices might have been used by the workers to flee, but it would have been a risky decision. (5) Above the lab is a lavish mansion. Seems out of place but could fool anyone that didn't know they were 50 feet below solid rock. (6) The bathroom and hallway are equally adorned with rich artwork and artifacts. It seems the government took very good care of its special employees. (7) The bathroom covered in gold plated ornaments and marble wall backsplash. Everything is clean and opulent. (8) The shipping and receiving area where supplies are brought into the underground facility without the knowledge of the general public. The third floor has an emergency stairwell that takes you out onto the top of Mount Rushmore. It should only be used in an extremely dire circumstance. From afar Mt Rushmore seems so unassuming but little does the public know what terrifying secrets are held within its bowels. Thank you for visiting; the park is always open, and remember it's okay to look, just don't look too deep.
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The latest SG base built, Paragon Times News Paper on Everlasting. No base code at this time. Bryant Towers, home of the Paragon Times, can be seen from anywhere in Steel Canyon. A beacon for media and information anyone who wants to be known in this city works here. Street view of Steel Canyon where the roads are paved with good intentions and naive dreams. If you are looking for a good story, it's out there just waiting to be found or made up. The ground level of Bryant Tower, the information desk is center surrounded by a meeting room, concession stand, and break area. The best reporters and writers have a desk on the ground floor. The second floor of the newspaper is made up of three levels, the first being where all the newbies and sidekick journalist reside. They are usually hoping for a byline but are just as happy to say they work here. The second level contains a plethora of book, documents and other written material for the new reporters/writers to use for researching stories. The third level is where the dark room is located, and camera equipment is stored. The newspaper's data center is also housed and maintained here. The staircase on the second floor ensures the young reporters stay healthy, because you can't chase a story if you don't move fast enough. The third floor is the company's R&R amenities. A changing/restroom, gym, sauna and swimming pool are located here for the employees to utilize, when not on the clock. Access to a balcony is also on this floor to allow fresh air and sunlight in. The local sushi bar that the newspaper reporters frequent for lunch or an early dinner. It's just two blocks over from the Paragon Times, cutting through the fountain park makes the walk ten minutes max and the food is worth it. Finally, the auto shop where the people who know get their information from. Who's going on a long trip? where? who just had an accident? Who's looking to get rid of a 'hot' vehicle? Joe knows. The top of the Paragon Times Newspaper building, where the air is crisp, and you can see everything that goes on in the city.
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Yes, it's on Indom. The base is owned by @TraumaTrain. He bought it in an RP realtor sale. The builder/designer of the base was @CR Easter Bunny if I remember correctly.
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Enhancement Tables - How do you organize your stuff?
stealthnight replied to Crowcus Pocus's topic in Base Construction
The last SG base I built I used the SG symbols for the types of IO sets. I think Dacy did it first, which is where I got the idea. Left to right ATOs, Damage, Defense/Resist, Heal, Movement, Tohit, Debuff, Holds. Bottom row is just salvage lockers, 3 common, 2 uncommon and 1 rare. -
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Welcome to our Base Building Community Reps!
stealthnight replied to Number Six's topic in Base Construction
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Without a picture I'm not sure what 'pirate' ship you are referring to. I am not aware of any such ship in the builder inventory. It might just be the same base builder's patented build.
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The latest SG base built, Junkyard Dogs on Everlasting. Base Code: Junk-25671 Junkyard Dogs are an undercover organization focused on protecting the world from evil. Secret entrance to the high-tech base is through the illusionary vat of highly corrosive chemical. Welcome to the future as seen through the eyes of an 80's kid. Junkyard HQ, mission briefs are held here, as well as monitoring of the battle crafts' vitals. The salvaged parts from the surface are cleaned, repaired and put to good use here. Storage units house functional amenities, all run by hydroelectric generated from the underground aquafers. State of the art transport technology allows members to get around the globe safely and efficiently. A piece of lost technology thought to be from the past or the future. Junkyard Dogs' super robot is created by joining four powerful battle craft together. This massive robot has defeated countless enemy and stands ready to continue defending the universe from alien threats.
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The latest SG base built, City Guard on Indomitable. Base Code: Guard-8728 This City Guard is a security for hire LLC based out of the leased top floor of a Steel Canyon business, with sky bridges to adjacent living quarters and helipad. Areil view of Blyde Square the heart of Steel Canyon on a humid summer evening. The sky bridge connecting City Guard HQ to the helipad for quick transportation to any city emergency. Street level view of Blyde Square on a busy Monday morning. A young hero looking for a Positron 1 task force can be seen awkwardly pacing about. Inside the lofty headquarters of the City Guard LLC, with all the amenities. The medical bay with rejuvenation tubes for the more seriously injured heroes. A balcony garden on the upper level of the 4-star hotel gives an eagle eye view of the city below. Members of the City Guard enjoy the finer things in life. Cooke's Electronics is nearby for any hero's enhancement needs. Steel High, the city's famous high school produces many professional athletes. The gridiron field behind the school where many heroes were forged.
