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Everything posted by Lusiphur Malache
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Since influence is no object, start a blood widow, when you respec at 24 make build 1 a Fortunata and build 2 a Night Widow. Enhancements will cost a lot because you have to slot both. Same thing with Soldiers and embrace the backpack cause it ain't going away. Now I got an itch to make another Veat.
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I think I was with you on this team. Was playing a DP sentinel, didn't target surgeons because I only have 2 single target attacks. One won't do the job and the other is way overkill. I just hoped to catch them in an aoe. Sorry.
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Suicidal blaster here, eventually blappers need a bigger rush, some play dominators for this reason. A more squishy toon that can mix it up in melee, sign me up.
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Advice for New Players?
Lusiphur Malache replied to Archaeological_Hawk's topic in General Discussion
Not every build is for everybody. Just because it worked once, doesn't mean it will work for you. The build's style maybe isn't how you play, you mostly solo and the build is for a team player, or they were sitting on a mountain of influence, while Outcast are giving you money. Look how the build's powers work together and see if you can get the same synergy. Use the beta server a lot -
Dominator suggestions for teaming content
Lusiphur Malache replied to Cheddacheese's topic in Dominator
I had never considered playing a Dom until I got a lot of help from one awhile back. Since then I have made a Plant/Martial, tons of fun and very forgiving if you quite know what you are doing. A Symph/Sonic, not as much fun, jokes from teammates about all the noise I was making. A Fire/Fire, does one thing and does it very well. I dread the day I run into something that is fire resistant. My newest is a Pyro/Savage, still don't know what I'm doing here, but I have an idea after getting Catherine Wheel and Rending Flurry. All of these I play differently and do well on teams. -
My costume piece is rather simple, so I expect it to be hard to implement. A toothpick for head detail 2.
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I have a Bio/TW tank. Lot of fun to play. Doesn't require a lot of attacks , I picked T2,3,4,5,7, and 9. Only need momentum for t9. Pretty easy to keep all minions,most Lt's, and some bosses on the ground
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This is not a good idea. All other melee toons would become significantly tougher, blappers would fear nothing. Other supports lose a degree of usefulness. A team of these could T4 incarnates in a day. Only way it would work is to severely nerf both sets and that would bring a different set of requests.
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I'm having a hard time finding my way with my pyro/savage dom. I believe these two sets just don't get along with each other. I'm at level 27,my hope is to have a clue to what I'm doing by 30 Thanks to this post and a couple others I have a plan, going to do a test on beta, then do a respec.
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I Need Some Ideas on a New Toon
Lusiphur Malache replied to smnolimits41's topic in General Discussion
Get all the toggles, play a Staff/Bio Scrapper. Only have played one Mastermind past level 10, they are a Demon/Fire. Kinetic Melee is fun on a scrapper as long as you frontload your heavy attacks. Veats are my favorites to play. Yes it is expensive to have multi-builds, but is nice to be ready for anything. -
You know the question... Just as I did
Lusiphur Malache replied to smnolimits41's topic in General Discussion
If The Matrix has me then I'm working for The Merovingian. Maybe my Dual Blade/ Nin Scrapper can alter things for the boss. Toss in Stealth, Experimentation, and Mu Mastery I'd make short work of Neo. -
Had a lot of fun with a Beam/Rad Sentinel, get to pretend I'm big dps until a blaster shows up. Maybe a Rad/Dark Sentinel lot of -tohit and ignoring defense
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Best Character(wrong answers only)
Lusiphur Malache replied to Chalkarts's topic in General Discussion
Playing a Time/Rad defender, it has been a slog to 41. Several times I wanted to delete, but didn't for one reason or another. Before that I had a Dark/Poison controller, that was very hard as it was my first controller. I love playing defenders, but it appears that I struggle picking powersets. -
Ice/Ice blaster is one of the best controllers in the game or at least the one I made is. I have a Ice/Marine corrupter that I think I have worked out for me, pity it took 50 levels to get there. My ice/ice tanker is very much an experiment a friend asked to me to make, I can't recommend it now, but that may change later.
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Least favorite mob in game: vent session
Lusiphur Malache replied to graeberguinn's topic in General Discussion
No mention of Paragon Protectors, Longbow Wardens, or my personal choice Wailer Queens -
Shirley, this has been mentioned before
Lusiphur Malache replied to Lusiphur Malache's topic in Suggestions & Feedback
That is a better idea, something different, but still with Pets. -
How about a support/pet AT? Could call it a Buffmeister. That might need work shopping
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I've made a lot of veats, can't recall ever taking combat: offensive. You will struggle until level 24, but things will get better. I don't like King's Row, try to avoid it as long as I can. Do a Positive 1&2 that should get you close to Yin tf.
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Don't build a Stalker, think Scrapper first. Don't add slots to Hide, one is enough for a defense mule enhancement Use your second most powerful attack out of Hide, activation time on Assassin Strike is excessive. All Knives of Vengeance, Rikti Drones, Arachnos Executioners, and maybe something else can all see through Hide Hide has a flat 8 second cooldown before re-hide unless the ATO enhancement procs.
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I was playing a blaster one day, when a brute asked me to test his brute in pvp. I was hitting him with everything i had and picking up loss after loss until he told me about Ablative Carapace. I used it as an OH Shit power, but from then to now it became the focus of all my Bio toons, always 6 slotted.
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I have a 50 KM/Willpower Scrapper that is very different from all my other melee builds. I front loaded my attacks heavy to light, nothing sucks more than hitting a corpse. A crit with Concentrated Strike instantly recharges Power Siphon making it easier to stack. I skipped T2 and Force Torrent.
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I prefer form over function. Because I can't think of a static 8 that could complete everything, besides I haven't done everything in the game and have failed at parts. 8 veterans have a better chance of success with a broken team over 8 rookies playing a perfectly balanced team. Warshade Dual blade/Dark scrapper Kin/beam defender Dual build Bane soldier/Crab soldier Fire/Fire dominator Stone/radiation tanker Demon/Thermal mastermind Energy/energy blapper
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There's a map in the Night Ward Magician's arc that I duoed with a lvl 50 when I was new to Homecoming. All the walls are invisible so I was constantly looking at the map to see when I stopped so I could turn the corner into groups that made light work of me. Did that one mission and quit for the day.
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How would you 'fix' Rage & Super Strength?
Lusiphur Malache replied to Troo's topic in General Discussion
As an exercise, I tried to make a rage less tank paired it with shield. I failed gigantically. Then I put everything into mitigating the crash. Maybe I'm just lucky and finish missions before, but I've yet to die because of a crash.