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Coyotedancer

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Everything posted by Coyotedancer

  1. I've seen that a few times with my two stalkers as well... I've just chalked it up to being an odd lag effect. The "hey, you hit!" packet gets there while the "Okay, now to do the damage" doesn't.
  2. I hope not. I got sick to death of having to run those things over-and-over-and-over-and-dammit-OVER-AGAIN back in the day. It's refreshing *not* to have that grind ahead of me here.
  3. Since returning to the City, I always seem to be online at different times from my old friends. So, I mostly solo. Having the IC and OCC chat channels has made that a lot more fun than it might have been otherwise. The banter is entertaining... Even though one of the regulars thinks my disaster-prone, teenaged "Sorcerer's Apprentice" is an abomination who's going to destroy the universe because Magic. XD
  4. I don't think we have any of the low-resolution "old CoT" parts in the costume creator at all... and looking at the hats the revised Circle guys are wearing, they *probably* wouldn't work with player models. (The hats have extended bits that go all the way down the NPC model's chest. If I'm remembering correctly, player-character parts are restricted to one part of the model only, so to have the hats someone would have to be able to "rebuild" those hats without the chest part.) I'd love to have them, too, along with the glowing belts... and to have the larger gloves, caped shoulder piece, Death Mage back-piece and fancier long kilt that that guys currently get ported to female models... But all of that depends on someone having the time and skill to do some modification of the parts.
  5. The character limit is always an issue. It forces us to be creative. XD In the past I've done everything from the text of a simple, white business card that listed only the character's name, his position and the company he worked for to short diary fragments (The Nemissary's bio was an entry from The Unquiet Bride's diary, while hers was a selection from his-). One character had the Poem of Life. Another (a golden lady robot named Metropolitan-) had a bit of dialogue from 'Metropolis'. Another (a Time/Archery guy named Arjuna) had a passage from the Mahabharata. For most I just go for a short bit of in-character dialogue, though. I find that to be a word-count-friendly way to give a solid, general impression of the character as an individual. If space allows, I might also add a separate [RP NOTE] entry at the bottom, or a bit of OOC text about who and what the character is, but I don't always have that luxury. I'm still working on my current Homecoming characters', but here's one of those "Conversation bios" from one of my original Liberty mains as an example. This one belonged to Grey Kestrel, my Rogue Stalker who, even after the railroad-a-rific mess of the Patron arcs, remained exceptionally devoted to Scir. (The 'Cardinal' she mentions was her perma-summoned Adept partner, who was basically roleplayed as a whole separate character unto himself-) =========== "Listen, hero... You don't know us. You don't know jack about who we are, or why we're here. You just see some Arachnos assassin and one of those damned Mu mystics out to spoil your fun, don't you? 'Here to rain on your sunny little parade. Well, it's time to catch a clue, cape... It's not like that. "We aren't your enemies, and this has got nothing to do with Recluse. We're not doing this for him. So get your hands off of Cardinal, and stop trying so hard to make me kill you." ============ That pretty much sets the whole tone of Kes as a person, even if doesn't give away a huge amount of specific information.
  6. This. If anyone is dead-set on having the old-school "unlock experience", they can chose not to equip those items on their own new characters. Wait until they're the proper level and have run the missions before using them. Yes, that takes some self-control. But it also doesn't muck things up for those of us who want, say, an Oranbegan character to start out with the glowing eye aura they ought to have. Personally, I always thought that costume/aura locks were pants-on-head STUPID in a game where character customization was such a huge draw... but if you really want to limit yourselves, there are ways you can do it without screwing things up for other players.
  7. I cheated. Well, actually I sort of ducked the question entirely, which might as well be cheating. Rather than recreating any of my old characters and figuring out where they've been and what they might've been up to for years, I decided to start fresh with completely new ones. They're vaguely related to the old gang... Amun and Anut are members of the same species as my original flock of "bird-things" and Kaikara is the apprentice of one of my semi-reformed Oranbegan magi... but being individuals without the same "burden of history" as those older creations has made it much easier for me to gloss over some details. What happened to the other Elysion Guardians? Amun and Anut have no idea. They only know that they're the only ones currently on Primal Earth. Where has Tavaris been? That's not something he's willing to discuss with his young apprentice. 'Not when she still has three chapters of the Obsidian Librum to read and that new minor binding ritual to practice, anyway. Maybe that makes me a lazy storyteller on some level, but I find myself much more interested in making something new than in strictly revisiting the past.
  8. Adding another data-point, since I've spent the last couple of days leveling my red-side character (For checking purposes, it's Kaikara. A currently-25 Rogue KM/Bio Stalker from Torchbearer)… I have noticed that she seems to get less frequent drops of all kinds than my similar blue-side character. Kai's rate of collecting salvage, recipes and enhancements over the course of normal solo play hasn't been zero, but it's been lower than what I saw with Anut (a currently-32 Claws/Bio Stalker on Everlasting. Both being almost exclusively soloed and the same AT eliminates any possibility that the difference is the result of playstyle-). That's been a little troublesome from a "building resources" point of view, given that merit rewards for villain mission arcs also tend to be lower than they are on the hero side.
  9. Likewise the tails coat... They allowed you to use that with wings for YEARS after the tux was released. I'd love to have that option back.
  10. Might be better to wait for a real RP forum than to move it to a server-specific board... Not all of us who do the IC chat thing play exclusively on Everlasting after all. (Kaikara, that apprentice mage of mine, is over on Torchbearer for instance.) With the roleplayers' channels being global across shards, people might not think to look at the Everlasting part of the forums for general RP information.
  11. I'm biased about it, but I think the Circle are good fun. I love the variety of the mages, demons and thorn casters, and their whole "Well, yeah. We're fifteen-thousand year old body-snatching ghosts. OF COURSE we're spooky!"-thing.
  12. Ninja Run in particular is also just a flat-out FUN little power to have.
  13. It's true... We both knew the other played City, but just never managed to be on the same servers at the same time.
  14. GUIDE! DUDE! Fancy meeting you here. XD (And if that grinning Abyssal of yours happens to be on Everlasting, Amun and Anut would absolutely run around with him.)
  15. Pretty sure you'll get credit for the mobs in things like hunt missions if you do *any* amount of damage to them. It doesn't matter if you did the majority of the damage yourself, or if you got "the kill". Damage it at all and it'll count towards your "Kill X number of Y in Z" total when it falls over.
  16. Honestly, as resource-poor as most of us are at the moment and as long as it's likely to take for the auction house market to really stabilize, I'm having a very hard time seeing how fifty was "too much".
  17. It's odd... For some people, I remember individual character names just fine but can't for the life of me recall their global. For others, I remember the global, but would be hard-pressed to remember which characters were theirs. That's made things a little complicated when it comes to reconnecting with the old gang.
  18. I decided to make all-new characters, but kept the same general spirit of the toons that I had back-in-the-day. So, I'm still playing a pair of my traditional "bird-things", with designs and an SG name that refer back to the original characters that I had on Liberty and Union, but they aren't re-builds. They're original to Everlasting. That's sort-of the best of both worlds, I think. I get to keep what had become my 'signature theme' while still making a fresh start with Amun and Anut.
  19. That was interesting... How long has it been since we got to "fall through the world"? Good times. Good times. XD
  20. Liberty For-EVA! I was @Brightfires back in the day... That goofy, emoticon-abusing, iTrial-playing chick with all the stabby, winged bird-things. (Palrah, Grey Kestrel, Ashirion, Ty'ree, Shade in Shadow and the rest-) I'm currently playing a new pair characters over on Everlasting. Long Live the City! And *cheers* ^_^
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