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So is hot sauce is really fruit juice all along? *mind blown*
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The latest SG base built, The Eerie Defenders on Everlasting. Base Code: Monster-25383 The Dracula's Castle theme SG base on a remote mountain top. The entrance gates let way to a foreboding view. A castle lost in time and memory. Please do come in out of the rain and cold we wouldn't want you to catch your death. Sit by the fire and rest your weary bones. The dungeon below the castle proper, for those who pass from this world. The second level walkway overlooking the common room. Sit for a spell or two. The third story storage room houses a collection of things not seen in at least a century. The top level contains the mad scientist's lab. Now where did that body run off to? The mad scientist's latest volunteer will be arriving at the stroke of midnight. Behind the Castle is the graveyard, lest we forget our mummies and ghoul friends.
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The latest SG base built, The Eclectic League on Everlasting. Base Code: Chaos-25197 Map of the base layout. Very functional and easy to find things. SG leader wanted a room for each AT type. The base is on a secluded island. Entrance to the SG base with enclosed arboretum. Generic portal room. Civilian trying out for the hero corp. Store room with vendors, trainer, and icon/facemaker. Hospital for the blaster in your life. Crafting center with bank. The melee room with aquarium and obstacle course for the daring. Hardcore parkour! Tank room with wrestling ring. Let's get ready to fumble! Range room with a bar and rifle range in it. Because drinking and Freem go hand and hand. The support room has a relaxing library and lounge area after a hard day of holding up your team. The roof top has a patio and main SG meeting hall. What a view.
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Let me know if you still need a base builder. @Envious is my in-game handle.
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The other bases were just hidden, the category section had their boxes unchecked. I fixed them.
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Looking for help with a custom Peacebringer build.
stealthnight replied to Lilahbee's topic in Peacebringer & Warshade
A rebuild of my Human only PB, good for tanking, added more range attacks per request. This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! -
Never had a problem with my Dark Armor/Radiation tank, just can't go ham on attacks because of endurance issues.
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Here's a basic build to get you started. Perma-hasten, with decent defense and endurance recovery. This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Water Weaver: Level 50 Magic Blaster Primary Power Set: Water Blast Secondary Power Set: Martial Combat Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile:
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Here is one I made a while ago. I took Medicine Pool because of the lack of heals. Also took Spring Attack for the double stomp effect with Shield Charge. Its Perma Hasten with 184% recharge. I have to mention the Alpha Incarnate does boost the defense/recharge and end mod. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! ------------
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Here is one I put together. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build!
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Here's my take on a Dark/Dark/Dark stalker. Since the stalker ATO's are over-powered Placate has become trivial. The bonus defense from Infiltration go away once you are spotted. With a higher resistance level if you notice some type of damage coming through its easy to pop Shadow Meld as a buffer. Dropping the stealth IO in sprint, its out of the way and doesn't take up an extra slot, if you need it just toggle and run. Hide and stealth IO puts you well over PvE cap (300). Dropping concealment pool for the fighting power is a good thing for any melee class; and since dark gets self healing attacks there is no reason to run and rehide unless things really go sideways. Just my 10 cents, my 2 cents is free. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build!
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My Grav/Storm Troller, slotted for Perma-Hasten and KB->KD because on a team no one likes to chase their kills.
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@Khrystina yes, exactly. Just like a Fire Aura tank (i.e. all farmers) will be fire resistance capped, no matter what. It's built into the Power Pool.
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You need to look at your primary defense powers (Charged Armor, Conductive Shield, and Grounded) all provide Energy Resistance. Charged Armor also provide Smash/Lethal and Conductive Shield provides Fire/Cold & Negative resistance. Grounded also provides Negative resistance Immob and KB protection. All armor types have a specific defense/resistance that they push high by nature of their type, so you are going to be hard pressed to "even out" those resistances. Taking Tough from Fighting pool will boost Smash/Lethal resistance. Rune of Protection from Sorcery pool will boost all Resistances
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Forum suggestion: Incarnate "Archetype" Forum?
stealthnight replied to ThaOGDreamWeaver's topic in Suggestions & Feedback
Look in Guide section: