Right now I have a dark/dark corrupter. I am loving that I hardly get hit except when that rat bastard RNG rolls under 10% three times in a row.
I was looking and noticed that a lot of ATs get the dark/dark pairing. So which one is best for soloing and groups?
I am not sure I will reroll unless someone comes up with something a different AT can do better that fits my playstyle better.
I also found that you have to paste it every time from an outside source. I tried copying it from the bio and pasteing it later in the bio and it changed the alt code letters.
I have a character concept I have been wanting to make. The character became a cosmic being while out in space so dark and rad both fit the concept.
Which one works best with gravity?
I finally settled on the name, Ethereal Dragon
And now for something different!
I give you......
the many looks of the Cosplay Avenger!
Hit-Girl
Black Widow
Catwoman
Lara Croft
Jubilee
The Shadow (Not the movie version)
Trinity
ONe the one character I plan on doing without a travel power I have ninjutsu and it gives me increase running and jumping. Along with sprint I can almost beat unslotted flight. Once I get enhancements into swift, hurdle and sprint along with any other movement bonuses I pick up, then I am sure it will be more than enough.
Unless you are villain side, because Grandville is a PITA without flying or teleport.
Back in the old game my main character was an INV/NRG tanker. She would have been a scrapper since her concept was that her father was a INV/SS tanker and her mother an NRG/NRG blaster, but scrappers never got energy.
This time around I decided I didn't want to make her a tanker again so I tried a KM/INV scrapper that I have only gotten to level 10. Someone suggested I make her a brute.
So my choice is keep her a scrapper. Make her a KM/INV brute or make her a NRG/INV brute.
I do remember energy having a psi hole and little AoE. I could take Cross Punch from the fighting pool since I would be getting most of it anyways, or I could stick with KM since it has two AoEs. Not to mention that nice 'wind up and wiff' attack animation and I have never leveled KM up before. I have read that the set works better for stalkers.
Does punchvoke make you miss the way gauntlet did? For those who don't know, gauntlet has an AoE taunt effect that required a to hit roll and screwed up the streak breaker making tanks miss in high end content a lot. I think my max was 9 straight misses.
Other than that, does anyone have a good idea which way would work best?
I noticed on the builder that I could put this IO in Stamina. What happens?
1. It does nothing.
2. It works giving a periodic chance to stun when I attack.
Enquiring minds want to know!
I just went Ninjutsu with my DP Sent and besides the defense shields, I have movement speed increase, stealth, a stamina gain clicky, a heal and a reason to use ninja run. Tee move speed can't be used with combat jumping, so that saves me a power slot.
What are some good binds to use?
I use this one for targeting though for some reason it will not let go of a dead target. Otherwise it works for finding those pesky Nictus.
space "target_enemy_near$$targetcustomnext alive quantum$$targetcustomnext alive dark dwarf$$targetcustomnext alive white dwarf$$targetcustomnext alive bright nova$$targetcustomnext alive dark nova$$targetcustomnext alive void$$targetcustomnext alive cyst"
Highlight everything between the dotted lines and copy it. The in mids import from forum post it will load the code in the clipboard from when you copied it.