IF THIS IS STILL VALID, WHEN RUNNING A TF, ENEMY SPAWN SIZE DIFFERS WITH THE # OF FOLKS ON A TEAM...
SO THAT WOULD BE THE ONLY THING THAT WOULD NEED CHANGING, I GUESS?
HOW BIG OF A DEAL IS IT?
https://archive.paragonwiki.com/wiki/Task_Force
From the wiki:
As of 2008-03-05 Task Forces will always spawn according to the number of members associated with the team, no matter if they are online or not. If 4 people start the Synapse Task Force, and one logs out, the groups will still spawn as if there were 4 people on the team. If the person instead quits the task force, then the spawns will scale for 3 people.
On a "signature" Task Force, enemies will spawn based on the task force's maximum level (and the leader's notoriety setting) regardless of the team's composition. Therefore Signature Task Forces are usually done by characters at (or above) the top of the level range. The majority of Task Forces are considered signature.
A Non-signature Task Force spawns according to the highest level person on the team (and the leader's notoriety setting). These include: Moonfire, Hess, Imperious and all four of the Shadow Shard task forces.
In the table below, signature Task Forces are in bold, while non-signature Task Forces are in italics.
A "non-signature" strike force spawns according to the highest level person on the team. The Imperious Task Force, Dr. Aeon and Mortimer Kal's Strike Force are the only non-signature strike forces at this time that are accessible for a Villain.