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Lusiphur Malache

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Everything posted by Lusiphur Malache

  1. I've noticed that most of my builds are very opposite of their intended use. All my defenders play as offenders, corrupters as defenders. My peacebringer is uniform, so is my warshade. As long as the orange numbers are bigger and more of them, I consider it a success. Thanks @JJDrakkenI took some ideas from your build, definite improvement.
  2. I probably should have a spreadsheet for all my toons, but I find that sounds like too much work. Theory crafting in Mids looks like a crapshoot until you punch a mob in the face. I've used the beta server on occasion, it serves my purpose nicely
  3. I have a dark/poison controller with Umbra Beast named Lifesaver. Yeah that is her job, I'd slot her better if it was necessary, but as the toon is semi-retired there is no need. Got a couple IO immobilize, 2 IO fears, an IO accuracy and a Blood Mandate accuracy that I don't know where it came from.
  4. My current project is a Pain/Earth defender. First 10 levels went by and I had no clue where I was going with this character, defender, offender, or something in-between. Next 10 I did a lot of experimenting. Took powers I knew little about or slotted known powers in a different way. Found out quite a bit in the 20s. Don't like Enforced Morale, really liked Shared Pain. Finally found a direction and formulated a plan in the 30s thankfully, did this toon's first ITF, unlocked Patron pool and now am sitting at level 38 and know where I'm going, I think. tl,dr; When do you normally know where you are going with a toon? Right from the start (aren't you special)? 20s, 30s, 40s? or wherever you are at 50 is it? Let me and others know, so I can feel great shame or joy.
  5. This is a common misconception. Most of my blasters do start as ranged, but only until I can get enough health and damage resist up to get in close and use secondaries alongside primaries.
  6. My 5 are going to be all over the place. 1 Kiasma - dark/martial blaster come for the Ki Push, leave cause you must, but Snipe still gonna get you. Ranged, melee all you see is orange numbers. 2 Mayday Widow - A Fortunata that likes to get up close. 3 Zap of Time - elec/time controller keeps you right where you are and pummels you into submission with time as you stand there and take it because you have no endurance. 4 A Cut Below - katana/elec brute chaos personified 5 Da Solution - dual blade/nin stalker only died because teammates were too busy watching me work, so much style.
  7. Got to checking old semi-retired characters and stumbled across my street justice/super reflexes stalker there defense numbers were okay, nothing great, but then I noticed I had another toon, a psi/nrg stalker that I have no recollection making or had played in the last 6 months. Their defense numbers were amazing, way over softcap across the board except for psi. Played very different from my other stalkers in that I could kill one mob with assassin's strike, wait for it to recharge and kill another, wait for it to recharge and kill another. No red numbers or very few. I have a newfound respect for defense now and how it changes playstyle.
  8. Of that list the only one I have is Super Reflexes, can't remember which AT though. Thinking it is either Stalker or Brute, anyway that toon is semi-retired so I'll be making something new. Thanks for the knowledge.
  9. I've not given a thought to defense in any of my builds, not even tanks. If I have a decent defense it ain't because of something I did. I know there are high defense powersets, what AT takes advantage of them? Be nice for a change to not get hit or have to rely on dam resist or regen to survive.
  10. 300 million give or take a few million across all my toons. Somebody gave me $10 million when I was new to Homecoming and I shit you not had a hard time wanting to fight crime for a week.
  11. Syndrome, Purple Man, Ra's Al Ghul, The Spirit's Octopus, Geppetto from Fables, Helspont, Kaizen Gamorra
  12. Got a new 50 bio/titan tanker, must have tested every power in the set until I got to 50. I got a disgusting amount of recharge reduction in my build so ymmv. My attack chain is regularly Crushing Blow, Follow Through, Titan Sweep, Rend Armor, Follow Through. Momentum is not a problem as I keep Arc of Destruction as a momentum building backup.
  13. I look at bad teams as a teaching opportunity. I'll let a blaster nuke a mob and watch as they all get up and bum rush them, let a brute get too far ahead of the group trying to keep his fury up, or somebody goes left when everyone else goes right. If the bad teammate learns his lesson, then things will go smoothly from there, if they don't well, I'll make my excuses and leave. On a good team same rules apply only I'll be the one doing stupid things, just for fun, nothing crippling. Got to keep things interesting
  14. I can never shake that I have slotted every one of my characters wrong. I'm not a number crunching min/maxer. I pick powers that feel right for where I am and where I'm going, same thing with enhancements. I've come back to builds that I have semi-retired and done the "what was I thinking?" too many times. Try one time to fix it and then leave it as it is. Recently dinged 50 on a Bio/Titan tank, first BAF and Nightstar might have slowed down as she bitch slapped me then moved on. Did a respec to improve defense, but that broke a lot of other things so I changed back and leave Nightstar alone. tldr: You can't fix everything, so don't even try.
  15. For the longest time it would be Kiasma, dark/martial blapper. So much fun to play, but limited by only having 18 powers plus pools to choose from. Eventually I'd get bored. New choice is Recluse Spyder, my widow. Started as a Blood Widow, first respec morphed into a Night Widow, next respec made him a Fortunata, finally settled into a hybrid of the two, and when I get bored got a couple experiments I want to try.
  16. You've already made a blapper, next you should try an offender. Offenders never take Empathy or Pain Domination, slot for damage or debuffs mostly, and can only rez one teammate per fight (not even that many if you are time/*).
  17. There is a mod in COH modding tool that eliminates all Bio armor shells from all your characters
  18. I love to fly, all of my toons take fly. I do occasionally have a second travel power just for variety. My current experiment is using speed of sound as a running travel power, short range teleport, and long range teleport using keybinds. So far it is working well. While I do have a keybind for long distance teleport, it doesn't work because of cooldown. I don't like jetpacks, but I do need something that let's me go up.
  19. This project would probably be to hard to do wholesale, but enhancements should be reworked piecemeal. Does anyone use Dual Origin anymore. I'd just remove them from the game. Start Single Origin at level 5 and peak there advantage over Invention Origin earlier, maybe level 20 instead 30. Invention Origin need to have a bigger boost to bonus earlier also. Right now IO need a bigger advantage over SO sooner. Sets need a lot more diversity in set bonuses. Make set bonuses the same for some yellows, oranges, and purples just make the bonuses bigger for the better set. Make bonuses specific to a certain damage type, damage resistance, defense, movement speed, or status effect. Hamidon Origin definitely need some work and ATO could use at least an examination.
  20. I tried using spiderlings and bots on the same build, but in alternating fashion because of recharge. That didn't really work for me, so I 6 slotted spiderlings. Spiderlings are melee focused and often go on suicide attacks which isn't beneficial. I'm much more happy with 6 slotted bots, they usually stay at range, but occasionally one will go melee crazy for no reason whatsoever. My crab build is a combination of melee and ranged attacks, because I get bored easily. All mace 3 ST and an AOE, same on melee side.
  21. Somebody said in the chat, the sky changes color when the guardian has been summoned.
  22. I'm trying this pair currently. Endurance was an issue for the first 25, a struggle for the next 5 then I got to slot IOs and everything started clicking together. Finally got enough attacks to find a rhythm with Titan Weapons.
  23. I think this idea would work if it was only available to an EAT, maybe only a Goldside EAT. Enhancements would be a nightmare, unless each power you stole was restricted by type. T1: Borrow Random Melee Attack - Borrow a melee attack from a Melee AT. Keep power until you borrow another T2: Borrow Random Ranged Attack - Borrow a ranged attack from a Ranged AT. Keep power until you borrow another T3: Borrow Random Melee Cone Attack - Borrow a melee cone attack. Keep power until you borrow another T4: Borrow Random Ranged Cone Attack - Borrow a ranged cone attack. Keep power until you borrow another T5: Borrow Specific Ranged Attack - Same as T2, except you get to pick a particular power which will reset after 10 minutes gametime T6: Borrow Specific Melee Attack - Same as T1, except you get to pick a particular power which will reset after 10 minutes gametime T7: Borrow Melee PBAOE - Borrow a specific pbaoe, keep for 10 minutes of gametime T8: Borrow Ranged PBAOE - Borrow a specific pbaoe keep for 10 minutes of gametime T9: Permanence - Keep the current set of powers you have until using a respec. If this was used to create a goldside EAT would need a Mimicry secondary with a variety of defense or resist damage armor powers. The agent of chaos in me would love to see goldsiders running all over co-op zones looking to steal powers. I don't know what kind of inherent such an AT would have. Would be great to make a Blapper or Scrapster
  24. I'm kinda new to using Fold Space myself got a new tank that i'm trying to make it a focal point. I announce to teams that I'll be using it. I'd like to give some love to Sentinels, recent buffs have made it much better. AR/Rad is much fun to play. I use a variety of travel powers, but at the end of the day I come back to fly. No it ain't the fastest, but for ease of use there is nothing better.
  25. Been a blaster main since launch. First time seeing a blapper start with a punch changed my life. Premature nuking was a quick death sentence. Tankers ruled the world and they knew it. Just when you finally got to choose a cool power, Fitness pool reared its' ugly head.
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